214 lines
5.4 KiB
C++
214 lines
5.4 KiB
C++
/*
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*
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*/
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#ifndef RUST_TASK_H
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#define RUST_TASK_H
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#include <map>
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#include "util/array_list.h"
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#include "context.h"
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#include "rust_debug.h"
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#include "rust_internal.h"
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#include "rust_kernel.h"
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#include "rust_obstack.h"
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// Corresponds to the rust chan (currently _chan) type.
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struct chan_handle {
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rust_task_id task;
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rust_port_id port;
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};
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struct rust_box;
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struct stk_seg {
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stk_seg *next;
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uintptr_t limit;
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uintptr_t return_sp;
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unsigned int valgrind_id;
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#ifndef _LP64
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uint32_t pad;
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#endif
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uint8_t data[];
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};
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struct frame_glue_fns {
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uintptr_t mark_glue_off;
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uintptr_t drop_glue_off;
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uintptr_t reloc_glue_off;
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};
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// portions of the task structure that are accessible from the standard
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// library. This struct must agree with the std::task::rust_task record.
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struct rust_task_user {
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rust_task_id id;
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intptr_t notify_enabled; // this is way more bits than necessary, but it
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// simplifies the alignment.
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chan_handle notify_chan;
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uintptr_t rust_sp; // Saved sp when not running.
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};
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// std::lib::task::task_result
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typedef unsigned long task_result;
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#define tr_success 0
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#define tr_failure 1
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// std::lib::task::task_notification
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//
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// since it's currently a unary tag, we only add the fields.
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struct task_notification {
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rust_task_id id;
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task_result result; // task_result
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};
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struct
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rust_task : public kernel_owned<rust_task>, rust_cond
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{
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rust_task_user user;
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RUST_ATOMIC_REFCOUNT();
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// Fields known to the compiler.
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context ctx;
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stk_seg *stk;
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uintptr_t runtime_sp; // Runtime sp while task running.
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rust_scheduler *sched;
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rust_crate_cache *cache;
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// Fields known only to the runtime.
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rust_kernel *kernel;
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const char *const name;
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rust_task_list *state;
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rust_cond *cond;
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const char *cond_name;
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rust_task *supervisor; // Parent-link for failure propagation.
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int32_t list_index;
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rust_port_id next_port_id;
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// Keeps track of the last time this task yielded.
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timer yield_timer;
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// Rendezvous pointer for receiving data when blocked on a port. If we're
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// trying to read data and no data is available on any incoming channel,
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// we block on the port, and yield control to the scheduler. Since, we
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// were not able to read anything, we remember the location where the
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// result should go in the rendezvous_ptr, and let the sender write to
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// that location before waking us up.
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uintptr_t* rendezvous_ptr;
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// This flag indicates that a worker is either currently running the task
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// or is about to run this task.
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int running_on;
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int pinned_on;
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memory_region local_region;
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// Indicates that the task ended in failure
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bool failed;
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// Indicates that the task was killed and needs to unwind
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bool killed;
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bool propagate_failure;
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lock_and_signal lock;
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hash_map<rust_port_id, rust_port *> port_table;
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rust_obstack dynastack;
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std::map<void *,const type_desc *> local_allocs;
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uint32_t cc_counter;
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debug::task_debug_info debug;
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// Only a pointer to 'name' is kept, so it must live as long as this task.
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rust_task(rust_scheduler *sched,
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rust_task_list *state,
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rust_task *spawner,
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const char *name);
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~rust_task();
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void start(uintptr_t spawnee_fn,
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uintptr_t args,
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uintptr_t env);
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void start(uintptr_t spawnee_fn,
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uintptr_t args);
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void start();
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void grow(size_t n_frame_bytes);
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bool running();
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bool blocked();
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bool blocked_on(rust_cond *cond);
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bool dead();
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void *malloc(size_t sz, const char *tag, type_desc *td=0);
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void *realloc(void *data, size_t sz, bool gc_mem=false);
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void free(void *p, bool gc_mem=false);
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void transition(rust_task_list *src, rust_task_list *dst);
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void block(rust_cond *on, const char* name);
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void wakeup(rust_cond *from);
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void die();
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void unblock();
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// Print a backtrace, if the "bt" logging option is on.
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void backtrace();
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// Yields for a specified duration of time.
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void yield(size_t time_in_ms, bool *killed);
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// Fail this task (assuming caller-on-stack is different task).
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void kill();
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// Fail self, assuming caller-on-stack is this task.
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void fail();
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void conclude_failure();
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void fail_parent();
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// Disconnect from our supervisor.
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void unsupervise();
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frame_glue_fns *get_frame_glue_fns(uintptr_t fp);
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rust_crate_cache * get_crate_cache();
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bool can_schedule(int worker);
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void *calloc(size_t size, const char *tag);
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void pin();
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void pin(int id);
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void unpin();
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rust_port_id register_port(rust_port *port);
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void release_port(rust_port_id id);
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rust_port *get_port_by_id(rust_port_id id);
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// Use this function sparingly. Depending on the ref count is generally
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// not at all safe.
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intptr_t get_ref_count() const { return ref_count; }
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// FIXME: These functions only exist to get the tasking system off the
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// ground. We should never be migrating shared boxes between tasks.
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const type_desc *release_alloc(void *alloc);
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void claim_alloc(void *alloc, const type_desc *tydesc);
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void notify(bool success);
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};
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//
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// Local Variables:
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// mode: C++
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// fill-column: 78;
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// indent-tabs-mode: nil
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// c-basic-offset: 4
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// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
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// End:
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//
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#endif /* RUST_TASK_H */
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