194 lines
5.5 KiB
C
194 lines
5.5 KiB
C
#include <stdio.h>
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#include <stdint.h>
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struct S {
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uint8_t x;
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int32_t y;
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};
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struct S2 {
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int32_t x;
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uint8_t y;
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};
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struct S3 {
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uint8_t x[5];
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};
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__declspec(dllexport) void __stdcall stdcall_fn_1(int i) {
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printf("stdcall_fn_1(%d)\n", i);
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fflush(stdout);
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}
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__declspec(dllexport) void __stdcall stdcall_fn_2(uint8_t i, float f) {
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printf("stdcall_fn_2(%d, %.1f)\n", i, f);
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fflush(stdout);
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}
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__declspec(dllexport) void __stdcall stdcall_fn_3(double d) {
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printf("stdcall_fn_3(%.1f)\n", d);
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fflush(stdout);
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}
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__declspec(dllexport) void __stdcall stdcall_fn_4(uint8_t i, uint8_t j, float f) {
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printf("stdcall_fn_4(%d, %d, %.1f)\n", i, j, f);
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fflush(stdout);
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}
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__declspec(dllexport) void __stdcall stdcall_fn_5(struct S s, int i) {
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printf("stdcall_fn_5(S { x: %d, y: %d }, %d)\n", s.x, s.y, i);
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fflush(stdout);
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}
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// Test that stdcall support works correctly with the nullable pointer optimization.
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__declspec(dllexport) void __stdcall stdcall_fn_6(struct S* s) {
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if (s) {
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printf("stdcall_fn_6(S { x: %d, y: %d })\n", s->x, s->y);
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} else {
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printf("stdcall_fn_6(null)\n");
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}
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fflush(stdout);
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}
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__declspec(dllexport) void __stdcall stdcall_fn_7(struct S2 s, int i) {
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printf("stdcall_fn_7(S2 { x: %d, y: %d }, %d)\n", s.x, s.y, i);
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fflush(stdout);
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}
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// Verify that we compute the correct amount of space in the argument list for a 5-byte struct.
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__declspec(dllexport) void __stdcall stdcall_fn_8(struct S3 s, struct S3 t) {
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printf("stdcall_fn_8(S3 { x: [%d, %d, %d, %d, %d] }, S3 { x: [%d, %d, %d, %d, %d] })\n",
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s.x[0], s.x[1], s.x[2], s.x[3], s.x[4],
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t.x[0], t.x[1], t.x[2], t.x[3], t.x[4]
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);
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fflush(stdout);
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}
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// test whether f64/double values are aligned on 4-byte or 8-byte boundaries.
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__declspec(dllexport) void __stdcall stdcall_fn_9(uint8_t x, double y) {
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printf("stdcall_fn_9(%d, %.1f)\n", x, y);
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fflush(stdout);
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}
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__declspec(dllexport) void __stdcall stdcall_fn_10(int i) {
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printf("stdcall_fn_10(%d)\n", i);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_1(int i) {
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printf("fastcall_fn_1(%d)\n", i);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_2(uint8_t i, float f) {
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printf("fastcall_fn_2(%d, %.1f)\n", i, f);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_3(double d) {
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printf("fastcall_fn_3(%.1f)\n", d);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_4(uint8_t i, uint8_t j, float f) {
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printf("fastcall_fn_4(%d, %d, %.1f)\n", i, j, f);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_5(struct S s, int i) {
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printf("fastcall_fn_5(S { x: %d, y: %d }, %d)\n", s.x, s.y, i);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_6(struct S* s) {
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if (s) {
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printf("fastcall_fn_6(S { x: %d, y: %d })\n", s->x, s->y);
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} else {
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printf("fastcall_fn_6(null)\n");
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}
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_7(struct S2 s, int i) {
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printf("fastcall_fn_7(S2 { x: %d, y: %d }, %d)\n", s.x, s.y, i);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_8(struct S3 s, struct S3 t) {
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printf("fastcall_fn_8(S3 { x: [%d, %d, %d, %d, %d] }, S3 { x: [%d, %d, %d, %d, %d] })\n",
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s.x[0], s.x[1], s.x[2], s.x[3], s.x[4],
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t.x[0], t.x[1], t.x[2], t.x[3], t.x[4]
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);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_9(uint8_t x, double y) {
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printf("fastcall_fn_9(%d, %.1f)\n", x, y);
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fflush(stdout);
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}
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__declspec(dllexport) void __fastcall fastcall_fn_10(int i) {
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printf("fastcall_fn_10(%d)\n", i);
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fflush(stdout);
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}
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// GCC doesn't support vectorcall: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=89485
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#ifdef _MSC_VER
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__declspec(dllexport) void __vectorcall vectorcall_fn_1(int i) {
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printf("vectorcall_fn_1(%d)\n", i);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_2(uint8_t i, float f) {
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printf("vectorcall_fn_2(%d, %.1f)\n", i, f);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_3(double d) {
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printf("vectorcall_fn_3(%.1f)\n", d);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_4(uint8_t i, uint8_t j, float f) {
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printf("vectorcall_fn_4(%d, %d, %.1f)\n", i, j, f);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_5(struct S s, int i) {
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printf("vectorcall_fn_5(S { x: %d, y: %d }, %d)\n", s.x, s.y, i);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_6(struct S* s) {
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if (s) {
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printf("vectorcall_fn_6(S { x: %d, y: %d })\n", s->x, s->y);
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} else {
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printf("vectorcall_fn_6(null)\n");
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}
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_7(struct S2 s, int i) {
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printf("vectorcall_fn_7(S2 { x: %d, y: %d }, %d)\n", s.x, s.y, i);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_8(struct S3 s, struct S3 t) {
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printf("vectorcall_fn_8(S3 { x: [%d, %d, %d, %d, %d] }, S3 { x: [%d, %d, %d, %d, %d] })\n",
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s.x[0], s.x[1], s.x[2], s.x[3], s.x[4],
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t.x[0], t.x[1], t.x[2], t.x[3], t.x[4]
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);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_9(uint8_t x, double y) {
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printf("vectorcall_fn_9(%d, %.1f)\n", x, y);
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fflush(stdout);
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}
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__declspec(dllexport) void __vectorcall vectorcall_fn_10(int i) {
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printf("vectorcall_fn_10(%d)\n", i);
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fflush(stdout);
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}
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#endif
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