This commit implements the two serde traits for the libstd `OsStr` and
`OsString` types. This came up as a use case during implementing sccache where
we're basically just doing IPC to communicate paths around. Additionally the
`Path` and `PathBuf` implementations have been updated to delegate to the os
string ones.
These types are platform-specific, however, so the serialization/deserialization
isn't trivial. Currently this "fakes" a newtype variant for Unix/Windows to
prevent cross-platform serialization/deserialization. This means if you're doing
IPC within the same OS (e.g. Windows to Windows) then serialization should be
infallible. If you're doing IPC across platforms (e.g. Unix to Windows) then
using `OsString` is guaranteed to fail as bytes from one OS won't deserialize on
the other (even if they're unicode).
This allows structs to use the default value for each field defined in
the struct’s `std::default::Default` implementation, rather then the
default value for the field’s type.
```
struct StructDefault {
a: i32,
b: String,
}
impl Default for StructDefault {
fn default() -> StructDefault {
StructDefault{
a: 100,
b: "default".to_string(),
}
}
}
```
The code above will now return `100` for field `a` and `”default”` for
`b`, rather then `0` and `””` respectively.