Touch up the top-level documentation
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//! these two groups interact with each other, allowing any supported data
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//! structure to be serialized and deserialized using any supported data format.
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//!
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//! See the Serde website https://serde.rs/ for additional documentation and
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//! See the Serde website [https://serde.rs/] for additional documentation and
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//! usage examples.
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//!
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//! ### Design
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//! [https://serde.rs/]: https://serde.rs/
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//!
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//! ## Design
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//!
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//! Where many other languages rely on runtime reflection for serializing data,
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//! Serde is instead built on Rust's powerful trait system. A data structure
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//! that knows how to serialize and deserialize itself is one that implements
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//! Serde's `Serialize` and `Deserialize` traits (or uses Serde's code
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//! generation to automatically derive implementations at compile time). This
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//! Serde's `Serialize` and `Deserialize` traits (or uses Serde's derive
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//! attribute to automatically generate implementations at compile time). This
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//! avoids any overhead of reflection or runtime type information. In fact in
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//! many situations the interaction between data structure and data format can
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//! be completely optimized away by the Rust compiler, leaving Serde
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//! serialization to perform roughly the same speed as a handwritten serializer
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//! for the specific selection of data structure and data format.
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//! serialization to perform the same speed as a handwritten serializer for the
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//! specific selection of data structure and data format.
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//!
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//! ### Data formats
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//! ## Data formats
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//!
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//! The following is a partial list of data formats that have been implemented
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//! for Serde by the community.
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//!
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//! - [JSON](https://github.com/serde-rs/json), the ubiquitous JavaScript Object
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//! Notation used by many HTTP APIs.
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//! - [Bincode](https://github.com/TyOverby/bincode), a compact binary format
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//! - [JSON], the ubiquitous JavaScript Object Notation used by many HTTP APIs.
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//! - [Bincode], a compact binary format
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//! used for IPC within the Servo rendering engine.
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//! - [CBOR](https://github.com/pyfisch/cbor), a Concise Binary Object
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//! Representation designed for small message size without the need for
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//! version negotiation.
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//! - [YAML](https://github.com/dtolnay/serde-yaml), a popular human-friendly
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//! configuration language that ain't markup language.
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//! - [MessagePack](https://github.com/3Hren/msgpack-rust), an efficient binary
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//! format that resembles a compact JSON.
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//! - [TOML](https://github.com/alexcrichton/toml-rs), a minimal configuration
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//! format used by [Cargo](http://doc.crates.io/manifest.html).
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//! - [Pickle](https://github.com/birkenfeld/serde-pickle), a format common in
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//! the Python world.
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//! - [Hjson](https://github.com/laktak/hjson-rust), a variant of JSON designed
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//! to be readable and writable by humans.
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//! - [BSON](https://github.com/zonyitoo/bson-rs), the data storage and network
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//! transfer format used by MongoDB.
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//! - [URL](https://github.com/nox/serde_urlencoded), the x-www-form-urlencoded
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//! format.
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//! - [XML](https://github.com/serde-rs/xml), the flexible machine-friendly W3C
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//! standard. *(deserialization only)*
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//! - [Envy](https://github.com/softprops/envy), a way to deserialize
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//! environment variables into Rust structs. *(deserialization only)*
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//! - [Redis](https://github.com/OneSignal/serde-redis), deserialize values from
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//! Redis when using [redis-rs](https://crates.io/crates/redis).
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//! - [CBOR], a Concise Binary Object Representation designed for small message
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//! size without the need for version negotiation.
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//! - [YAML], a popular human-friendly configuration language that ain't markup
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//! language.
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//! - [MessagePack], an efficient binary format that resembles a compact JSON.
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//! - [TOML], a minimal configuration format used by [Cargo].
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//! - [Pickle], a format common in the Python world.
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//! - [Hjson], a variant of JSON designed to be readable and writable by humans.
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//! - [BSON], the data storage and network transfer format used by MongoDB.
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//! - [URL], the x-www-form-urlencoded format.
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//! - [XML], the flexible machine-friendly W3C standard.
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//! *(deserialization only)*
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//! - [Envy], a way to deserialize environment variables into Rust structs.
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//! *(deserialization only)*
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//! - [Redis], deserialize values from Redis when using [redis-rs].
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//! *(deserialization only)*
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//!
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//! [JSON]: https://github.com/serde-rs/json
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//! [Bincode]: https://github.com/TyOverby/bincode
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//! [CBOR]: https://github.com/pyfisch/cbor
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//! [YAML]: https://github.com/dtolnay/serde-yaml
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//! [MessagePack]: https://github.com/3Hren/msgpack-rust
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//! [TOML]: https://github.com/alexcrichton/toml-rs
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//! [Pickle]: https://github.com/birkenfeld/serde-pickle
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//! [Hjson]: https://github.com/laktak/hjson-rust
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//! [BSON]: https://github.com/zonyitoo/bson-rs
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//! [URL]: https://github.com/nox/serde_urlencoded
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//! [XML]:https://github.com/RReverser/serde-xml-rs
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//! [Envy]: https://github.com/softprops/envy
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//! [Redis]: https://github.com/OneSignal/serde-redis
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//! [Cargo]: http://doc.crates.io/manifest.html
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//! [redis-rs]: https://crates.io/crates/redis
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#![doc(html_root_url = "https://docs.rs/serde/0.9.13")]
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