Go to file
Jubilee Young ecc00efee0 impl std::simd::StdFloat
While consulting with Simulacrum on how to make available the float
functions that currently require runtime support for `Simd<f32, N>` and
`Simd<f64, N>`, we realized breaking coherence with the classic approach
of lang items was, since `{core,std}::simd::Simd` is a `ty::Adt`, likely
to be quite a bit nasty. The project group has a long-term plan for how
to get around this kind of issue and move the associated functions into
libcore, but that will likely take time as well. Since all routes
forward are temporally costly, we probably will skip the lang item
approach entirely and go the "proper" route, but in the interests of
having something this year for people to play around with, this
extension trait was whipped up.

For now, while it involves a lot of fairly internal details most users
shouldn't have to care about, I went ahead and fully documented the
situation for any passerby to read on the trait, as the situation is
quite unusual and puzzling to begin with.
2021-12-31 14:22:34 -08:00
.github Dynamically detect AVX512 in CI 2021-11-10 14:40:32 -08:00
crates impl std::simd::StdFloat 2021-12-31 14:22:34 -08:00
.gitignore Add initial type implementations 2020-09-22 19:41:42 -04:00
beginners-guide.md Add to glossary: vectorize, scalar, vector register 2021-02-15 13:43:43 -08:00
Cargo.toml impl std::simd::StdFloat 2021-12-31 14:22:34 -08:00
CONTRIBUTING.md Update CONTRIBUTING.md for the fact that Travis is no longer used 2021-11-14 12:41:16 -05:00
LICENSE-APACHE Add licenses and update Cargo.toml 2020-10-01 23:42:10 -04:00
LICENSE-MIT Add licenses and update Cargo.toml 2020-10-01 23:42:10 -04:00
README.md Fix outdated workflow badge 2021-11-15 18:36:21 +05:30

The Rust standard library's portable SIMD API

Build Status

Code repository for the Portable SIMD Project Group. Please refer to CONTRIBUTING.md for our contributing guidelines.

The docs for this crate are published from the main branch. You can read them here.

If you have questions about SIMD, we have begun writing a guide. We can also be found on Zulip.

If you are interested in support for a specific architecture, you may want stdarch instead.

Hello World

Now we're gonna dip our toes into this world with a small SIMD "Hello, World!" example. Make sure your compiler is up to date and using nightly. We can do that by running

rustup update -- nightly

or by setting up rustup default nightly or else with cargo +nightly {build,test,run}. After updating, run

cargo new hellosimd

to create a new crate. Edit hellosimd/Cargo.toml to be

[package]
name = "hellosimd"
version = "0.1.0"
edition = "2018"
[dependencies]
core_simd = { git = "https://github.com/rust-lang/portable-simd" }

and finally write this in src/main.rs:

use core_simd::*;
fn main() {
    let a = f32x4::splat(10.0);
    let b = f32x4::from_array([1.0, 2.0, 3.0, 4.0]);
    println!("{:?}", a + b);
}

Explanation: We import all the bindings from the crate with the first line. Then, we construct our SIMD vectors with methods like splat or from_array. Finally, we can use operators on them like + and the appropriate SIMD instructions will be carried out. When we run cargo run you should get [11.0, 12.0, 13.0, 14.0].

Code Organization

Currently the crate is organized so that each element type is a file, and then the 64-bit, 128-bit, 256-bit, and 512-bit vectors using those types are contained in said file.

All types are then exported as a single, flat module.

Depending on the size of the primitive type, the number of lanes the vector will have varies. For example, 128-bit vectors have four f32 lanes and two f64 lanes.

The supported element types are as follows:

  • Floating Point: f32, f64
  • Signed Integers: i8, i16, i32, i64, i128, isize
  • Unsigned Integers: u8, u16, u32, u64, u128, usize
  • Masks: mask8, mask16, mask32, mask64, mask128, masksize

Floating point, signed integers, and unsigned integers are the primitive types you're already used to. The mask types are "truthy" values, but they use the number of bits in their name instead of just 1 bit like a normal bool uses.