rust/src/libstd/io/process.rs
2013-11-26 08:23:57 -08:00

179 lines
6.0 KiB
Rust

// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Bindings for executing child processes
use prelude::*;
use cell::Cell;
use libc;
use io;
use io::io_error;
use rt::rtio::{RtioProcess, IoFactory, with_local_io};
use fmt;
// windows values don't matter as long as they're at least one of unix's
// TERM/KILL/INT signals
#[cfg(windows)] pub static PleaseExitSignal: int = 15;
#[cfg(windows)] pub static MustDieSignal: int = 9;
#[cfg(not(windows))] pub static PleaseExitSignal: int = libc::SIGTERM as int;
#[cfg(not(windows))] pub static MustDieSignal: int = libc::SIGKILL as int;
pub struct Process {
priv handle: ~RtioProcess,
io: ~[Option<io::PipeStream>],
}
/// This configuration describes how a new process should be spawned. This is
/// translated to libuv's own configuration
pub struct ProcessConfig<'self> {
/// Path to the program to run
program: &'self str,
/// Arguments to pass to the program (doesn't include the program itself)
args: &'self [~str],
/// Optional environment to specify for the program. If this is None, then
/// it will inherit the current process's environment.
env: Option<&'self [(~str, ~str)]>,
/// Optional working directory for the new process. If this is None, then
/// the current directory of the running process is inherited.
cwd: Option<&'self str>,
/// Any number of streams/file descriptors/pipes may be attached to this
/// process. This list enumerates the file descriptors and such for the
/// process to be spawned, and the file descriptors inherited will start at
/// 0 and go to the length of this array.
///
/// Standard file descriptors are:
///
/// 0 - stdin
/// 1 - stdout
/// 2 - stderr
io: &'self [StdioContainer]
}
/// Describes what to do with a standard io stream for a child process.
pub enum StdioContainer {
/// This stream will be ignored. This is the equivalent of attaching the
/// stream to `/dev/null`
Ignored,
/// The specified file descriptor is inherited for the stream which it is
/// specified for.
InheritFd(libc::c_int),
/// Creates a pipe for the specified file descriptor which will be created
/// when the process is spawned.
///
/// The first boolean argument is whether the pipe is readable, and the
/// second is whether it is writable. These properties are from the view of
/// the *child* process, not the parent process.
CreatePipe(bool /* readable */, bool /* writable */),
}
/// Describes the result of a process after it has terminated.
/// Note that Windows have no signals, so the result is usually ExitStatus.
#[deriving(Eq)]
pub enum ProcessExit {
/// Normal termination with an exit status.
ExitStatus(int),
/// Termination by signal, with the signal number.
ExitSignal(int),
}
impl fmt::Default for ProcessExit {
/// Format a ProcessExit enum, to nicely present the information.
fn fmt(obj: &ProcessExit, f: &mut fmt::Formatter) {
match *obj {
ExitStatus(code) => write!(f.buf, "exit code: {}", code),
ExitSignal(code) => write!(f.buf, "signal: {}", code),
}
}
}
impl ProcessExit {
/// Was termination successful? Signal termination not considered a success,
/// and success is defined as a zero exit status.
pub fn success(&self) -> bool {
return self.matches_exit_status(0);
}
/// Checks whether this ProcessExit matches the given exit status.
/// Termination by signal will never match an exit code.
pub fn matches_exit_status(&self, wanted: int) -> bool {
*self == ExitStatus(wanted)
}
}
impl Process {
/// Creates a new pipe initialized, but not bound to any particular
/// source/destination
pub fn new(config: ProcessConfig) -> Option<Process> {
let config = Cell::new(config);
with_local_io(|io| {
match io.spawn(config.take()) {
Ok((p, io)) => Some(Process{
handle: p,
io: io.move_iter().map(|p|
p.map(|p| io::PipeStream::new(p))
).collect()
}),
Err(ioerr) => {
io_error::cond.raise(ioerr);
None
}
}
})
}
/// Returns the process id of this child process
pub fn id(&self) -> libc::pid_t { self.handle.id() }
/// Sends the specified signal to the child process, returning whether the
/// signal could be delivered or not.
///
/// Note that this is purely a wrapper around libuv's `uv_process_kill`
/// function.
///
/// If the signal delivery fails, then the `io_error` condition is raised on
pub fn signal(&mut self, signal: int) {
match self.handle.kill(signal) {
Ok(()) => {}
Err(err) => {
io_error::cond.raise(err)
}
}
}
/// Wait for the child to exit completely, returning the status that it
/// exited with. This function will continue to have the same return value
/// after it has been called at least once.
pub fn wait(&mut self) -> ProcessExit { self.handle.wait() }
}
impl Drop for Process {
fn drop(&mut self) {
// Close all I/O before exiting to ensure that the child doesn't wait
// forever to print some text or something similar.
for _ in range(0, self.io.len()) {
self.io.pop();
}
self.wait();
}
}
// Tests for this module can be found in the rtio-processes run-pass test, along
// with the justification for why it's not located here.