This commit implements the support necessary for generating both intermediate and result static rust libraries. This is an implementation of my thoughts in https://mail.mozilla.org/pipermail/rust-dev/2013-November/006686.html. When compiling a library, we still retain the "lib" option, although now there are "rlib", "staticlib", and "dylib" as options for crate_type (and these are stackable). The idea of "lib" is to generate the "compiler default" instead of having too choose (although all are interchangeable). For now I have left the "complier default" to be a dynamic library for size reasons. Of the rust libraries, lib{std,extra,rustuv} will bootstrap with an rlib/dylib pair, but lib{rustc,syntax,rustdoc,rustpkg} will only be built as a dynamic object. I chose this for size reasons, but also because you're probably not going to be embedding the rustc compiler anywhere any time soon. Other than the options outlined above, there are a few defaults/preferences that are now opinionated in the compiler: * If both a .dylib and .rlib are found for a rust library, the compiler will prefer the .rlib variant. This is overridable via the -Z prefer-dynamic option * If generating a "lib", the compiler will generate a dynamic library. This is overridable by explicitly saying what flavor you'd like (rlib, staticlib, dylib). * If no options are passed to the command line, and no crate_type is found in the destination crate, then an executable is generated With this change, you can successfully build a rust program with 0 dynamic dependencies on rust libraries. There is still a dynamic dependency on librustrt, but I plan on removing that in a subsequent commit. This change includes no tests just yet. Our current testing infrastructure/harnesses aren't very amenable to doing flavorful things with linking, so I'm planning on adding a new mode of testing which I believe belongs as a separate commit. Closes #552
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
Windows
Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.
Linux / OS X
-
Install the prerequisites (if not already installed)
- g++ 4.4 or clang++ 3.x
- python 2.6 or later (but not 3.x)
- perl 5.0 or later
- gnu make 3.81 or later
- curl
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Download and build Rust You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O http://static.rust-lang.org/dist/rust-0.8.tar.gz $ tar -xzf rust-0.8.tar.gz $ cd rust-0.8
Or to build from the repo do:
$ git clone https://github.com/mozilla/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler;rustdoc
, the API-documentation tool, andrustpkg
, the Rust package manager and build system. -
Read the tutorial.
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Enjoy!
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.
Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is lots more documentation in the wiki.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.