add more extensive docs

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Oliver Schneider 2016-07-18 16:08:07 +02:00
parent 13e1a129dd
commit 05ad8662e2
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3 changed files with 48 additions and 6 deletions

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@ -5,7 +5,7 @@
//! handshake protocol between serializers and serializees can be completely optimized away,
//! leaving serde to perform roughly the same speed as a hand written serializer for a specific
//! type.
//!
//!
//! For a detailed tutorial on the different ways to use serde please check out the
//! [github repository](https://github.com/serde-rs/serde)

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@ -1,4 +1,8 @@
//! Implementations for all of Rust's builtin types.
//! Implementations for all of Rust's builtin types. Tuples implement the `Serialize` trait if they
//! have at most 16 fields. Arrays implement the `Serialize` trait if their length is 32 or less.
//! You can always forward array serialization to slice serialization, which works for any length.
//! Long tuples are best replaced by tuple structs, for which you can use `derive(Serialize)`. In
//! that case the number of fields is irrelevant.
#[cfg(feature = "std")]
use std::borrow::Cow;

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@ -1,4 +1,14 @@
//! Generic serialization framework.
//! # For Developers who want to serialize objects
//! Implement the `Serialize` trait for the type of objects you want to serialize. Call methods of
//! the `serializer` object. For which methods to call and how to do so, look at the documentation
//! of the `Serializer` trait.
//!
//! # For Serialization Format Developers
//! Implement the `Serializer` trait for a structure that contains fields that enable it to write
//! the serialization result to your target. When a method's argument is an object of type
//! `Serialize`, you can either forward the serializer object (`self`) or create a new one,
//! depending on the quirks of your format.
#[cfg(feature = "std")]
use std::error;
@ -41,6 +51,26 @@ pub trait Serialize {
///////////////////////////////////////////////////////////////////////////////
/// A trait that describes a type that can serialize a stream of values into the underlying format.
///
/// # For `Serialize` Developers
/// Non-aggrergate types like integers and strings can be serialized directly by calling the
/// appropriate function. For Aggregate types there's an initial `serialize_T` method that yields
/// a State object that you should not interact with. For each part of the aggregate there's a
/// `serialize_T_elt` method that allows you to pass values or key/value pairs. The types of the
/// values or the keys may change between calls, but the serialization format may not necessarily
/// accept it. The `serialize_T_elt` method also takes a mutable reference to the state object.
/// Make sure that you always use the same state object and only the state object that was returned
/// by the `serialize_T` method. Finally, when your object is done, call the `serialize_T_end`
/// method and pass the state object by value
///
/// # For Serialization Format Developers
/// If your format has different situations where it accepts different types, create a
/// `Serializer` for each situation. You can create the sub-`Serializer` in one of the aggregate
/// `serialize_T` methods and return it as a state object. Remember to also set the corresponding
/// associated type `TState`. In the `serialize_T_elt` methods you will be given a mutable
/// reference to that state. You do not need to do any additional checks for the correctness of the
/// state object, as it is expected that the user will not modify it. Due to the generic nature
/// of the `Serialize` impls, modifying the object is impossible on stable Rust.
pub trait Serializer {
/// The error type that can be returned if some error occurs during serialization.
type Error: Error;
@ -131,7 +161,8 @@ pub trait Serializer {
/// Serializes an `f64` value.
fn serialize_f64(&mut self, v: f64) -> Result<(), Self::Error>;
/// Serializes a character.
/// Serializes a character. If the format does not support characters,
/// it is reasonable to serialize it as a single element `str` or a `u32`.
fn serialize_char(&mut self, v: char) -> Result<(), Self::Error>;
/// Serializes a `&str`.
@ -140,10 +171,17 @@ pub trait Serializer {
/// Enables serializers to serialize byte slices more compactly or more
/// efficiently than other types of slices. If no efficient implementation
/// is available, a reasonable implementation would be to forward to
/// `serialize_seq`.
/// `serialize_seq`. If forwarded, the implementation looks usually just like this:
/// ```rust
/// let mut state = try!(self.serialize_seq(value));
/// for b in value {
/// try!(self.serialize_seq_elt(&mut state, b));
/// }
/// self.serialize_seq_end(state)
/// ```
fn serialize_bytes(&mut self, value: &[u8]) -> Result<(), Self::Error>;
/// Serializes a `()` value.
/// Serializes a `()` value. It's reasonable to just not serialize anything.
fn serialize_unit(&mut self) -> Result<(), Self::Error>;
/// Serializes a unit struct value. A reasonable implementation would be to
@ -166,7 +204,7 @@ pub trait Serializer {
/// Allows a tuple struct with a single element, also known as a newtype
/// struct, to be more efficiently serialized than a tuple struct with
/// multiple items. A reasonable implementation would be to forward to
/// `serialize_tuple_struct`.
/// `serialize_tuple_struct` or to just serialize the inner value without wrapping.
fn serialize_newtype_struct<T: Serialize>(
&mut self,
name: &'static str,