rust/clippy_lints/src/large_stack_frames.rs

161 lines
5.7 KiB
Rust

use std::ops::AddAssign;
use clippy_utils::diagnostics::span_lint_and_note;
use clippy_utils::fn_has_unsatisfiable_preds;
use rustc_hir::def_id::LocalDefId;
use rustc_hir::intravisit::FnKind;
use rustc_hir::{Body, FnDecl};
use rustc_lint::{LateContext, LateLintPass};
use rustc_session::impl_lint_pass;
use rustc_span::Span;
declare_clippy_lint! {
/// ### What it does
/// Checks for functions that use a lot of stack space.
///
/// This often happens when constructing a large type, such as an array with a lot of elements,
/// or constructing *many* smaller-but-still-large structs, or copying around a lot of large types.
///
/// This lint is a more general version of [`large_stack_arrays`](https://rust-lang.github.io/rust-clippy/master/#large_stack_arrays)
/// that is intended to look at functions as a whole instead of only individual array expressions inside of a function.
///
/// ### Why is this bad?
/// The stack region of memory is very limited in size (usually *much* smaller than the heap) and attempting to
/// use too much will result in a stack overflow and crash the program.
/// To avoid this, you should consider allocating large types on the heap instead (e.g. by boxing them).
///
/// Keep in mind that the code path to construction of large types does not even need to be reachable;
/// it purely needs to *exist* inside of the function to contribute to the stack size.
/// For example, this causes a stack overflow even though the branch is unreachable:
/// ```rust,ignore
/// fn main() {
/// if false {
/// let x = [0u8; 10000000]; // 10 MB stack array
/// black_box(&x);
/// }
/// }
/// ```
///
/// ### Known issues
/// False positives. The stack size that clippy sees is an estimated value and can be vastly different
/// from the actual stack usage after optimizations passes have run (especially true in release mode).
/// Modern compilers are very smart and are able to optimize away a lot of unnecessary stack allocations.
/// In debug mode however, it is usually more accurate.
///
/// This lint works by summing up the size of all variables that the user typed, variables that were
/// implicitly introduced by the compiler for temporaries, function arguments and the return value,
/// and comparing them against a (configurable, but high-by-default).
///
/// ### Example
/// This function creates four 500 KB arrays on the stack. Quite big but just small enough to not trigger `large_stack_arrays`.
/// However, looking at the function as a whole, it's clear that this uses a lot of stack space.
/// ```no_run
/// struct QuiteLargeType([u8; 500_000]);
/// fn foo() {
/// // ... some function that uses a lot of stack space ...
/// let _x1 = QuiteLargeType([0; 500_000]);
/// let _x2 = QuiteLargeType([0; 500_000]);
/// let _x3 = QuiteLargeType([0; 500_000]);
/// let _x4 = QuiteLargeType([0; 500_000]);
/// }
/// ```
///
/// Instead of doing this, allocate the arrays on the heap.
/// This currently requires going through a `Vec` first and then converting it to a `Box`:
/// ```no_run
/// struct NotSoLargeType(Box<[u8]>);
///
/// fn foo() {
/// let _x1 = NotSoLargeType(vec![0; 500_000].into_boxed_slice());
/// // ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Now heap allocated.
/// // The size of `NotSoLargeType` is 16 bytes.
/// // ...
/// }
/// ```
#[clippy::version = "1.72.0"]
pub LARGE_STACK_FRAMES,
nursery,
"checks for functions that allocate a lot of stack space"
}
pub struct LargeStackFrames {
maximum_allowed_size: u64,
}
impl LargeStackFrames {
#[must_use]
pub fn new(size: u64) -> Self {
Self {
maximum_allowed_size: size,
}
}
}
impl_lint_pass!(LargeStackFrames => [LARGE_STACK_FRAMES]);
#[derive(Copy, Clone)]
enum Space {
Used(u64),
Overflow,
}
impl Space {
pub fn exceeds_limit(self, limit: u64) -> bool {
match self {
Self::Used(used) => used > limit,
Self::Overflow => true,
}
}
}
impl AddAssign<u64> for Space {
fn add_assign(&mut self, rhs: u64) {
if let Self::Used(lhs) = self {
match lhs.checked_add(rhs) {
Some(sum) => *self = Self::Used(sum),
None => *self = Self::Overflow,
}
}
}
}
impl<'tcx> LateLintPass<'tcx> for LargeStackFrames {
fn check_fn(
&mut self,
cx: &LateContext<'tcx>,
_: FnKind<'tcx>,
_: &'tcx FnDecl<'tcx>,
_: &'tcx Body<'tcx>,
span: Span,
local_def_id: LocalDefId,
) {
let def_id = local_def_id.to_def_id();
// Building MIR for `fn`s with unsatisfiable preds results in ICE.
if fn_has_unsatisfiable_preds(cx, def_id) {
return;
}
let mir = cx.tcx.optimized_mir(def_id);
let param_env = cx.tcx.param_env(def_id);
let mut frame_size = Space::Used(0);
for local in &mir.local_decls {
if let Ok(layout) = cx.tcx.layout_of(param_env.and(local.ty)) {
frame_size += layout.size.bytes();
}
}
if frame_size.exceeds_limit(self.maximum_allowed_size) {
span_lint_and_note(
cx,
LARGE_STACK_FRAMES,
span,
"this function allocates a large amount of stack space",
None,
"allocating large amounts of stack space can overflow the stack",
);
}
}
}