rust/src/test/run-pass/issue-3743.rs
Daniel Micay c9d4ad07c4 remove the float type
It is simply defined as `f64` across every platform right now.

A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.

If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.

Closes #6592

The mailing list thread, for reference:

https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
2013-10-01 14:54:10 -04:00

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1.6 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
struct Vec2 {
x: f64,
y: f64
}
// methods we want to export as methods as well as operators
impl Vec2 {
#[inline(always)]
fn vmul(self, other: f64) -> Vec2 {
Vec2 { x: self.x * other, y: self.y * other }
}
}
// Right-hand-side operator visitor pattern
trait RhsOfVec2Mul<Result> { fn mul_vec2_by(&self, lhs: &Vec2) -> Result; }
// Vec2's implementation of Mul "from the other side" using the above trait
impl<Res, Rhs: RhsOfVec2Mul<Res>> Mul<Rhs,Res> for Vec2 {
fn mul(&self, rhs: &Rhs) -> Res { rhs.mul_vec2_by(self) }
}
// Implementation of 'f64 as right-hand-side of Vec2::Mul'
impl RhsOfVec2Mul<Vec2> for f64 {
fn mul_vec2_by(&self, lhs: &Vec2) -> Vec2 { lhs.vmul(*self) }
}
// Usage with failing inference
pub fn main() {
let a = Vec2 { x: 3.0, y: 4.0 };
// the following compiles and works properly
let v1: Vec2 = a * 3.0;
println!("{} {}", v1.x, v1.y);
// the following compiles but v2 will not be Vec2 yet and
// using it later will cause an error that the type of v2
// must be known
let v2 = a * 3.0;
println!("{} {}", v2.x, v2.y); // error regarding v2's type
}