Rewrite readme to front-load stable rust usage
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README.md
190
README.md
@ -12,74 +12,100 @@ information. In many situations, the handshake protocol between serializers and
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serializees can be completely optimized away, leaving Serde to perform roughly
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the same speed as a hand written serializer for a specific type.
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Documentation is available at:
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[Documentation](https://serde-rs.github.io/serde/serde/index.html)
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* [serde](https://serde-rs.github.io/serde/serde/index.html)
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Simple Serde Example
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====================
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Using Serde with Nightly Rust and serde\_macros
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===============================================
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Here is a simple example that demonstrates how to use Serde by serializing and
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deserializing to JSON. Serde comes with some powerful code generation libraries
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that work with Stable and Nightly Rust that eliminate much of the complexity of
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hand rolling serialization and deserialization for a given type. First lets see
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how we would use Nightly Rust, which is currently a bit simpler than Stable
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Rust:
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`Cargo.toml`:
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Here is a simple example that uses
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[serde_json](https://github.com/serde-rs/json), which uses Serde under the
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covers, to generate and parse JSON. First, lets start off with the `Cargo.toml`
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file:
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```toml
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[package]
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name = "serde_example_nightly"
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name = "serde_example"
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version = "0.1.0"
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authors = ["Erick Tryzelaar <erick.tryzelaar@gmail.com>"]
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[dependencies]
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serde = "*"
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serde_json = "*"
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serde_macros = "*"
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```
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`src/main.rs`
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```rust
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#![feature(custom_derive, plugin)]
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#![plugin(serde_macros)]
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Next, the `src/main.rs` file itself:
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```rust,ignore
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extern crate serde_json;
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#[derive(Serialize, Deserialize, Debug)]
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struct Point {
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x: i32,
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y: i32,
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}
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use std::collections::HashMap;
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use serde_json::Value;
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use serde_json::builder::{ArrayBuilder, ObjectBuilder};
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fn main() {
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let point = Point { x: 1, y: 2 };
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let serialized = serde_json::to_string(&point).unwrap();
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// Serde has support for many of the builtin Rust types, like arrays..:
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let v = vec![1, 2];
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let serialized = serde_json::to_string(&v).unwrap();
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println!("serialized vec: {:?}", serialized);
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println!("{}", serialized);
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let deserialized: Vec<u32> = serde_json::from_str(&serialized).unwrap();
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println!("deserialized vec: {:?}", deserialized);
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let deserialized: Point = serde_json::from_str(&serialized).unwrap();
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// ... and maps:
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let mut map = HashMap::new();
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map.insert("x".to_string(), 1);
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map.insert("y".to_string(), 2);
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println!("{:?}", deserialized);
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let serialized = serde_json::to_string(&map).unwrap();
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println!("serialized map: {:?}", serialized);
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let deserialized: HashMap<String, u32> = serde_json::from_str(&serialized).unwrap();
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println!("deserialized map: {:?}", deserialized);
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// It also can handle complex objects:
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let value = ObjectBuilder::new()
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.insert("int", 1)
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.insert("string", "a string")
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.insert("array", ArrayBuilder::new()
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.push(1)
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.push(2)
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.unwrap())
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.unwrap();
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let serialized = serde_json::to_string(&value).unwrap();
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println!("serialized value: {:?}", serialized);
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let deserialized: serde_json::Value = serde_json::from_str(&serialized).unwrap();
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println!("deserialized value: {:?}", deserialized);
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}
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```
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When run, it produces:
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This produces the following output when run:
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```
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% cargo run
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{"x":1,"y":2}
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Point { x: 1, y: 2 }
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serialized vec: "[1,2]"
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deserialized vec: [1, 2]
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serialized map: "{\"y\":2,\"x\":1}"
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deserialized map: {"y": 2, "x": 1}
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serialized value: "{\"array\":[1,2],\"int\":1,\"string\":\"a string\"}"
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deserialized value: {"array":[1,2],"int":1,"string":"a string"}
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```
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Using Serde with Stable Rust and serde\_codegen
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===============================================
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Stable Rust is a little more complicated because it does not yet support
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compiler plugins. Instead we need to use `serde_codegen` which is based on the
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code generation library [syntex](https://github.com/serde-rs/syntex):
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The example before used `serde_json::Value` as the in-memory representation of
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the JSON value, but it's also possible for Serde to serialize to and from
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regular Rust types. However, the code to do this can be a bit complicated to
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write. So instead, Serde also has some powerful code generation libraries that
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work with Stable and Nightly Rust that eliminate much of the complexity of hand
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rolling serialization and deserialization for a given type.
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First lets see how we would use Stable Rust, which is currently a tad more
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complicated than Nightly Rust due to having to work around compiler plugins
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being unstable. We will use `serde_codegen` which is based on the code
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generation library [syntex](https://github.com/serde-rs/syntex). First we need
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to setup the `Cargo.toml` that builds the project:
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```toml
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[package]
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@ -96,16 +122,8 @@ serde = "*"
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serde_json = "*"
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```
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`src/main.rs`:
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```rust,ignore
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extern crate serde;
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extern crate serde_json;
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include!(concat!(env!("OUT_DIR"), "/main.rs"));
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```
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`src/main.rs.in`:
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Next, we define our source file, `src/main.rs.in`. Note this is a different
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extension than usual becaues we need to do code generation:
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```rust,ignore
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#[derive(Serialize, Deserialize, Debug)]
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@ -116,17 +134,28 @@ struct Point {
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fn main() {
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let point = Point { x: 1, y: 2 };
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let serialized = serde_json::to_string(&point).unwrap();
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let serialized = serde_json::to_string(&point).unwrap();
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println!("{}", serialized);
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let deserialized: Point = serde_json::from_str(&serialized).unwrap();
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println!("{:?}", deserialized);
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}
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```
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`build.rs`
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To finish up the main source code, we define a very simple `src/main.rs` that
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uses the generated code.
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`src/main.rs`:
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```rust,ignore
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extern crate serde;
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extern crate serde_json;
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include!(concat!(env!("OUT_DIR"), "/main.rs"));
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```
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The last step is to actually drive the code generation, with the `build.rs` script:
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```rust,ignore
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extern crate serde_codegen;
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@ -144,7 +173,7 @@ pub fn main() {
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}
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```
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This also produces:
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All this produces this when run:
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```
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% cargo run
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@ -153,8 +182,63 @@ Point { x: 1, y: 2 }
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```
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While this works well with Stable Rust, be aware that the error locations
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currently are reported in the generated file instead of in the source file. You
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may find it easier to develop with Nightly Rust and `serde\_macros`, then
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currently are reported in the generated file instead of in the source file.
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Using Serde with Nightly Rust and serde\_macros
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===============================================
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The prior example is a bit more complicated than it needs to be due to compiler
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plugins being unstable. However, if you are already using Nightly Rust, you can
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use `serde_macros`, which has a much simpler interface. First, here is the new
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`Cargo.toml`:
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```toml
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[package]
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name = "serde_example_nightly"
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version = "0.1.0"
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authors = ["Erick Tryzelaar <erick.tryzelaar@gmail.com>"]
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[dependencies]
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serde = "*"
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serde_json = "*"
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serde_macros = "*"
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```
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Note that it doesn't need a build script. Now the `src/main.rs`, which enables
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the plugin feature, and registers the `serde_macros` plugin:
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```rust
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#![feature(custom_derive, plugin)]
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#![plugin(serde_macros)]
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extern crate serde_json;
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#[derive(Serialize, Deserialize, Debug)]
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struct Point {
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x: i32,
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y: i32,
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}
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fn main() {
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let point = Point { x: 1, y: 2 };
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let serialized = serde_json::to_string(&point).unwrap();
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println!("{}", serialized);
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let deserialized: Point = serde_json::from_str(&serialized).unwrap();
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println!("{:?}", deserialized);
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}
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```
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This also produces the same output:
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```
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% cargo run
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{"x":1,"y":2}
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Point { x: 1, y: 2 }
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```
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You may find it easier to develop with Nightly Rust and `serde\_macros`, then
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deploy with Stable Rust and `serde_codegen`. It's possible to combine both
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approaches in one setup:
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