dc4560dc26
This is another big refactoring of `trans` though this is unlikely to have much of an impact on code size or speed. The major change here is the implementation of a `Type` struct which is the new home for all your LLVM `TypeRef` needs. It's a simple wrapper struct, with static methods for constructing types, then regular methods for manipulating/interrogating them. The purpose of this is mostly to make the code surrounding them somewhat more ideomatic. A line like: `T_ptr(T_ptr(T_i8()))` is now `Type::i8().ptr_to().ptr_to()`,which is much more like regular Rust code. There are a variety of smaller changes here and there: * Remove address spaces. At least it doesn't generate them, I haven't spent much time looking for related code. * Use a macro for declaring the LLVM intrinsics, makes it look much nicer. * Make the type for a string slice actually create a named `str_slice` type in LLVM, this makes reading the appropriate code much easier. * Change the way struct and enum type names are generated. This just means that a struct like `struct Foo { a: int }` now produces the IR `%struct.Foo = type { i64 }`, which is much easier to read. Similarly, other structs are a bit tighter to make it easier to read. --- --- --- This PR did get away from me a little, as I occasionally got distracted or as I fixed up problems with unrelated code that were stopping me from continuing. One major thing is that this PR contains the work from #7168, since that would have conflicted with this and it was broken anyway. Sorry for bundling it like this. Fixes #3670 and #7063 --- --- --- EDIT: This no longer removes the llvm insn stats. |
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doc | ||
man | ||
mk | ||
src | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
AUTHORS.txt | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
Makefile.in | ||
README.md | ||
RELEASES.txt |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Installation
The Rust compiler currently must be built from a tarball, unless you are on Windows, in which case using the installer is recommended.
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.
Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.
To build from source you will also need the following prerequisite packages:
- g++ 4.4 or clang++ 3.x
- python 2.6 or later (but not 3.x)
- perl 5.0 or later
- gnu make 3.81 or later
- curl
Assuming you're on a relatively modern *nix system and have met the prerequisites, something along these lines should work.
$ curl -O http://static.rust-lang.org/dist/rust-0.6.tar.gz
$ tar -xzf rust-0.6.tar.gz
$ cd rust-0.6
$ ./configure
$ make && make install
You may need to use sudo make install
if you do not normally have
permission to modify the destination directory. The install locations
can be adjusted by passing a --prefix
argument to
configure
. Various other options are also supported, pass --help
for more information on them.
When complete, make install
will place several programs into
/usr/local/bin
: rustc
, the Rust compiler; rustdoc
, the
API-documentation tool, and rustpkg
, the Rust package manager and build system.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
More help
The tutorial is a good starting point.