a7220d9046
This primarily removes a lot of `sync::Static*` APIs and rejiggers the associated implementations. While doing this it was discovered that the `is_poisoned` method can actually result in a data race for the Mutex/RwLock primitives, so the inner `Cell<bool>` was changed to an `AtomicBool` to prevent the associated data race. Otherwise the usage/gurantees should be the same they were before.
67 lines
1.7 KiB
Rust
67 lines
1.7 KiB
Rust
// Copyright 2013-2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// min-lldb-version: 310
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// compile-flags:-g
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#![allow(dead_code, unused_variables)]
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#![feature(omit_gdb_pretty_printer_section)]
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#![omit_gdb_pretty_printer_section]
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#![feature(const_fn)]
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#![feature(static_mutex)]
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// This test makes sure that the compiler doesn't crash when trying to assign
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// debug locations to const-expressions.
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use std::cell::UnsafeCell;
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const CONSTANT: u64 = 3 + 4;
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struct Struct {
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a: isize,
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b: usize,
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}
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const STRUCT: Struct = Struct { a: 1, b: 2 };
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struct TupleStruct(u32);
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const TUPLE_STRUCT: TupleStruct = TupleStruct(4);
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enum Enum {
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Variant1(char),
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Variant2 { a: u8 },
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Variant3
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}
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const VARIANT1: Enum = Enum::Variant1('v');
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const VARIANT2: Enum = Enum::Variant2 { a: 2 };
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const VARIANT3: Enum = Enum::Variant3;
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const STRING: &'static str = "String";
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const VEC: [u32; 8] = [0; 8];
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const NESTED: (Struct, TupleStruct) = (STRUCT, TUPLE_STRUCT);
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const UNSAFE_CELL: UnsafeCell<bool> = UnsafeCell::new(false);
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fn main() {
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let mut _constant = CONSTANT;
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let mut _struct = STRUCT;
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let mut _tuple_struct = TUPLE_STRUCT;
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let mut _variant1 = VARIANT1;
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let mut _variant2 = VARIANT2;
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let mut _variant3 = VARIANT3;
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let mut _string = STRING;
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let mut _vec = VEC;
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let mut _nested = NESTED;
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let mut _unsafe_cell = UNSAFE_CELL;
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}
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