rust/tests/target/itemized-blocks/wrap.rs
Lukasz Anforowicz f4201ef2cb Handling of numbered markdown lists.
Fixes issue #5416
2023-06-19 20:50:01 -05:00

150 lines
5.1 KiB
Rust

// rustfmt-wrap_comments: true
// rustfmt-format_code_in_doc_comments: true
// rustfmt-max_width: 50
//! This is an itemized markdown list (see also
//! issue #3224):
//! * Outer
//! * Outer
//! * Inner
//! * Inner with lots of text so that it could
//! be reformatted something something
//! something lots of text so that it could be
//! reformatted something something something
//!
//! This example shows how to configure fern to
//! output really nicely colored logs
//! - when the log level is error, the whole line
//! is red
//! - when the log level is warn, the whole line
//! is yellow
//! - when the log level is info, the level name
//! is green and the rest of the line is white
//! - when the log level is debug, the whole line
//! is white
//! - when the log level is trace, the whole line
//! is gray ("bright black")
//!
//! This is a numbered markdown list (see also
//! issue #5416):
//! 1. Long long long long long long long long
//! long long long long long long long long
//! long line
//! 2. Another very long long long long long long
//! long long long long long long long long
//! long line
//! 3. Nested list
//! 1. Long long long long long long long long
//! long long long long long long long long
//! line
//! 2. Another very long long long long long
//! long long long long long long long long
//! long line
//! 4. Last item
//!
//! Using the ')' instead of '.' character after
//! the number:
//! 1) Long long long long long long long long
//! long long long long long long long long
//! long line
//! 2) Another very long long long long long long
//! long long long long long long long long
//! long line
//!
//! Deep list that mixes various bullet and number
//! formats:
//! 1. First level with a long long long long long
//! long long long long long long long long
//! long long long long line
//! 2. First level with another very long long
//! long long long long long long long long
//! long long long long long line
//! * Second level with a long long long long
//! long long long long long long long long
//! long long long long line
//! * Second level with another very long long
//! long long long long long long long long
//! long long long long line
//! 1) Third level with a long long long
//! long long long long long long long
//! long long long long long long line
//! 2) Third level with another very long
//! long long long long long long long
//! long long long long long long line
//! - Forth level with a long long
//! long long long long long long
//! long long long long long long
//! long long line
//! - Forth level with another very
//! long long long long long long
//! long long long long long long
//! long long line
//! 3) One more item at the third level
//! 4) Last item of the third level
//! * Last item of second level
//! 3. Last item of first level
// This example shows how to configure fern to
// output really nicely colored logs
// - when the log level is error, the whole line
// is red
// - when the log level is warn, the whole line
// is yellow
// - when the log level is info, the level
// name is green and the rest of the line is
// white
// - when the log level is debug, the whole line
// is white
// - when the log level is trace, the whole line
// is gray ("bright black")
/// All the parameters ***except for
/// `from_theater`*** should be inserted as sent
/// by the remote theater, i.e., as passed to
/// [`Theater::send`] on the remote actor:
/// * `from` is the sending (remote) [`ActorId`],
/// as reported by the remote theater by
/// theater-specific means
/// * `to` is the receiving (local) [`ActorId`],
/// as requested by the remote theater
/// * `tag` is a tag that identifies the message
/// type
/// * `msg` is the (serialized) message
/// All the parameters ***except for
/// `from_theater`*** should be inserted as sent
/// by the remote theater, i.e., as passed to
/// [`Theater::send`] on the remote actor
fn func1() {}
/// All the parameters ***except for
/// `from_theater`*** should be inserted as sent
/// by the remote theater, i.e., as passed to
/// [`Theater::send`] on the remote actor:
/// * `from` is the sending (remote) [`ActorId`],
/// as reported by the remote theater by
/// theater-specific means
/// * `to` is the receiving (local) [`ActorId`],
/// as requested by the remote theater
/// * `tag` is a tag that identifies the message
/// type
/// * `msg` is the (serialized) message
/// ```
/// let x = 42;
/// ```
fn func2() {}
/// Look:
///
/// ```
/// let x = 42;
/// ```
/// * `from` is the sending (remote) [`ActorId`],
/// as reported by the remote theater by
/// theater-specific means
/// * `to` is the receiving (local) [`ActorId`],
/// as requested by the remote theater
/// * `tag` is a tag that identifies the message
/// type
/// * `msg` is the (serialized) message
fn func3() {}