rust/src/libstd/fun_treemap.rs

75 lines
1.8 KiB
Rust

/*!
* A functional key,value store that works on anything.
*
* This works using a binary search tree. In the first version, it's a
* very naive algorithm, but it will probably be updated to be a
* red-black tree or something else.
*
* This is copied and modified from treemap right now. It's missing a lot
* of features.
*/
import option::{some, none};
import option = option;
export treemap;
export init;
export insert;
export find;
export traverse;
type treemap<K, V> = @tree_node<K, V>;
enum tree_node<K, V> {
empty,
node(@K, @V, @tree_node<K, V>, @tree_node<K, V>)
}
/// Create a treemap
fn init<K, V>() -> treemap<K, V> { @empty }
/// Insert a value into the map
fn insert<K: copy, V: copy>(m: treemap<K, V>, k: K, v: V) -> treemap<K, V> {
@alt m {
@empty { node(@k, @v, @empty, @empty) }
@node(@kk, vv, left, right) {
if k < kk {
node(@kk, vv, insert(left, k, v), right)
} else if k == kk {
node(@kk, @v, left, right)
} else { node(@kk, vv, left, insert(right, k, v)) }
}
}
}
/// Find a value based on the key
fn find<K, V: copy>(m: treemap<K, V>, k: K) -> option<V> {
alt *m {
empty { none }
node(@kk, @v, left, right) {
if k == kk {
some(v)
} else if k < kk { find(left, k) } else { find(right, k) }
}
}
}
/// Visit all pairs in the map in order.
fn traverse<K, V: copy>(m: treemap<K, V>, f: fn(K, V)) {
alt *m {
empty { }
/*
Previously, this had what looked like redundant
matches to me, so I changed it. but that may be a
de-optimization -- tjc
*/
node(@k, @v, left, right) {
// copy v to make aliases work out
let v1 = v;
traverse(left, f);
f(k, v1);
traverse(right, f);
}
}
}