158 lines
4.4 KiB
Rust
158 lines
4.4 KiB
Rust
// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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#![allow(non_camel_case_types)]
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use std::hash::{Hash, Hasher};
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use std::collections::HashMap;
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use syntax::ast;
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use syntax::visit;
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use syntax::visit::Visitor;
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use time;
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pub fn time<T, U>(do_it: bool, what: &str, u: U, f: |U| -> T) -> T {
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local_data_key!(depth: uint);
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if !do_it { return f(u); }
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let old = depth.get().map(|d| *d).unwrap_or(0);
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depth.replace(Some(old + 1));
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let start = time::precise_time_s();
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let rv = f(u);
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let end = time::precise_time_s();
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println!("{}time: {:3.3f} s\t{}", " ".repeat(old), end - start, what);
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depth.replace(Some(old));
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rv
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}
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pub fn indent<R>(op: || -> R) -> R {
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// Use in conjunction with the log post-processor like `src/etc/indenter`
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// to make debug output more readable.
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debug!(">>");
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let r = op();
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debug!("<< (Result = {:?})", r);
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r
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}
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pub struct Indenter {
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_cannot_construct_outside_of_this_module: ()
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}
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impl Drop for Indenter {
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fn drop(&mut self) { debug!("<<"); }
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}
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pub fn indenter() -> Indenter {
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debug!(">>");
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Indenter { _cannot_construct_outside_of_this_module: () }
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}
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struct LoopQueryVisitor<'a> {
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p: |&ast::Expr_|: 'a -> bool,
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flag: bool,
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}
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impl<'a, 'v> Visitor<'v> for LoopQueryVisitor<'a> {
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fn visit_expr(&mut self, e: &ast::Expr) {
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self.flag |= (self.p)(&e.node);
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match e.node {
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// Skip inner loops, since a break in the inner loop isn't a
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// break inside the outer loop
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ast::ExprLoop(..) | ast::ExprWhile(..) | ast::ExprForLoop(..) => {}
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_ => visit::walk_expr(self, e)
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}
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}
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}
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// Takes a predicate p, returns true iff p is true for any subexpressions
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// of b -- skipping any inner loops (loop, while, loop_body)
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pub fn loop_query(b: &ast::Block, p: |&ast::Expr_| -> bool) -> bool {
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let mut v = LoopQueryVisitor {
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p: p,
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flag: false,
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};
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visit::walk_block(&mut v, b);
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return v.flag;
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}
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struct BlockQueryVisitor<'a> {
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p: |&ast::Expr|: 'a -> bool,
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flag: bool,
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}
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impl<'a, 'v> Visitor<'v> for BlockQueryVisitor<'a> {
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fn visit_expr(&mut self, e: &ast::Expr) {
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self.flag |= (self.p)(e);
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visit::walk_expr(self, e)
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}
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}
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// Takes a predicate p, returns true iff p is true for any subexpressions
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// of b -- skipping any inner loops (loop, while, loop_body)
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pub fn block_query(b: ast::P<ast::Block>, p: |&ast::Expr| -> bool) -> bool {
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let mut v = BlockQueryVisitor {
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p: p,
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flag: false,
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};
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visit::walk_block(&mut v, &*b);
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return v.flag;
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}
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// K: Eq + Hash<S>, V, S, H: Hasher<S>
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pub fn can_reach<S,H:Hasher<S>,T:Eq+Clone+Hash<S>>(
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edges_map: &HashMap<T,Vec<T>,H>,
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source: T,
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destination: T)
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-> bool
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{
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/*!
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* Determines whether there exists a path from `source` to
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* `destination`. The graph is defined by the `edges_map`, which
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* maps from a node `S` to a list of its adjacent nodes `T`.
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*
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* Efficiency note: This is implemented in an inefficient way
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* because it is typically invoked on very small graphs. If the graphs
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* become larger, a more efficient graph representation and algorithm
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* would probably be advised.
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*/
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if source == destination {
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return true;
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}
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// Do a little breadth-first-search here. The `queue` list
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// doubles as a way to detect if we've seen a particular FR
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// before. Note that we expect this graph to be an *extremely
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// shallow* tree.
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let mut queue = vec!(source);
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let mut i = 0;
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while i < queue.len() {
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match edges_map.find(queue.get(i)) {
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Some(edges) => {
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for target in edges.iter() {
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if *target == destination {
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return true;
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}
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if !queue.iter().any(|x| x == target) {
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queue.push((*target).clone());
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}
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}
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}
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None => {}
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}
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i += 1;
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}
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return false;
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}
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