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bors d6eb0f5a09 Auto merge of #122582 - scottmcm:swap-intrinsic-v2, r=oli-obk
Let codegen decide when to `mem::swap` with immediates

Making `libcore` decide this is silly; the backend has so much better information about when it's a good idea.

Thus this PR introduces a new `typed_swap` intrinsic with a fallback body, and replaces that fallback implementation when swapping immediates or scalar pairs.

r? oli-obk

Replaces #111744, and means we'll never need more libs PRs like #111803 or #107140
2024-03-23 13:57:55 +00:00
.github Update the minimum external LLVM to 17 2024-03-17 10:11:04 -07:00
.reuse std: move Once implementations to sys 2024-03-12 15:41:06 +01:00
compiler Auto merge of #122582 - scottmcm:swap-intrinsic-v2, r=oli-obk 2024-03-23 13:57:55 +00:00
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tests Auto merge of #122582 - scottmcm:swap-intrinsic-v2, r=oli-obk 2024-03-23 13:57:55 +00:00
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triagebot.toml Rollup merge of #122885 - spastorino:spastorino-adhoc_groups, r=compiler-errors 2024-03-22 20:31:31 +01:00
x Make x capable of resolving symlinks 2023-10-14 17:53:33 +03:00
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The Rust Programming Language

Rust Community

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.

Table of Contents

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.