c5d85560a9
There are a few instances of them in tests which are using functions from std etc. that still are using ~[].
224 lines
6.5 KiB
Rust
224 lines
6.5 KiB
Rust
// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
|
|
// file at the top-level directory of this distribution and at
|
|
// http://rust-lang.org/COPYRIGHT.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
|
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
|
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
|
// option. This file may not be copied, modified, or distributed
|
|
// except according to those terms.
|
|
|
|
//! A wrapper around another RNG that reseeds it after it
|
|
//! generates a certain number of random bytes.
|
|
|
|
use std::default::Default;
|
|
use {Rng, SeedableRng};
|
|
|
|
/// How many bytes of entropy the underling RNG is allowed to generate
|
|
/// before it is reseeded.
|
|
static DEFAULT_GENERATION_THRESHOLD: uint = 32 * 1024;
|
|
|
|
/// A wrapper around any RNG which reseeds the underlying RNG after it
|
|
/// has generated a certain number of random bytes.
|
|
pub struct ReseedingRng<R, Rsdr> {
|
|
rng: R,
|
|
generation_threshold: uint,
|
|
bytes_generated: uint,
|
|
/// Controls the behaviour when reseeding the RNG.
|
|
pub reseeder: Rsdr,
|
|
}
|
|
|
|
impl<R: Rng, Rsdr: Reseeder<R>> ReseedingRng<R, Rsdr> {
|
|
/// Create a new `ReseedingRng` with the given parameters.
|
|
///
|
|
/// # Arguments
|
|
///
|
|
/// * `rng`: the random number generator to use.
|
|
/// * `generation_threshold`: the number of bytes of entropy at which to reseed the RNG.
|
|
/// * `reseeder`: the reseeding object to use.
|
|
pub fn new(rng: R, generation_threshold: uint, reseeder: Rsdr) -> ReseedingRng<R,Rsdr> {
|
|
ReseedingRng {
|
|
rng: rng,
|
|
generation_threshold: generation_threshold,
|
|
bytes_generated: 0,
|
|
reseeder: reseeder
|
|
}
|
|
}
|
|
|
|
/// Reseed the internal RNG if the number of bytes that have been
|
|
/// generated exceed the threshold.
|
|
pub fn reseed_if_necessary(&mut self) {
|
|
if self.bytes_generated >= self.generation_threshold {
|
|
self.reseeder.reseed(&mut self.rng);
|
|
self.bytes_generated = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
impl<R: Rng, Rsdr: Reseeder<R>> Rng for ReseedingRng<R, Rsdr> {
|
|
fn next_u32(&mut self) -> u32 {
|
|
self.reseed_if_necessary();
|
|
self.bytes_generated += 4;
|
|
self.rng.next_u32()
|
|
}
|
|
|
|
fn next_u64(&mut self) -> u64 {
|
|
self.reseed_if_necessary();
|
|
self.bytes_generated += 8;
|
|
self.rng.next_u64()
|
|
}
|
|
|
|
fn fill_bytes(&mut self, dest: &mut [u8]) {
|
|
self.reseed_if_necessary();
|
|
self.bytes_generated += dest.len();
|
|
self.rng.fill_bytes(dest)
|
|
}
|
|
}
|
|
|
|
impl<S, R: SeedableRng<S>, Rsdr: Reseeder<R>>
|
|
SeedableRng<(Rsdr, S)> for ReseedingRng<R, Rsdr> {
|
|
fn reseed(&mut self, (rsdr, seed): (Rsdr, S)) {
|
|
self.rng.reseed(seed);
|
|
self.reseeder = rsdr;
|
|
self.bytes_generated = 0;
|
|
}
|
|
/// Create a new `ReseedingRng` from the given reseeder and
|
|
/// seed. This uses a default value for `generation_threshold`.
|
|
fn from_seed((rsdr, seed): (Rsdr, S)) -> ReseedingRng<R, Rsdr> {
|
|
ReseedingRng {
|
|
rng: SeedableRng::from_seed(seed),
|
|
generation_threshold: DEFAULT_GENERATION_THRESHOLD,
|
|
bytes_generated: 0,
|
|
reseeder: rsdr
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Something that can be used to reseed an RNG via `ReseedingRng`.
|
|
///
|
|
/// # Example
|
|
///
|
|
/// ```rust
|
|
/// use rand::{Rng, SeedableRng, StdRng};
|
|
/// use rand::reseeding::{Reseeder, ReseedingRng};
|
|
///
|
|
/// struct TickTockReseeder { tick: bool }
|
|
/// impl Reseeder<StdRng> for TickTockReseeder {
|
|
/// fn reseed(&mut self, rng: &mut StdRng) {
|
|
/// let val = if self.tick {0} else {1};
|
|
/// rng.reseed(&[val]);
|
|
/// self.tick = !self.tick;
|
|
/// }
|
|
/// }
|
|
/// fn main() {
|
|
/// let rsdr = TickTockReseeder { tick: true };
|
|
///
|
|
/// let inner = StdRng::new().unwrap();
|
|
/// let mut rng = ReseedingRng::new(inner, 10, rsdr);
|
|
///
|
|
/// // this will repeat, because it gets reseeded very regularly.
|
|
/// println!("{}", rng.gen_ascii_str(100));
|
|
/// }
|
|
///
|
|
/// ```
|
|
pub trait Reseeder<R> {
|
|
/// Reseed the given RNG.
|
|
fn reseed(&mut self, rng: &mut R);
|
|
}
|
|
|
|
/// Reseed an RNG using a `Default` instance. This reseeds by
|
|
/// replacing the RNG with the result of a `Default::default` call.
|
|
pub struct ReseedWithDefault;
|
|
|
|
impl<R: Rng + Default> Reseeder<R> for ReseedWithDefault {
|
|
fn reseed(&mut self, rng: &mut R) {
|
|
*rng = Default::default();
|
|
}
|
|
}
|
|
impl Default for ReseedWithDefault {
|
|
fn default() -> ReseedWithDefault { ReseedWithDefault }
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod test {
|
|
use super::{ReseedingRng, ReseedWithDefault};
|
|
use std::default::Default;
|
|
use {SeedableRng, Rng};
|
|
|
|
struct Counter {
|
|
i: u32
|
|
}
|
|
|
|
impl Rng for Counter {
|
|
fn next_u32(&mut self) -> u32 {
|
|
self.i += 1;
|
|
// very random
|
|
self.i - 1
|
|
}
|
|
}
|
|
impl Default for Counter {
|
|
fn default() -> Counter {
|
|
Counter { i: 0 }
|
|
}
|
|
}
|
|
impl SeedableRng<u32> for Counter {
|
|
fn reseed(&mut self, seed: u32) {
|
|
self.i = seed;
|
|
}
|
|
fn from_seed(seed: u32) -> Counter {
|
|
Counter { i: seed }
|
|
}
|
|
}
|
|
type MyRng = ReseedingRng<Counter, ReseedWithDefault>;
|
|
|
|
#[test]
|
|
fn test_reseeding() {
|
|
let mut rs = ReseedingRng::new(Counter {i:0}, 400, ReseedWithDefault);
|
|
|
|
let mut i = 0;
|
|
for _ in range(0, 1000) {
|
|
assert_eq!(rs.next_u32(), i % 100);
|
|
i += 1;
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_rng_seeded() {
|
|
let mut ra: MyRng = SeedableRng::from_seed((ReseedWithDefault, 2));
|
|
let mut rb: MyRng = SeedableRng::from_seed((ReseedWithDefault, 2));
|
|
assert_eq!(ra.gen_ascii_str(100u), rb.gen_ascii_str(100u));
|
|
}
|
|
|
|
#[test]
|
|
fn test_rng_reseed() {
|
|
let mut r: MyRng = SeedableRng::from_seed((ReseedWithDefault, 3));
|
|
let string1 = r.gen_ascii_str(100);
|
|
|
|
r.reseed((ReseedWithDefault, 3));
|
|
|
|
let string2 = r.gen_ascii_str(100);
|
|
assert_eq!(string1, string2);
|
|
}
|
|
|
|
static fill_bytes_v_len: uint = 13579;
|
|
#[test]
|
|
fn test_rng_fill_bytes() {
|
|
use task_rng;
|
|
let mut v = Vec::from_elem(fill_bytes_v_len, 0u8);
|
|
task_rng().fill_bytes(v.as_mut_slice());
|
|
|
|
// Sanity test: if we've gotten here, `fill_bytes` has not infinitely
|
|
// recursed.
|
|
assert_eq!(v.len(), fill_bytes_v_len);
|
|
|
|
// To test that `fill_bytes` actually did something, check that the
|
|
// average of `v` is not 0.
|
|
let mut sum = 0.0;
|
|
for &x in v.iter() {
|
|
sum += x as f64;
|
|
}
|
|
assert!(sum / v.len() as f64 != 0.0);
|
|
}
|
|
}
|