Manish Goregaokar fe41c93560 Rollup merge of #23081 - alexcrichton:stabilize-fs, r=aturon
This commit performs a stabilization pass over the `std::fs` module now that
it's had some time to bake. The change was largely just adding `#[stable]` tags,
but there are a few APIs that remain `#[unstable]`.

The following apis are now marked `#[stable]`:

* `std::fs` (the name)
* `File`
* `Metadata`
* `ReadDir`
* `DirEntry`
* `OpenOptions`
* `Permissions`
* `File::{open, create}`
* `File::{sync_all, sync_data}`
* `File::set_len`
* `File::metadata`
* Trait implementations for `File` and `&File`
* `OpenOptions::new`
* `OpenOptions::{read, write, append, truncate, create}`
* `OpenOptions::open` - this function was modified, however, to not attempt to
  reject cross-platform openings of directories. This means that some platforms
  will succeed in opening a directory and others will fail.
* `Metadata::{is_dir, is_file, len, permissions}`
* `Permissions::{readonly, set_readonly}`
* `Iterator for ReadDir`
* `DirEntry::path`
* `remove_file` - like with `OpenOptions::open`, the extra windows code to
  remove a readonly file has been removed. This means that removing a readonly
  file will succeed on some platforms but fail on others.
* `metadata`
* `rename`
* `copy`
* `hard_link`
* `soft_link`
* `read_link`
* `create_dir`
* `create_dir_all`
* `remove_dir`
* `remove_dir_all`
* `read_dir`

The following apis remain `#[unstable]`.

* `WalkDir` and `walk` - there are many methods by which a directory walk can be
  constructed, and it's unclear whether the current semantics are the right
  ones. For example symlinks are not handled super well currently. This is now
  behind a new `fs_walk` feature.
* `File::path` - this is an extra abstraction which the standard library
  provides on top of what the system offers and it's unclear whether we should
  be doing so. This is now behind a new `file_path` feature.
* `Metadata::{accessed, modified}` - we do not currently have a good
  abstraction for a moment in time which is what these APIs should likely be
  returning, so these remain `#[unstable]` for now. These are now behind a new
  `fs_time` feature
* `set_file_times` - like with `Metadata::accessed`, we do not currently have
  the appropriate abstraction for the arguments here so this API remains
  unstable behind the `fs_time` feature gate.
* `PathExt` - the precise set of methods on this trait may change over time and
  some methods may be removed. This API remains unstable behind the `path_ext`
  feature gate.
* `set_permissions` - we may wish to expose a more granular ability to set the
  permissions on a file instead of just a blanket \"set all permissions\" method.
  This function remains behind the `fs` feature.

The following apis are now `#[deprecated]`

* The `TempDir` type is now entirely deprecated and is [located on
  crates.io][tempdir] as the `tempdir` crate with [its source][github] at
  rust-lang/tempdir.

[tempdir]: https://crates.io/crates/tempdir
[github]: https://github.com/rust-lang/tempdir

The stability of some of these APIs has been questioned over the past few weeks
in using these APIs, and it is intentional that the majority of APIs here are
marked `#[stable]`. The `std::fs` module has a lot of room to grow and the
material is [being tracked in a RFC issue][rfc-issue].

[rfc-issue]: rust-lang/rfcs#939

Closes #22879

[breaking-change]
2015-03-06 09:01:50 +05:30

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation. Rust is a systems programming language that is fast, memory safe and multithreaded, but does not employ a garbage collector or otherwise impose significant runtime overhead.

Quick Start

Read "Installing Rust" from The Book.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • GNU make 3.81 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./configure
    $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. From the MSYS2 terminal, install the mingw64 toolchain and other required tools.

    # Choose one based on platform:
    $ pacman -S mingw-w64-i686-toolchain
    $ pacman -S mingw-w64-x86_64-toolchain
    
    $ pacman -S base-devel
    
  3. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MYSY2 (i.e. C:\msys), depending on whether you want 32-bit or 64-bit Rust.

  4. Navigate to Rust's source code, configure and build it:

    $ ./configure
    $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 and x86-64 (64-bit support added in Rust 0.12.0)
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.md.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust, and a good place to ask for help.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

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