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Björn Steinbrink f777562eab Pass fat pointers in two immediate arguments
This has a number of advantages compared to creating a copy in memory
and passing a pointer. The obvious one is that we don't have to put the
data into memory but can keep it in registers. Since we're currently
passing a pointer anyway (instead of using e.g. a known offset on the
stack, which is what the `byval` attribute would achieve), we only use a
single additional register for each fat pointer, but save at least two
pointers worth of stack in exchange (sometimes more because more than
one copy gets eliminated). On archs that pass arguments on the stack, we
save a pointer worth of stack even without considering the omitted
copies.

Additionally, LLVM can optimize the code a lot better, to a large degree
due to the fact that lots of copies are gone or can be optimized away.
Additionally, we can now emit attributes like nonnull on the data and/or
vtable pointers contained in the fat pointer, potentially allowing for
even more optimizations.

This results in LLVM passes being about 3-7% faster (depending on the
crate), and the resulting code is also a few percent smaller, for
example:

   text    data  filename
5671479 3941461  before/librustc-d8ace771.so
5447663 3905745  after/librustc-d8ace771.so

1944425 2394024  before/libstd-d8ace771.so
1896769 2387610  after/libstd-d8ace771.so

I had to remove a call in the backtrace-debuginfo test, because LLVM can
now merge the tails of some blocks when optimizations are turned on,
which can't correctly preserve line info.

Fixes #22924

Cc #22891 (at least for fat pointers the code is good now)
2015-06-20 18:58:47 +02:00
man
mk Auto merge of #26296 - aidanhs:aphs-fix-musl-make-install, r=alexcrichton 2015-06-14 17:18:25 +00:00
src Pass fat pointers in two immediate arguments 2015-06-20 18:58:47 +02:00
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.travis.yml point to buildbot 2015-06-11 19:57:16 +01:00
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configure mk: Build crates with relative paths to rustc 2015-06-13 01:41:52 +02:00
CONTRIBUTING.md
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The Rust Programming Language

Rust is a systems programming language that is fast, memory safe and multithreaded, but does not employ a garbage collector or otherwise impose significant runtime overhead.

This repo contains the code for rustc, the Rust compiler, as well as standard libraries, tools and documentation for Rust.

Quick Start

Read "Installing Rust" from The Book.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • GNU make 3.81 or later
    • curl
    • git
  2. Clone the source with git:

    $ git clone https://github.com/rust-lang/rust.git
    $ cd rust
    
  1. Build and install:

    $ ./configure
    $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager, which you may also want to build.

Building on Windows

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. From the MSYS2 terminal, install the mingw64 toolchain and other required tools.

    # Choose one based on platform:
    $ pacman -S mingw-w64-i686-toolchain
    $ pacman -S mingw-w64-x86_64-toolchain
    
    $ pacman -S base-devel
    
  3. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MYSY2 (i.e. C:\msys), depending on whether you want 32-bit or 64-bit Rust.

  4. Navigate to Rust's source code, configure and build it:

    $ ./configure
    $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform \ Architecture x86 x86_64
Windows (7, 8, Server 2008 R2)
Linux (2.6.18 or later)
OSX (10.7 Lion or later)

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in CONTRIBUTING.md.

Getting Help

The Rust community congregates in a few places:

Contributing

To contribute to Rust, please see CONTRIBUTING.

Rust has an IRC culture and most real-time collaboration happens in a variety of channels on Mozilla's IRC network, irc.mozilla.org. The most popular channel is #rust, a venue for general discussion about Rust, and a good place to ask for help.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.