fad77175e1
These are mostly touchups from the previous commit.
439 lines
13 KiB
Rust
439 lines
13 KiB
Rust
// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! UDP (User Datagram Protocol) network connections.
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//!
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//! This module contains the ability to open a UDP stream to a socket address.
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//! The destination and binding addresses can either be an IPv4 or IPv6
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//! address. There is no corresponding notion of a server because UDP is a
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//! datagram protocol.
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use clone::Clone;
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use result::{Ok, Err};
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use io::net::ip::SocketAddr;
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use io::{Reader, Writer, IoResult};
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use rt::rtio::{RtioSocket, RtioUdpSocket, IoFactory, LocalIo};
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/// A User Datagram Protocol socket.
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///
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/// This is an implementation of a bound UDP socket. This supports both IPv4 and
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/// IPv6 addresses, and there is no corresponding notion of a server because UDP
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/// is a datagram protocol.
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///
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/// # Example
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///
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/// ```rust,no_run
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/// # #[allow(unused_must_use)];
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/// use std::io::net::udp::UdpSocket;
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/// use std::io::net::ip::{Ipv4Addr, SocketAddr};
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///
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/// let addr = SocketAddr { ip: Ipv4Addr(127, 0, 0, 1), port: 34254 };
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/// let mut socket = match UdpSocket::bind(addr) {
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/// Ok(s) => s,
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/// Err(e) => fail!("couldn't bind socket: {}", e),
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/// };
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///
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/// let mut buf = [0, ..10];
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/// match socket.recvfrom(buf) {
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/// Ok((amt, src)) => {
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/// // Send a reply to the socket we received data from
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/// let buf = buf.mut_slice_to(amt);
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/// buf.reverse();
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/// socket.sendto(buf, src);
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/// }
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/// Err(e) => println!("couldn't receive a datagram: {}", e)
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/// }
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/// drop(socket); // close the socket
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/// ```
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pub struct UdpSocket {
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priv obj: ~RtioUdpSocket
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}
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impl UdpSocket {
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/// Creates a UDP socket from the given socket address.
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pub fn bind(addr: SocketAddr) -> IoResult<UdpSocket> {
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LocalIo::maybe_raise(|io| {
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io.udp_bind(addr).map(|s| UdpSocket { obj: s })
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})
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}
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/// Receives data from the socket. On success, returns the number of bytes
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/// read and the address from whence the data came.
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pub fn recvfrom(&mut self, buf: &mut [u8])
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-> IoResult<(uint, SocketAddr)> {
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self.obj.recvfrom(buf)
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}
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/// Sends data on the socket to the given address. Returns nothing on
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/// success.
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pub fn sendto(&mut self, buf: &[u8], dst: SocketAddr) -> IoResult<()> {
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self.obj.sendto(buf, dst)
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}
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/// Creates a `UdpStream`, which allows use of the `Reader` and `Writer`
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/// traits to receive and send data from the same address. This transfers
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/// ownership of the socket to the stream.
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///
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/// Note that this call does not perform any actual network communication,
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/// because UDP is a datagram protocol.
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pub fn connect(self, other: SocketAddr) -> UdpStream {
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UdpStream {
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socket: self,
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connected_to: other,
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}
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}
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/// Returns the socket address that this socket was created from.
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pub fn socket_name(&mut self) -> IoResult<SocketAddr> {
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self.obj.socket_name()
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}
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}
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impl Clone for UdpSocket {
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/// Creates a new handle to this UDP socket, allowing for simultaneous
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/// reads and writes of the socket.
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///
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/// The underlying UDP socket will not be closed until all handles to the
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/// socket have been deallocated. Two concurrent reads will not receive
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/// the same data. Instead, the first read will receive the first packet
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/// received, and the second read will receive the second packet.
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fn clone(&self) -> UdpSocket {
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UdpSocket {
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obj: self.obj.clone(),
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}
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}
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}
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/// A type that allows convenient usage of a UDP stream connected to one
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/// address via the `Reader` and `Writer` traits.
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pub struct UdpStream {
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priv socket: UdpSocket,
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priv connected_to: SocketAddr
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}
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impl UdpStream {
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/// Allows access to the underlying UDP socket owned by this stream. This
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/// is useful to, for example, use the socket to send data to hosts other
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/// than the one that this stream is connected to.
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pub fn as_socket<T>(&mut self, f: |&mut UdpSocket| -> T) -> T {
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f(&mut self.socket)
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}
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/// Consumes this UDP stream and returns out the underlying socket.
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pub fn disconnect(self) -> UdpSocket {
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self.socket
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}
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}
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impl Reader for UdpStream {
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fn read(&mut self, buf: &mut [u8]) -> IoResult<uint> {
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let peer = self.connected_to;
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self.as_socket(|sock| {
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match sock.recvfrom(buf) {
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Ok((_nread, src)) if src != peer => Ok(0),
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Ok((nread, _src)) => Ok(nread),
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Err(e) => Err(e),
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}
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})
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}
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}
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impl Writer for UdpStream {
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fn write(&mut self, buf: &[u8]) -> IoResult<()> {
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let connected_to = self.connected_to;
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self.as_socket(|sock| sock.sendto(buf, connected_to))
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use io::net::ip::{SocketAddr};
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// FIXME #11530 this fails on android because tests are run as root
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iotest!(fn bind_error() {
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let addr = SocketAddr { ip: Ipv4Addr(0, 0, 0, 0), port: 1 };
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match UdpSocket::bind(addr) {
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Ok(..) => fail!(),
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Err(e) => assert_eq!(e.kind, PermissionDenied),
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}
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} #[ignore(cfg(windows))] #[ignore(cfg(target_os = "android"))])
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iotest!(fn socket_smoke_test_ip4() {
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let server_ip = next_test_ip4();
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let client_ip = next_test_ip4();
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let (tx1, rx1) = channel();
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let (tx2, rx2) = channel();
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spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(ref mut client) => {
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rx1.recv();
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client.sendto([99], server_ip).unwrap()
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}
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Err(..) => fail!()
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}
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tx2.send(());
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});
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match UdpSocket::bind(server_ip) {
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Ok(ref mut server) => {
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tx1.send(());
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let mut buf = [0];
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match server.recvfrom(buf) {
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Ok((nread, src)) => {
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assert_eq!(nread, 1);
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assert_eq!(buf[0], 99);
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assert_eq!(src, client_ip);
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}
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Err(..) => fail!()
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}
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}
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Err(..) => fail!()
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}
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rx2.recv();
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})
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iotest!(fn socket_smoke_test_ip6() {
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let server_ip = next_test_ip6();
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let client_ip = next_test_ip6();
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let (tx, rx) = channel::<()>();
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spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(ref mut client) => {
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rx.recv();
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client.sendto([99], server_ip).unwrap()
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}
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Err(..) => fail!()
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}
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});
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match UdpSocket::bind(server_ip) {
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Ok(ref mut server) => {
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tx.send(());
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let mut buf = [0];
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match server.recvfrom(buf) {
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Ok((nread, src)) => {
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assert_eq!(nread, 1);
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assert_eq!(buf[0], 99);
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assert_eq!(src, client_ip);
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}
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Err(..) => fail!()
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}
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}
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Err(..) => fail!()
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}
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})
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iotest!(fn stream_smoke_test_ip4() {
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let server_ip = next_test_ip4();
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let client_ip = next_test_ip4();
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let (tx1, rx1) = channel();
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let (tx2, rx2) = channel();
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spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(client) => {
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let client = ~client;
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let mut stream = client.connect(server_ip);
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rx1.recv();
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stream.write([99]).unwrap();
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}
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Err(..) => fail!()
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}
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tx2.send(());
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});
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match UdpSocket::bind(server_ip) {
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Ok(server) => {
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let server = ~server;
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let mut stream = server.connect(client_ip);
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tx1.send(());
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let mut buf = [0];
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match stream.read(buf) {
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Ok(nread) => {
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assert_eq!(nread, 1);
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assert_eq!(buf[0], 99);
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}
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Err(..) => fail!()
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}
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}
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Err(..) => fail!()
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}
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rx2.recv();
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})
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iotest!(fn stream_smoke_test_ip6() {
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let server_ip = next_test_ip6();
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let client_ip = next_test_ip6();
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let (tx1, rx1) = channel();
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let (tx2, rx2) = channel();
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spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(client) => {
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let client = ~client;
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let mut stream = client.connect(server_ip);
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rx1.recv();
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stream.write([99]).unwrap();
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}
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Err(..) => fail!()
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}
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tx2.send(());
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});
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match UdpSocket::bind(server_ip) {
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Ok(server) => {
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let server = ~server;
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let mut stream = server.connect(client_ip);
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tx1.send(());
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let mut buf = [0];
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match stream.read(buf) {
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Ok(nread) => {
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assert_eq!(nread, 1);
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assert_eq!(buf[0], 99);
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}
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Err(..) => fail!()
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}
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}
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Err(..) => fail!()
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}
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rx2.recv();
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})
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pub fn socket_name(addr: SocketAddr) {
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let server = UdpSocket::bind(addr);
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assert!(server.is_ok());
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let mut server = server.unwrap();
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// Make sure socket_name gives
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// us the socket we binded to.
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let so_name = server.socket_name();
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assert!(so_name.is_ok());
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assert_eq!(addr, so_name.unwrap());
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}
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iotest!(fn socket_name_ip4() {
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socket_name(next_test_ip4());
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})
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iotest!(fn socket_name_ip6() {
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socket_name(next_test_ip6());
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})
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iotest!(fn udp_clone_smoke() {
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let addr1 = next_test_ip4();
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let addr2 = next_test_ip4();
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let mut sock1 = UdpSocket::bind(addr1).unwrap();
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let sock2 = UdpSocket::bind(addr2).unwrap();
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spawn(proc() {
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let mut sock2 = sock2;
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let mut buf = [0, 0];
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assert_eq!(sock2.recvfrom(buf), Ok((1, addr1)));
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assert_eq!(buf[0], 1);
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sock2.sendto([2], addr1).unwrap();
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});
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let sock3 = sock1.clone();
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let (tx1, rx1) = channel();
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let (tx2, rx2) = channel();
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spawn(proc() {
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let mut sock3 = sock3;
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rx1.recv();
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sock3.sendto([1], addr2).unwrap();
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tx2.send(());
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});
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tx1.send(());
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let mut buf = [0, 0];
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assert_eq!(sock1.recvfrom(buf), Ok((1, addr2)));
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rx2.recv();
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})
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iotest!(fn udp_clone_two_read() {
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let addr1 = next_test_ip4();
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let addr2 = next_test_ip4();
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let mut sock1 = UdpSocket::bind(addr1).unwrap();
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let sock2 = UdpSocket::bind(addr2).unwrap();
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let (tx1, rx) = channel();
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let tx2 = tx1.clone();
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spawn(proc() {
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let mut sock2 = sock2;
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sock2.sendto([1], addr1).unwrap();
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rx.recv();
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sock2.sendto([2], addr1).unwrap();
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rx.recv();
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});
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let sock3 = sock1.clone();
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let (done, rx) = channel();
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spawn(proc() {
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let mut sock3 = sock3;
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let mut buf = [0, 0];
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sock3.recvfrom(buf).unwrap();
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tx2.send(());
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done.send(());
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});
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let mut buf = [0, 0];
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sock1.recvfrom(buf).unwrap();
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tx1.send(());
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rx.recv();
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})
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iotest!(fn udp_clone_two_write() {
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let addr1 = next_test_ip4();
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let addr2 = next_test_ip4();
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let mut sock1 = UdpSocket::bind(addr1).unwrap();
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let sock2 = UdpSocket::bind(addr2).unwrap();
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let (tx, rx) = channel();
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let (serv_tx, serv_rx) = channel();
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spawn(proc() {
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let mut sock2 = sock2;
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let mut buf = [0, 1];
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rx.recv();
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match sock2.recvfrom(buf) {
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Ok(..) => {}
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Err(e) => fail!("failed receive: {}", e),
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}
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serv_tx.send(());
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});
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let sock3 = sock1.clone();
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let (done, rx) = channel();
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let tx2 = tx.clone();
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spawn(proc() {
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let mut sock3 = sock3;
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match sock3.sendto([1], addr2) {
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Ok(..) => { let _ = tx2.try_send(()); }
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Err(..) => {}
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}
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done.send(());
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});
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match sock1.sendto([2], addr2) {
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Ok(..) => { let _ = tx.try_send(()); }
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Err(..) => {}
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}
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drop(tx);
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rx.recv();
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serv_rx.recv();
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})
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}
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