rust/tests/ui/ifs_same_cond.rs
Thibaut Vandervelden f743fec6b0 fix: false positive for option_env! in ifs
Clippy had a false positive for with `ifs_same_cond` when two
if-let expressions have an `option_env!` macro. The fix is similar to the
`env!` macro fix.

The following example had a clippy error:

```rust
if let Some(env1) = option_env!("ENV1") {
    // ...
} else if let Some(env2) = option_env!("ENV2") {
    // ...
}
```

See https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=01b85c61b56ddd900117fb247af04824

changelog: Fix [`ifs_same_cond`] false positive when using `option_env!` in if-let expressions.
2023-07-20 12:04:24 +02:00

83 lines
1.7 KiB
Rust

#![warn(clippy::ifs_same_cond)]
#![allow(
clippy::if_same_then_else,
clippy::comparison_chain,
clippy::needless_if,
clippy::needless_else
)] // all empty blocks
fn ifs_same_cond() {
let a = 0;
let b = false;
if b {
} else if b {
//~^ ERROR: this `if` has the same condition as a previous `if`
}
if a == 1 {
} else if a == 1 {
//~^ ERROR: this `if` has the same condition as a previous `if`
}
if 2 * a == 1 {
} else if 2 * a == 2 {
} else if 2 * a == 1 {
//~^ ERROR: this `if` has the same condition as a previous `if`
} else if a == 1 {
}
// See #659
if cfg!(feature = "feature1-659") {
1
} else if cfg!(feature = "feature2-659") {
2
} else {
3
};
let mut v = vec![1];
if v.pop().is_none() {
// ok, functions
} else if v.pop().is_none() {
}
if v.len() == 42 {
// ok, functions
} else if v.len() == 42 {
}
if let Some(env1) = option_env!("ENV1") {
} else if let Some(env2) = option_env!("ENV2") {
}
}
fn issue10272() {
let a = String::from("ha");
if a.contains("ah") {
} else if a.contains("ah") {
//~^ ERROR: this `if` has the same condition as a previous `if`
// Trigger this lint
} else if a.contains("ha") {
} else if a == "wow" {
}
let p: *mut i8 = std::ptr::null_mut();
if p.is_null() {
} else if p.align_offset(0) == 0 {
} else if p.is_null() {
// ok, p is mutable pointer
} else {
}
let x = std::cell::Cell::new(true);
if x.get() {
} else if !x.take() {
} else if x.get() {
// ok, x is interior mutable type
} else {
}
}
fn main() {}