86 lines
2.1 KiB
Rust
86 lines
2.1 KiB
Rust
const X: usize = 42 && 39;
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//~^ ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARR: [i32; X] = [99; 34];
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//~^ constant
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const X1: usize = 42 || 39;
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//~^ ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARR1: [i32; X1] = [99; 47];
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//~^ constant
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const X2: usize = -42 || -39;
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//~^ ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARR2: [i32; X2] = [99; 18446744073709551607];
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//~^ constant
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const X3: usize = -42 && -39;
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//~^ ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `bool`, found integer
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//~| ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARR3: [i32; X3] = [99; 6];
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//~^ constant
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const Y: usize = 42.0 == 42.0;
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//~^ ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARRR: [i32; Y] = [99; 1];
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//~^ constant
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const Y1: usize = 42.0 >= 42.0;
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//~^ ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARRR1: [i32; Y1] = [99; 1];
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//~^ constant
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const Y2: usize = 42.0 <= 42.0;
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//~^ ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARRR2: [i32; Y2] = [99; 1];
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//~^ constant
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const Y3: usize = 42.0 > 42.0;
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//~^ ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARRR3: [i32; Y3] = [99; 0];
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//~^ constant
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const Y4: usize = 42.0 < 42.0;
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//~^ ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARRR4: [i32; Y4] = [99; 0];
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//~^ constant
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const Y5: usize = 42.0 != 42.0;
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//~^ ERROR mismatched types
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//~| expected `usize`, found `bool`
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const ARRR5: [i32; Y5] = [99; 0];
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//~^ constant
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fn main() {
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let _ = ARR;
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let _ = ARRR;
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let _ = ARRR1;
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let _ = ARRR2;
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let _ = ARRR3;
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let _ = ARRR4;
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let _ = ARRR5;
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}
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