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bors eef913b290 auto merge of #10495 : alexcrichton/rust/more-native-io, r=brson
This implements a fair amount of the unimpl() functionality in io::native
relating to filesystem operations. I've also modified all io::fs tests to run in
both a native and uv environment (so everything is actually tested).

There are a few bits of remaining functionality which I was unable to get
working:

* truncate on windows
* change_file_times on windows
* lstat on windows

I think that change_file_times may just need a better interface, but the other
two have large implementations in libuv which I didn't want to tackle trying to
copy. I found a `chsize` function to work for truncate on windows, but it
doesn't quite seem to be working out.
2013-11-19 10:56:42 -08:00
doc librustc: Convert ~fn() to proc() everywhere. 2013-11-18 18:27:31 -08:00
man remove the rusti command 2013-10-16 22:54:38 -04:00
mk Move runtime files to C instead of C++ 2013-11-18 21:45:58 -08:00
src auto merge of #10495 : alexcrichton/rust/more-native-io, r=brson 2013-11-19 10:56:42 -08:00
.gitattributes drop the linenoise library 2013-10-16 22:57:51 -04:00
.gitignore Add Window build directory to .gitignore 2013-11-13 21:05:01 -05:00
.gitmodules Fix usage of libuv for windows 2013-11-10 12:23:57 -08:00
.mailmap .mailmap: tolerate different names, emails in shortlog 2013-06-05 23:26:00 +05:30
AUTHORS.txt Update AUTHORS.txt 2013-09-24 16:26:27 -07:00
configure auto merge of #10222 : nibrahim/rust/docfix, r=brson 2013-11-01 20:46:18 -07:00
CONTRIBUTING.md syntax: Add the Bug Report HOWTO URL to the ICE message 2013-10-21 12:11:24 -07:00
COPYRIGHT add gitattributes and fix whitespace issues 2013-05-03 20:01:42 -04:00
LICENSE-APACHE
LICENSE-MIT
Makefile.in Update various tests and libraries that were incorrectly 2013-11-08 19:45:50 -05:00
README.md Update version numbers to 0.8 2013-09-21 16:25:08 -07:00
RELEASES.txt remove the rusti command 2013-10-16 22:54:38 -04:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

Linux / OS X

  1. Install the prerequisites (if not already installed)

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • gnu make 3.81 or later
    • curl
  2. Download and build Rust You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.8.tar.gz
     $ tar -xzf rust-0.8.tar.gz
     $ cd rust-0.8
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and rustpkg, the Rust package manager and build system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is lots more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.