c53402846e
While it is still technically possible to test stage 0, it is not part of any of the main testing rules and maintaining xfail-stage0 is a chore. Nobody should worry about how tests fare in stage0.
87 lines
1.5 KiB
Rust
87 lines
1.5 KiB
Rust
#[cfg(bogus)]
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const b: bool = false;
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const b: bool = true;
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#[cfg(bogus)]
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native "rust" mod rustrt {
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// This symbol doesn't exist and would be a link error if this
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// module was translated
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fn bogus();
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}
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native "rust" mod rustrt { }
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#[cfg(bogus)]
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type t = int;
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type t = bool;
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#[cfg(bogus)]
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tag tg { foo; }
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tag tg { bar; }
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#[cfg(bogus)]
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obj o() {
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fn f() { ret bogus; }
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}
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obj o() { }
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#[cfg(bogus)]
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resource r(i: int) { }
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resource r(i: int) { }
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#[cfg(bogus)]
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mod m {
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// This needs to parse but would fail in typeck. Since it's not in
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// the current config it should not be typechecked.
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fn bogus() { ret 0; }
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}
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mod m {
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// Submodules have slightly different code paths than the top-level
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// module, so let's make sure this jazz works here as well
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#[cfg(bogus)]
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fn f() { }
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fn f() { }
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}
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// Since the bogus configuration isn't defined main will just be
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// parsed, but nothing further will be done with it
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#[cfg(bogus)]
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fn main() { fail }
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fn main() {
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// Exercise some of the configured items in ways that wouldn't be possible
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// if they had the bogus definition
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assert (b);
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let x: t = true;
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let y: tg = bar;
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test_in_fn_ctxt();
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}
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fn test_in_fn_ctxt() {
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#[cfg(bogus)]
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fn f() { fail }
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fn f() { }
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f();
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#[cfg(bogus)]
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const i: int = 0;
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const i: int = 1;
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assert (i == 1);
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}
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mod test_native_items {
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native "rust" mod rustrt {
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#[cfg(bogus)]
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fn str_vec(s: str) -> vec[u8];
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fn str_vec(s: str) -> vec[u8];
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}
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} |