e477a13d63
`bad_style` is being deprecated in favor of `nonstandard_style`: - https://github.com/rust-lang/rust/issues/41646
316 lines
12 KiB
Rust
316 lines
12 KiB
Rust
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
|
|
// file at the top-level directory of this distribution and at
|
|
// http://rust-lang.org/COPYRIGHT.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
|
|
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
|
|
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
|
|
// option. This file may not be copied, modified, or distributed
|
|
// except according to those terms.
|
|
|
|
//! Windows SEH
|
|
//!
|
|
//! On Windows (currently only on MSVC), the default exception handling
|
|
//! mechanism is Structured Exception Handling (SEH). This is quite different
|
|
//! than Dwarf-based exception handling (e.g. what other unix platforms use) in
|
|
//! terms of compiler internals, so LLVM is required to have a good deal of
|
|
//! extra support for SEH.
|
|
//!
|
|
//! In a nutshell, what happens here is:
|
|
//!
|
|
//! 1. The `panic` function calls the standard Windows function
|
|
//! `_CxxThrowException` to throw a C++-like exception, triggering the
|
|
//! unwinding process.
|
|
//! 2. All landing pads generated by the compiler use the personality function
|
|
//! `__CxxFrameHandler3`, a function in the CRT, and the unwinding code in
|
|
//! Windows will use this personality function to execute all cleanup code on
|
|
//! the stack.
|
|
//! 3. All compiler-generated calls to `invoke` have a landing pad set as a
|
|
//! `cleanuppad` LLVM instruction, which indicates the start of the cleanup
|
|
//! routine. The personality (in step 2, defined in the CRT) is responsible
|
|
//! for running the cleanup routines.
|
|
//! 4. Eventually the "catch" code in the `try` intrinsic (generated by the
|
|
//! compiler) is executed and indicates that control should come back to
|
|
//! Rust. This is done via a `catchswitch` plus a `catchpad` instruction in
|
|
//! LLVM IR terms, finally returning normal control to the program with a
|
|
//! `catchret` instruction.
|
|
//!
|
|
//! Some specific differences from the gcc-based exception handling are:
|
|
//!
|
|
//! * Rust has no custom personality function, it is instead *always*
|
|
//! `__CxxFrameHandler3`. Additionally, no extra filtering is performed, so we
|
|
//! end up catching any C++ exceptions that happen to look like the kind we're
|
|
//! throwing. Note that throwing an exception into Rust is undefined behavior
|
|
//! anyway, so this should be fine.
|
|
//! * We've got some data to transmit across the unwinding boundary,
|
|
//! specifically a `Box<dyn Any + Send>`. Like with Dwarf exceptions
|
|
//! these two pointers are stored as a payload in the exception itself. On
|
|
//! MSVC, however, there's no need for an extra heap allocation because the
|
|
//! call stack is preserved while filter functions are being executed. This
|
|
//! means that the pointers are passed directly to `_CxxThrowException` which
|
|
//! are then recovered in the filter function to be written to the stack frame
|
|
//! of the `try` intrinsic.
|
|
//!
|
|
//! [win64]: http://msdn.microsoft.com/en-us/library/1eyas8tf.aspx
|
|
//! [llvm]: http://llvm.org/docs/ExceptionHandling.html#background-on-windows-exceptions
|
|
|
|
#![allow(nonstandard_style)]
|
|
#![allow(private_no_mangle_fns)]
|
|
|
|
use alloc::boxed::Box;
|
|
use core::any::Any;
|
|
use core::mem;
|
|
use core::raw;
|
|
|
|
use windows as c;
|
|
use libc::{c_int, c_uint};
|
|
|
|
// First up, a whole bunch of type definitions. There's a few platform-specific
|
|
// oddities here, and a lot that's just blatantly copied from LLVM. The purpose
|
|
// of all this is to implement the `panic` function below through a call to
|
|
// `_CxxThrowException`.
|
|
//
|
|
// This function takes two arguments. The first is a pointer to the data we're
|
|
// passing in, which in this case is our trait object. Pretty easy to find! The
|
|
// next, however, is more complicated. This is a pointer to a `_ThrowInfo`
|
|
// structure, and it generally is just intended to just describe the exception
|
|
// being thrown.
|
|
//
|
|
// Currently the definition of this type [1] is a little hairy, and the main
|
|
// oddity (and difference from the online article) is that on 32-bit the
|
|
// pointers are pointers but on 64-bit the pointers are expressed as 32-bit
|
|
// offsets from the `__ImageBase` symbol. The `ptr_t` and `ptr!` macro in the
|
|
// modules below are used to express this.
|
|
//
|
|
// The maze of type definitions also closely follows what LLVM emits for this
|
|
// sort of operation. For example, if you compile this C++ code on MSVC and emit
|
|
// the LLVM IR:
|
|
//
|
|
// #include <stdin.h>
|
|
//
|
|
// void foo() {
|
|
// uint64_t a[2] = {0, 1};
|
|
// throw a;
|
|
// }
|
|
//
|
|
// That's essentially what we're trying to emulate. Most of the constant values
|
|
// below were just copied from LLVM, I'm at least not 100% sure what's going on
|
|
// everywhere. For example the `.PA_K\0` and `.PEA_K\0` strings below (stuck in
|
|
// the names of a few of these) I'm not actually sure what they do, but it seems
|
|
// to mirror what LLVM does!
|
|
//
|
|
// In any case, these structures are all constructed in a similar manner, and
|
|
// it's just somewhat verbose for us.
|
|
//
|
|
// [1]: http://www.geoffchappell.com/studies/msvc/language/predefined/
|
|
|
|
#[cfg(target_arch = "x86")]
|
|
#[macro_use]
|
|
mod imp {
|
|
pub type ptr_t = *mut u8;
|
|
pub const OFFSET: i32 = 4;
|
|
|
|
pub const NAME1: [u8; 7] = [b'.', b'P', b'A', b'_', b'K', 0, 0];
|
|
pub const NAME2: [u8; 7] = [b'.', b'P', b'A', b'X', 0, 0, 0];
|
|
|
|
macro_rules! ptr {
|
|
(0) => (0 as *mut u8);
|
|
($e:expr) => ($e as *mut u8);
|
|
}
|
|
}
|
|
|
|
#[cfg(target_arch = "x86_64")]
|
|
#[macro_use]
|
|
mod imp {
|
|
pub type ptr_t = u32;
|
|
pub const OFFSET: i32 = 8;
|
|
|
|
pub const NAME1: [u8; 7] = [b'.', b'P', b'E', b'A', b'_', b'K', 0];
|
|
pub const NAME2: [u8; 7] = [b'.', b'P', b'E', b'A', b'X', 0, 0];
|
|
|
|
extern "C" {
|
|
pub static __ImageBase: u8;
|
|
}
|
|
|
|
macro_rules! ptr {
|
|
(0) => (0);
|
|
($e:expr) => {
|
|
(($e as usize) - (&imp::__ImageBase as *const _ as usize)) as u32
|
|
}
|
|
}
|
|
}
|
|
|
|
#[repr(C)]
|
|
pub struct _ThrowInfo {
|
|
pub attributes: c_uint,
|
|
pub pnfnUnwind: imp::ptr_t,
|
|
pub pForwardCompat: imp::ptr_t,
|
|
pub pCatchableTypeArray: imp::ptr_t,
|
|
}
|
|
|
|
#[repr(C)]
|
|
pub struct _CatchableTypeArray {
|
|
pub nCatchableTypes: c_int,
|
|
pub arrayOfCatchableTypes: [imp::ptr_t; 2],
|
|
}
|
|
|
|
#[repr(C)]
|
|
pub struct _CatchableType {
|
|
pub properties: c_uint,
|
|
pub pType: imp::ptr_t,
|
|
pub thisDisplacement: _PMD,
|
|
pub sizeOrOffset: c_int,
|
|
pub copy_function: imp::ptr_t,
|
|
}
|
|
|
|
#[repr(C)]
|
|
pub struct _PMD {
|
|
pub mdisp: c_int,
|
|
pub pdisp: c_int,
|
|
pub vdisp: c_int,
|
|
}
|
|
|
|
#[repr(C)]
|
|
pub struct _TypeDescriptor {
|
|
pub pVFTable: *const u8,
|
|
pub spare: *mut u8,
|
|
pub name: [u8; 7],
|
|
}
|
|
|
|
static mut THROW_INFO: _ThrowInfo = _ThrowInfo {
|
|
attributes: 0,
|
|
pnfnUnwind: ptr!(0),
|
|
pForwardCompat: ptr!(0),
|
|
pCatchableTypeArray: ptr!(0),
|
|
};
|
|
|
|
static mut CATCHABLE_TYPE_ARRAY: _CatchableTypeArray = _CatchableTypeArray {
|
|
nCatchableTypes: 2,
|
|
arrayOfCatchableTypes: [ptr!(0), ptr!(0)],
|
|
};
|
|
|
|
static mut CATCHABLE_TYPE1: _CatchableType = _CatchableType {
|
|
properties: 1,
|
|
pType: ptr!(0),
|
|
thisDisplacement: _PMD {
|
|
mdisp: 0,
|
|
pdisp: -1,
|
|
vdisp: 0,
|
|
},
|
|
sizeOrOffset: imp::OFFSET,
|
|
copy_function: ptr!(0),
|
|
};
|
|
|
|
static mut CATCHABLE_TYPE2: _CatchableType = _CatchableType {
|
|
properties: 1,
|
|
pType: ptr!(0),
|
|
thisDisplacement: _PMD {
|
|
mdisp: 0,
|
|
pdisp: -1,
|
|
vdisp: 0,
|
|
},
|
|
sizeOrOffset: imp::OFFSET,
|
|
copy_function: ptr!(0),
|
|
};
|
|
|
|
extern "C" {
|
|
// The leading `\x01` byte here is actually a magical signal to LLVM to
|
|
// *not* apply any other mangling like prefixing with a `_` character.
|
|
//
|
|
// This symbol is the vtable used by C++'s `std::type_info`. Objects of type
|
|
// `std::type_info`, type descriptors, have a pointer to this table. Type
|
|
// descriptors are referenced by the C++ EH structures defined above and
|
|
// that we construct below.
|
|
#[link_name = "\x01??_7type_info@@6B@"]
|
|
static TYPE_INFO_VTABLE: *const u8;
|
|
}
|
|
|
|
// We use #[lang = "msvc_try_filter"] here as this is the type descriptor which
|
|
// we'll use in LLVM's `catchpad` instruction which ends up also being passed as
|
|
// an argument to the C++ personality function.
|
|
//
|
|
// Again, I'm not entirely sure what this is describing, it just seems to work.
|
|
#[cfg_attr(not(test), lang = "msvc_try_filter")]
|
|
static mut TYPE_DESCRIPTOR1: _TypeDescriptor = _TypeDescriptor {
|
|
pVFTable: unsafe { &TYPE_INFO_VTABLE } as *const _ as *const _,
|
|
spare: 0 as *mut _,
|
|
name: imp::NAME1,
|
|
};
|
|
|
|
static mut TYPE_DESCRIPTOR2: _TypeDescriptor = _TypeDescriptor {
|
|
pVFTable: unsafe { &TYPE_INFO_VTABLE } as *const _ as *const _,
|
|
spare: 0 as *mut _,
|
|
name: imp::NAME2,
|
|
};
|
|
|
|
pub unsafe fn panic(data: Box<dyn Any + Send>) -> u32 {
|
|
use core::intrinsics::atomic_store;
|
|
|
|
// _CxxThrowException executes entirely on this stack frame, so there's no
|
|
// need to otherwise transfer `data` to the heap. We just pass a stack
|
|
// pointer to this function.
|
|
//
|
|
// The first argument is the payload being thrown (our two pointers), and
|
|
// the second argument is the type information object describing the
|
|
// exception (constructed above).
|
|
let ptrs = mem::transmute::<_, raw::TraitObject>(data);
|
|
let mut ptrs = [ptrs.data as u64, ptrs.vtable as u64];
|
|
let mut ptrs_ptr = ptrs.as_mut_ptr();
|
|
|
|
// This... may seems surprising, and justifiably so. On 32-bit MSVC the
|
|
// pointers between these structure are just that, pointers. On 64-bit MSVC,
|
|
// however, the pointers between structures are rather expressed as 32-bit
|
|
// offsets from `__ImageBase`.
|
|
//
|
|
// Consequently, on 32-bit MSVC we can declare all these pointers in the
|
|
// `static`s above. On 64-bit MSVC, we would have to express subtraction of
|
|
// pointers in statics, which Rust does not currently allow, so we can't
|
|
// actually do that.
|
|
//
|
|
// The next best thing, then is to fill in these structures at runtime
|
|
// (panicking is already the "slow path" anyway). So here we reinterpret all
|
|
// of these pointer fields as 32-bit integers and then store the
|
|
// relevant value into it (atomically, as concurrent panics may be
|
|
// happening). Technically the runtime will probably do a nonatomic read of
|
|
// these fields, but in theory they never read the *wrong* value so it
|
|
// shouldn't be too bad...
|
|
//
|
|
// In any case, we basically need to do something like this until we can
|
|
// express more operations in statics (and we may never be able to).
|
|
atomic_store(&mut THROW_INFO.pCatchableTypeArray as *mut _ as *mut u32,
|
|
ptr!(&CATCHABLE_TYPE_ARRAY as *const _) as u32);
|
|
atomic_store(&mut CATCHABLE_TYPE_ARRAY.arrayOfCatchableTypes[0] as *mut _ as *mut u32,
|
|
ptr!(&CATCHABLE_TYPE1 as *const _) as u32);
|
|
atomic_store(&mut CATCHABLE_TYPE_ARRAY.arrayOfCatchableTypes[1] as *mut _ as *mut u32,
|
|
ptr!(&CATCHABLE_TYPE2 as *const _) as u32);
|
|
atomic_store(&mut CATCHABLE_TYPE1.pType as *mut _ as *mut u32,
|
|
ptr!(&TYPE_DESCRIPTOR1 as *const _) as u32);
|
|
atomic_store(&mut CATCHABLE_TYPE2.pType as *mut _ as *mut u32,
|
|
ptr!(&TYPE_DESCRIPTOR2 as *const _) as u32);
|
|
|
|
c::_CxxThrowException(&mut ptrs_ptr as *mut _ as *mut _,
|
|
&mut THROW_INFO as *mut _ as *mut _);
|
|
u32::max_value()
|
|
}
|
|
|
|
pub fn payload() -> [u64; 2] {
|
|
[0; 2]
|
|
}
|
|
|
|
pub unsafe fn cleanup(payload: [u64; 2]) -> Box<dyn Any + Send> {
|
|
mem::transmute(raw::TraitObject {
|
|
data: payload[0] as *mut _,
|
|
vtable: payload[1] as *mut _,
|
|
})
|
|
}
|
|
|
|
// This is required by the compiler to exist (e.g. it's a lang item), but
|
|
// it's never actually called by the compiler because __C_specific_handler
|
|
// or _except_handler3 is the personality function that is always used.
|
|
// Hence this is just an aborting stub.
|
|
#[lang = "eh_personality"]
|
|
#[cfg(not(test))]
|
|
fn rust_eh_personality() {
|
|
unsafe { ::core::intrinsics::abort() }
|
|
}
|