527 lines
15 KiB
Rust
527 lines
15 KiB
Rust
export bitv;
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export union;
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export intersect;
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export assign;
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export clone;
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export get;
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export equal;
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export clear;
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export set_all;
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export invert;
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export difference;
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export set;
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export is_true;
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export is_false;
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export to_vec;
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export to_str;
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export eq_vec;
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// FIXME: With recursive object types, we could implement binary methods like
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// union, intersection, and difference. At that point, we could write
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// an optimizing version of this module that produces a different obj
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// for the case where nbits <= 32.
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#[doc = "The bitvector type"]
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type bitv = @{storage: [mutable uint], nbits: uint};
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const uint_bits: uint = 32u + (1u << 32u >> 27u);
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#[doc = "
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Constructs a bitvector
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# Arguments
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* nbits - The number of bits in the bitvector
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* init - If true then the bits are initialized to 1, otherwise 0
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"]
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fn bitv(nbits: uint, init: bool) -> bitv {
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let elt = if init { !0u } else { 0u };
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let storage = vec::to_mut(vec::from_elem(nbits / uint_bits + 1u, elt));
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ret @{storage: storage, nbits: nbits};
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}
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fn process(v0: bitv, v1: bitv, op: fn(uint, uint) -> uint) -> bool {
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let len = vec::len(v1.storage);
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assert (vec::len(v0.storage) == len);
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assert (v0.nbits == v1.nbits);
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let mut changed = false;
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uint::range(0u, len) {|i|
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let w0 = v0.storage[i];
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let w1 = v1.storage[i];
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let w = op(w0, w1);
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if w0 != w { changed = true; v0.storage[i] = w; }
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};
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ret changed;
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}
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fn lor(w0: uint, w1: uint) -> uint { ret w0 | w1; }
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fn union(v0: bitv, v1: bitv) -> bool {
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let sub = lor; ret process(v0, v1, sub);
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}
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fn land(w0: uint, w1: uint) -> uint { ret w0 & w1; }
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#[doc = "
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Calculates the intersection of two bitvectors
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Sets `v0` to the intersection of `v0` and `v1`. Both bitvectors must be the
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same length. Returns 'true' if `v0` was changed.
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"]
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fn intersect(v0: bitv, v1: bitv) -> bool {
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let sub = land;
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ret process(v0, v1, sub);
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}
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fn right(_w0: uint, w1: uint) -> uint { ret w1; }
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#[doc = "
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Assigns the value of `v1` to `v0`
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Both bitvectors must be the same length. Returns `true` if `v0` was changed
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"]
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fn assign(v0: bitv, v1: bitv) -> bool {
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let sub = right; ret process(v0, v1, sub);
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}
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#[doc = "Makes a copy of a bitvector"]
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fn clone(v: bitv) -> bitv {
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let storage = vec::to_mut(vec::from_elem(v.nbits / uint_bits + 1u, 0u));
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let len = vec::len(v.storage);
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uint::range(0u, len) {|i| storage[i] = v.storage[i]; };
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ret @{storage: storage, nbits: v.nbits};
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}
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#[doc = "Retreive the value at index `i`"]
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pure fn get(v: bitv, i: uint) -> bool {
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assert (i < v.nbits);
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let bits = uint_bits;
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let w = i / bits;
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let b = i % bits;
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let x = 1u & v.storage[w] >> b;
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ret x == 1u;
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}
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// FIXME: This doesn't account for the actual size of the vectors,
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// so it could end up comparing garbage bits
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#[doc = "
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Compares two bitvectors
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Both bitvectors must be the same length. Returns `true` if both bitvectors
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contain identical elements.
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"]
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fn equal(v0: bitv, v1: bitv) -> bool {
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// FIXME: when we can break or return from inside an iterator loop,
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// we can eliminate this painful while-loop
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let len = vec::len(v1.storage);
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let mut i = 0u;
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while i < len {
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if v0.storage[i] != v1.storage[i] { ret false; }
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i = i + 1u;
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}
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ret true;
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}
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#[doc = "Set all bits to 0"]
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fn clear(v: bitv) {
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uint::range(0u, vec::len(v.storage)) {|i| v.storage[i] = 0u; };
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}
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#[doc = "Set all bits to 1"]
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fn set_all(v: bitv) {
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uint::range(0u, v.nbits) {|i| set(v, i, true); };
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}
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#[doc = "Invert all bits"]
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fn invert(v: bitv) {
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uint::range(0u, vec::len(v.storage)) {|i|
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v.storage[i] = !v.storage[i];
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};
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}
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#[doc = "
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Calculate the difference between two bitvectors
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Sets each element of `v0` to the value of that element minus the element
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of `v1` at the same index. Both bitvectors must be the same length.
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Returns `true` if `v0` was changed.
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"]
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fn difference(v0: bitv, v1: bitv) -> bool {
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invert(v1);
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let b = intersect(v0, v1);
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invert(v1);
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ret b;
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}
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#[doc = "
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Set the value of a bit at a given index
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`i` must be less than the length of the bitvector.
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"]
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fn set(v: bitv, i: uint, x: bool) {
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assert (i < v.nbits);
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let bits = uint_bits;
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let w = i / bits;
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let b = i % bits;
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let flag = 1u << b;
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v.storage[w] = if x { v.storage[w] | flag } else { v.storage[w] & !flag };
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}
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#[doc = "Returns true if all bits are 1"]
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fn is_true(v: bitv) -> bool {
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for i: uint in to_vec(v) { if i != 1u { ret false; } }
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ret true;
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}
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#[doc = "Returns true if all bits are 0"]
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fn is_false(v: bitv) -> bool {
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for i: uint in to_vec(v) { if i == 1u { ret false; } }
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ret true;
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}
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fn init_to_vec(v: bitv, i: uint) -> uint {
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ret if get(v, i) { 1u } else { 0u };
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}
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#[doc = "
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Converts the bitvector to a vector of uint with the same length.
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Each uint in the resulting vector has either value 0u or 1u.
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"]
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fn to_vec(v: bitv) -> [uint] {
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let sub = bind init_to_vec(v, _);
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ret vec::from_fn::<uint>(v.nbits, sub);
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}
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#[doc = "
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Converts the bitvector to a string.
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The resulting string has the same length as the bitvector, and each character
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is either '0' or '1'.
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"]
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fn to_str(v: bitv) -> str {
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let mut rs = "";
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for i: uint in to_vec(v) { if i == 1u { rs += "1"; } else { rs += "0"; } }
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ret rs;
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}
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#[doc = "
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Compare a bitvector to a vector of uint
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The uint vector is expected to only contain the values 0u and 1u. Both the
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bitvector and vector must have the same length
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"]
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fn eq_vec(v0: bitv, v1: [uint]) -> bool {
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assert (v0.nbits == vec::len::<uint>(v1));
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let len = v0.nbits;
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let mut i = 0u;
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while i < len {
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let w0 = get(v0, i);
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let w1 = v1[i];
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if !w0 && w1 != 0u || w0 && w1 == 0u { ret false; }
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i = i + 1u;
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}
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ret true;
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}
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#[cfg(test)]
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mod tests {
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#[test]
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fn test_0_elements() {
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let mut act;
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let mut exp;
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act = bitv(0u, false);
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exp = vec::from_elem::<uint>(0u, 0u);
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assert (eq_vec(act, exp));
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}
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#[test]
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fn test_1_element() {
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let mut act;
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act = bitv(1u, false);
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assert (eq_vec(act, [0u]));
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act = bitv(1u, true);
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assert (eq_vec(act, [1u]));
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}
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#[test]
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fn test_10_elements() {
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let mut act;
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// all 0
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act = bitv(10u, false);
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assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u]));
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// all 1
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act = bitv(10u, true);
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assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u]));
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// mixed
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act = bitv(10u, false);
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set(act, 0u, true);
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set(act, 1u, true);
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set(act, 2u, true);
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set(act, 3u, true);
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set(act, 4u, true);
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assert (eq_vec(act, [1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u]));
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// mixed
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act = bitv(10u, false);
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set(act, 5u, true);
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set(act, 6u, true);
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set(act, 7u, true);
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set(act, 8u, true);
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set(act, 9u, true);
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assert (eq_vec(act, [0u, 0u, 0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u]));
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// mixed
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act = bitv(10u, false);
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set(act, 0u, true);
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set(act, 3u, true);
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set(act, 6u, true);
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set(act, 9u, true);
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assert (eq_vec(act, [1u, 0u, 0u, 1u, 0u, 0u, 1u, 0u, 0u, 1u]));
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}
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#[test]
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fn test_31_elements() {
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let mut act;
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// all 0
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act = bitv(31u, false);
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assert (eq_vec(act,
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[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u]));
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// all 1
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act = bitv(31u, true);
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assert (eq_vec(act,
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[1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u]));
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// mixed
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act = bitv(31u, false);
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set(act, 0u, true);
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set(act, 1u, true);
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set(act, 2u, true);
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set(act, 3u, true);
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set(act, 4u, true);
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set(act, 5u, true);
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set(act, 6u, true);
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set(act, 7u, true);
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assert (eq_vec(act,
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[1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u]));
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// mixed
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act = bitv(31u, false);
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set(act, 16u, true);
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set(act, 17u, true);
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set(act, 18u, true);
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set(act, 19u, true);
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set(act, 20u, true);
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set(act, 21u, true);
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set(act, 22u, true);
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set(act, 23u, true);
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assert (eq_vec(act,
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[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u]));
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// mixed
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act = bitv(31u, false);
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set(act, 24u, true);
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set(act, 25u, true);
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set(act, 26u, true);
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set(act, 27u, true);
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set(act, 28u, true);
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set(act, 29u, true);
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set(act, 30u, true);
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assert (eq_vec(act,
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[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u]));
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// mixed
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act = bitv(31u, false);
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set(act, 3u, true);
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set(act, 17u, true);
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set(act, 30u, true);
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assert (eq_vec(act,
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[0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 1u]));
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}
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#[test]
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fn test_32_elements() {
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let mut act;
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// all 0
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act = bitv(32u, false);
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assert (eq_vec(act,
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[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u]));
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// all 1
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act = bitv(32u, true);
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assert (eq_vec(act,
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[1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u, 1u]));
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// mixed
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act = bitv(32u, false);
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set(act, 0u, true);
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set(act, 1u, true);
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set(act, 2u, true);
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set(act, 3u, true);
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set(act, 4u, true);
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set(act, 5u, true);
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set(act, 6u, true);
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set(act, 7u, true);
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assert (eq_vec(act,
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[1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u]));
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// mixed
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act = bitv(32u, false);
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set(act, 16u, true);
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set(act, 17u, true);
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set(act, 18u, true);
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set(act, 19u, true);
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set(act, 20u, true);
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set(act, 21u, true);
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set(act, 22u, true);
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set(act, 23u, true);
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assert (eq_vec(act,
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[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u]));
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// mixed
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act = bitv(32u, false);
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set(act, 24u, true);
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set(act, 25u, true);
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set(act, 26u, true);
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set(act, 27u, true);
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set(act, 28u, true);
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set(act, 29u, true);
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set(act, 30u, true);
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set(act, 31u, true);
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assert (eq_vec(act,
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[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u, 1u]));
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// mixed
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act = bitv(32u, false);
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set(act, 3u, true);
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set(act, 17u, true);
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set(act, 30u, true);
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set(act, 31u, true);
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assert (eq_vec(act,
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[0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 1u, 1u]));
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}
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#[test]
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fn test_33_elements() {
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let mut act;
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// all 0
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act = bitv(33u, false);
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assert (eq_vec(act,
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[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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0u, 0u, 0u, 0u, 0u, 0u, 0u]));
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// all 1
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act = bitv(33u, true);
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assert (eq_vec(act,
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[1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u,
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1u, 1u, 1u, 1u, 1u, 1u, 1u]));
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// mixed
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act = bitv(33u, false);
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set(act, 0u, true);
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set(act, 1u, true);
|
|
set(act, 2u, true);
|
|
set(act, 3u, true);
|
|
set(act, 4u, true);
|
|
set(act, 5u, true);
|
|
set(act, 6u, true);
|
|
set(act, 7u, true);
|
|
assert (eq_vec(act,
|
|
[1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u, 0u, 0u, 0u,
|
|
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
|
|
0u, 0u, 0u, 0u, 0u, 0u, 0u]));
|
|
// mixed
|
|
|
|
act = bitv(33u, false);
|
|
set(act, 16u, true);
|
|
set(act, 17u, true);
|
|
set(act, 18u, true);
|
|
set(act, 19u, true);
|
|
set(act, 20u, true);
|
|
set(act, 21u, true);
|
|
set(act, 22u, true);
|
|
set(act, 23u, true);
|
|
assert (eq_vec(act,
|
|
[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
|
|
0u, 0u, 0u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 1u, 0u, 0u,
|
|
0u, 0u, 0u, 0u, 0u, 0u, 0u]));
|
|
// mixed
|
|
|
|
act = bitv(33u, false);
|
|
set(act, 24u, true);
|
|
set(act, 25u, true);
|
|
set(act, 26u, true);
|
|
set(act, 27u, true);
|
|
set(act, 28u, true);
|
|
set(act, 29u, true);
|
|
set(act, 30u, true);
|
|
set(act, 31u, true);
|
|
assert (eq_vec(act,
|
|
[0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
|
|
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 1u, 1u,
|
|
1u, 1u, 1u, 1u, 1u, 1u, 0u]));
|
|
// mixed
|
|
|
|
act = bitv(33u, false);
|
|
set(act, 3u, true);
|
|
set(act, 17u, true);
|
|
set(act, 30u, true);
|
|
set(act, 31u, true);
|
|
set(act, 32u, true);
|
|
assert (eq_vec(act,
|
|
[0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
|
|
0u, 0u, 0u, 0u, 1u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
|
|
0u, 0u, 0u, 0u, 1u, 1u, 1u]));
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// Local Variables:
|
|
// mode: rust
|
|
// fill-column: 78;
|
|
// indent-tabs-mode: nil
|
|
// c-basic-offset: 4
|
|
// buffer-file-coding-system: utf-8-unix
|
|
// End:
|
|
//
|