rust/clippy_lints/src/shadow.rs

251 lines
8.1 KiB
Rust

use clippy_utils::diagnostics::span_lint_and_note;
use clippy_utils::source::snippet;
use clippy_utils::visitors::is_local_used;
use rustc_data_structures::fx::FxHashMap;
use rustc_hir::def::Res;
use rustc_hir::def_id::LocalDefId;
use rustc_hir::hir_id::ItemLocalId;
use rustc_hir::{Block, Body, BodyOwnerKind, Expr, ExprKind, HirId, Let, Node, Pat, PatKind, QPath, UnOp};
use rustc_lint::{LateContext, LateLintPass};
use rustc_session::{declare_tool_lint, impl_lint_pass};
use rustc_span::{Span, Symbol};
declare_clippy_lint! {
/// ### What it does
/// Checks for bindings that shadow other bindings already in
/// scope, while just changing reference level or mutability.
///
/// ### Why is this bad?
/// Not much, in fact it's a very common pattern in Rust
/// code. Still, some may opt to avoid it in their code base, they can set this
/// lint to `Warn`.
///
/// ### Example
/// ```rust
/// # let x = 1;
/// let x = &x;
/// ```
///
/// Use instead:
/// ```rust
/// # let x = 1;
/// let y = &x; // use different variable name
/// ```
#[clippy::version = "pre 1.29.0"]
pub SHADOW_SAME,
restriction,
"rebinding a name to itself, e.g., `let mut x = &mut x`"
}
declare_clippy_lint! {
/// ### What it does
/// Checks for bindings that shadow other bindings already in
/// scope, while reusing the original value.
///
/// ### Why is this bad?
/// Not too much, in fact it's a common pattern in Rust
/// code. Still, some argue that name shadowing like this hurts readability,
/// because a value may be bound to different things depending on position in
/// the code.
///
/// ### Example
/// ```rust
/// let x = 2;
/// let x = x + 1;
/// ```
/// use different variable name:
/// ```rust
/// let x = 2;
/// let y = x + 1;
/// ```
#[clippy::version = "pre 1.29.0"]
pub SHADOW_REUSE,
restriction,
"rebinding a name to an expression that re-uses the original value, e.g., `let x = x + 1`"
}
declare_clippy_lint! {
/// ### What it does
/// Checks for bindings that shadow other bindings already in
/// scope, either without an initialization or with one that does not even use
/// the original value.
///
/// ### Why is this bad?
/// Name shadowing can hurt readability, especially in
/// large code bases, because it is easy to lose track of the active binding at
/// any place in the code. This can be alleviated by either giving more specific
/// names to bindings or introducing more scopes to contain the bindings.
///
/// ### Example
/// ```rust
/// # let y = 1;
/// # let z = 2;
/// let x = y;
/// let x = z; // shadows the earlier binding
/// ```
///
/// Use instead:
/// ```rust
/// # let y = 1;
/// # let z = 2;
/// let x = y;
/// let w = z; // use different variable name
/// ```
#[clippy::version = "pre 1.29.0"]
pub SHADOW_UNRELATED,
restriction,
"rebinding a name without even using the original value"
}
#[derive(Default)]
pub(crate) struct Shadow {
bindings: Vec<(FxHashMap<Symbol, Vec<ItemLocalId>>, LocalDefId)>,
}
impl_lint_pass!(Shadow => [SHADOW_SAME, SHADOW_REUSE, SHADOW_UNRELATED]);
impl<'tcx> LateLintPass<'tcx> for Shadow {
fn check_pat(&mut self, cx: &LateContext<'tcx>, pat: &'tcx Pat<'_>) {
let PatKind::Binding(_, id, ident, _) = pat.kind else {
return;
};
if pat.span.desugaring_kind().is_some() || pat.span.from_expansion() {
return;
}
if ident.span.from_expansion() || ident.span.is_dummy() {
return;
}
let HirId { owner, local_id } = id;
// get (or insert) the list of items for this owner and symbol
let (ref mut data, scope_owner) = *self.bindings.last_mut().unwrap();
let items_with_name = data.entry(ident.name).or_default();
// check other bindings with the same name, most recently seen first
for &prev in items_with_name.iter().rev() {
if prev == local_id {
// repeated binding in an `Or` pattern
return;
}
if is_shadow(cx, scope_owner, prev, local_id) {
let prev_hir_id = HirId { owner, local_id: prev };
lint_shadow(cx, pat, prev_hir_id, ident.span);
// only lint against the "nearest" shadowed binding
break;
}
}
// store the binding
items_with_name.push(local_id);
}
fn check_body(&mut self, cx: &LateContext<'_>, body: &Body<'_>) {
let hir = cx.tcx.hir();
let owner_id = hir.body_owner_def_id(body.id());
if !matches!(hir.body_owner_kind(owner_id), BodyOwnerKind::Closure) {
self.bindings.push((FxHashMap::default(), owner_id));
}
}
fn check_body_post(&mut self, cx: &LateContext<'_>, body: &Body<'_>) {
let hir = cx.tcx.hir();
if !matches!(
hir.body_owner_kind(hir.body_owner_def_id(body.id())),
BodyOwnerKind::Closure
) {
self.bindings.pop();
}
}
}
fn is_shadow(cx: &LateContext<'_>, owner: LocalDefId, first: ItemLocalId, second: ItemLocalId) -> bool {
let scope_tree = cx.tcx.region_scope_tree(owner.to_def_id());
if let Some(first_scope) = scope_tree.var_scope(first) {
if let Some(second_scope) = scope_tree.var_scope(second) {
return scope_tree.is_subscope_of(second_scope, first_scope);
}
}
false
}
fn lint_shadow(cx: &LateContext<'_>, pat: &Pat<'_>, shadowed: HirId, span: Span) {
let (lint, msg) = match find_init(cx, pat.hir_id) {
Some(expr) if is_self_shadow(cx, pat, expr, shadowed) => {
let msg = format!(
"`{}` is shadowed by itself in `{}`",
snippet(cx, pat.span, "_"),
snippet(cx, expr.span, "..")
);
(SHADOW_SAME, msg)
},
Some(expr) if is_local_used(cx, expr, shadowed) => {
let msg = format!("`{}` is shadowed", snippet(cx, pat.span, "_"));
(SHADOW_REUSE, msg)
},
_ => {
let msg = format!("`{}` shadows a previous, unrelated binding", snippet(cx, pat.span, "_"));
(SHADOW_UNRELATED, msg)
},
};
span_lint_and_note(
cx,
lint,
span,
&msg,
Some(cx.tcx.hir().span(shadowed)),
"previous binding is here",
);
}
/// Returns true if the expression is a simple transformation of a local binding such as `&x`
fn is_self_shadow(cx: &LateContext<'_>, pat: &Pat<'_>, mut expr: &Expr<'_>, hir_id: HirId) -> bool {
let hir = cx.tcx.hir();
let is_direct_binding = hir
.parent_iter(pat.hir_id)
.map_while(|(_id, node)| match node {
Node::Pat(pat) => Some(pat),
_ => None,
})
.all(|pat| matches!(pat.kind, PatKind::Ref(..) | PatKind::Or(_)));
if !is_direct_binding {
return false;
}
loop {
expr = match expr.kind {
ExprKind::AddrOf(_, _, e)
| ExprKind::Block(
&Block {
stmts: [],
expr: Some(e),
..
},
_,
)
| ExprKind::Unary(UnOp::Deref, e) => e,
ExprKind::Path(QPath::Resolved(None, path)) => break path.res == Res::Local(hir_id),
_ => break false,
}
}
}
/// Finds the "init" expression for a pattern: `let <pat> = <init>;` (or `if let`) or
/// `match <init> { .., <pat> => .., .. }`
fn find_init<'tcx>(cx: &LateContext<'tcx>, hir_id: HirId) -> Option<&'tcx Expr<'tcx>> {
for (_, node) in cx.tcx.hir().parent_iter(hir_id) {
let init = match node {
Node::Arm(_) | Node::Pat(_) => continue,
Node::Expr(expr) => match expr.kind {
ExprKind::Match(e, _, _) | ExprKind::Let(&Let { init: e, .. }) => Some(e),
_ => None,
},
Node::Local(local) => local.init,
_ => None,
};
return init;
}
None
}