rust/src/rt/rust_builtin.cpp
bors 6016214101 auto merge of #4900 : luqmana/rust/core_os_errors, r=graydon
Rewrote the last pull request (#4859) to not require on llvm for core.

Also fixes #2269.
2013-02-12 21:27:22 -08:00

918 lines
22 KiB
C++

// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
/* Foreign builtins. */
#include "rust_sched_loop.h"
#include "rust_task.h"
#include "rust_util.h"
#include "rust_scheduler.h"
#include "sync/timer.h"
#include "sync/rust_thread.h"
#include "rust_abi.h"
#include <time.h>
#ifdef __APPLE__
#include <crt_externs.h>
#endif
#if !defined(__WIN32__)
#include <sys/time.h>
#endif
#ifdef __FreeBSD__
extern char **environ;
#endif
#ifdef __ANDROID__
time_t
timegm(struct tm *tm)
{
time_t ret;
char *tz;
tz = getenv("TZ");
setenv("TZ", "", 1);
tzset();
ret = mktime(tm);
if (tz)
setenv("TZ", tz, 1);
else
unsetenv("TZ");
tzset();
return ret;
}
#endif
extern "C" CDECL rust_str *
rust_getcwd() {
rust_task *task = rust_get_current_task();
LOG(task, task, "rust_getcwd()");
char cbuf[BUF_BYTES];
#if defined(__WIN32__)
if (!_getcwd(cbuf, sizeof(cbuf))) {
#else
if (!getcwd(cbuf, sizeof(cbuf))) {
#endif
task->fail();
return NULL;
}
return make_str(task->kernel, cbuf, strlen(cbuf), "rust_str(getcwd)");
}
#if defined(__WIN32__)
extern "C" CDECL rust_vec_box *
rust_env_pairs() {
rust_task *task = rust_get_current_task();
size_t envc = 0;
LPTCH ch = GetEnvironmentStringsA();
LPTCH c;
for (c = ch; *c; c += strlen(c) + 1) {
++envc;
}
c = ch;
rust_vec_box *v = (rust_vec_box *)
task->kernel->malloc(vec_size<rust_vec_box*>(envc),
"str vec interior");
v->body.fill = v->body.alloc = sizeof(rust_vec*) * envc;
for (size_t i = 0; i < envc; ++i) {
size_t n = strlen(c);
rust_str *str = make_str(task->kernel, c, n, "str");
((rust_str**)&v->body.data)[i] = str;
c += n + 1;
}
if (ch) {
FreeEnvironmentStrings(ch);
}
return v;
}
#else
extern "C" CDECL rust_vec_box *
rust_env_pairs() {
rust_task *task = rust_get_current_task();
#ifdef __APPLE__
char **environ = *_NSGetEnviron();
#endif
char **e = environ;
size_t envc = 0;
while (*e) {
++envc; ++e;
}
return make_str_vec(task->kernel, envc, environ);
}
#endif
extern "C" CDECL void
vec_reserve_shared_actual(type_desc* ty, rust_vec_box** vp,
size_t n_elts) {
rust_task *task = rust_get_current_task();
reserve_vec_exact_shared(task, vp, n_elts * ty->size);
}
// This is completely misnamed.
extern "C" CDECL void
vec_reserve_shared(type_desc* ty, rust_vec_box** vp,
size_t n_elts) {
rust_task *task = rust_get_current_task();
reserve_vec_exact(task, vp, n_elts * ty->size);
}
extern "C" CDECL rust_vec*
rand_seed() {
size_t size = sizeof(ub4) * RANDSIZ;
rust_task *task = rust_get_current_task();
rust_vec *v = (rust_vec *) task->kernel->malloc(vec_size<uint8_t>(size),
"rand_seed");
v->fill = v->alloc = size;
isaac_seed(task->kernel, (uint8_t*) &v->data, size);
return v;
}
extern "C" CDECL void *
rand_new() {
rust_task *task = rust_get_current_task();
rust_sched_loop *thread = task->sched_loop;
randctx *rctx = (randctx *) task->malloc(sizeof(randctx), "rand_new");
if (!rctx) {
task->fail();
return NULL;
}
isaac_init(thread->kernel, rctx, NULL);
return rctx;
}
extern "C" CDECL void *
rand_new_seeded(rust_vec_box* seed) {
rust_task *task = rust_get_current_task();
rust_sched_loop *thread = task->sched_loop;
randctx *rctx = (randctx *) task->malloc(sizeof(randctx),
"rand_new_seeded");
if (!rctx) {
task->fail();
return NULL;
}
isaac_init(thread->kernel, rctx, seed);
return rctx;
}
extern "C" CDECL void *
rand_new_seeded2(rust_vec_box** seed) {
return rand_new_seeded(*seed);
}
extern "C" CDECL size_t
rand_next(randctx *rctx) {
return isaac_rand(rctx);
}
extern "C" CDECL void
rand_free(randctx *rctx) {
rust_task *task = rust_get_current_task();
task->free(rctx);
}
/* Debug helpers strictly to verify ABI conformance.
*
* FIXME (#2665): move these into a testcase when the testsuite
* understands how to have explicit C files included.
*/
struct quad {
uint64_t a;
uint64_t b;
uint64_t c;
uint64_t d;
};
struct floats {
double a;
uint8_t b;
double c;
};
extern "C" quad
debug_abi_1(quad q) {
quad qq = { q.c + 1,
q.d - 1,
q.a + 1,
q.b - 1 };
return qq;
}
extern "C" floats
debug_abi_2(floats f) {
floats ff = { f.c + 1.0,
0xff,
f.a - 1.0 };
return ff;
}
/* Debug builtins for std::dbg. */
static void
debug_tydesc_helper(type_desc *t)
{
rust_task *task = rust_get_current_task();
LOG(task, stdlib, " size %" PRIdPTR ", align %" PRIdPTR,
t->size, t->align);
}
extern "C" CDECL void
debug_tydesc(type_desc *t) {
rust_task *task = rust_get_current_task();
LOG(task, stdlib, "debug_tydesc");
debug_tydesc_helper(t);
}
extern "C" CDECL void
debug_opaque(type_desc *t, uint8_t *front) {
rust_task *task = rust_get_current_task();
LOG(task, stdlib, "debug_opaque");
debug_tydesc_helper(t);
// FIXME (#2667) may want to actually account for alignment.
// `front` may not indeed be the front byte of the passed-in
// argument.
for (uintptr_t i = 0; i < t->size; ++front, ++i) {
LOG(task, stdlib, " byte %" PRIdPTR ": 0x%" PRIx8, i, *front);
}
}
// FIXME (#2667) this no longer reflects the actual structure of boxes!
struct rust_box {
RUST_REFCOUNTED(rust_box)
// FIXME (#2667) `data` could be aligned differently from the actual
// box body data
uint8_t data[];
};
extern "C" CDECL void
debug_box(type_desc *t, rust_box *box) {
rust_task *task = rust_get_current_task();
LOG(task, stdlib, "debug_box(0x%" PRIxPTR ")", box);
debug_tydesc_helper(t);
LOG(task, stdlib, " refcount %" PRIdPTR,
box->ref_count - 1); // -1 because we ref'ed for this call
for (uintptr_t i = 0; i < t->size; ++i) {
LOG(task, stdlib, " byte %" PRIdPTR ": 0x%" PRIx8, i, box->data[i]);
}
}
struct rust_tag {
uintptr_t discriminant;
uint8_t variant[];
};
extern "C" CDECL void
debug_tag(type_desc *t, rust_tag *tag) {
rust_task *task = rust_get_current_task();
LOG(task, stdlib, "debug_tag");
debug_tydesc_helper(t);
LOG(task, stdlib, " discriminant %" PRIdPTR, tag->discriminant);
for (uintptr_t i = 0; i < t->size - sizeof(tag->discriminant); ++i)
LOG(task, stdlib, " byte %" PRIdPTR ": 0x%" PRIx8, i,
tag->variant[i]);
}
struct rust_fn {
uintptr_t *thunk;
rust_box *closure;
};
extern "C" CDECL void
debug_fn(type_desc *t, rust_fn *fn) {
rust_task *task = rust_get_current_task();
LOG(task, stdlib, "debug_fn");
debug_tydesc_helper(t);
LOG(task, stdlib, " thunk at 0x%" PRIxPTR, fn->thunk);
LOG(task, stdlib, " closure at 0x%" PRIxPTR, fn->closure);
if (fn->closure) {
LOG(task, stdlib, " refcount %" PRIdPTR, fn->closure->ref_count);
}
}
extern "C" CDECL void *
debug_ptrcast(type_desc *from_ty,
type_desc *to_ty,
void *ptr) {
rust_task *task = rust_get_current_task();
LOG(task, stdlib, "debug_ptrcast from");
debug_tydesc_helper(from_ty);
LOG(task, stdlib, "to");
debug_tydesc_helper(to_ty);
return ptr;
}
extern "C" CDECL void *
debug_get_stk_seg() {
rust_task *task = rust_get_current_task();
return task->stk;
}
extern "C" CDECL rust_vec_box*
rust_list_files(rust_str *path) {
rust_task *task = rust_get_current_task();
array_list<rust_str*> strings;
#if defined(__WIN32__)
WIN32_FIND_DATA FindFileData;
HANDLE hFind = FindFirstFile((char*)path->body.data, &FindFileData);
if (hFind != INVALID_HANDLE_VALUE) {
do {
rust_str *str = make_str(task->kernel, FindFileData.cFileName,
strlen(FindFileData.cFileName),
"list_files_str");
strings.push(str);
} while (FindNextFile(hFind, &FindFileData));
FindClose(hFind);
}
#else
DIR *dirp = opendir((char*)path->body.data);
if (dirp) {
struct dirent *dp;
while ((dp = readdir(dirp))) {
rust_vec_box *str = make_str(task->kernel, dp->d_name,
strlen(dp->d_name),
"list_files_str");
strings.push(str);
}
closedir(dirp);
}
#endif
rust_vec_box *vec = (rust_vec_box *)
task->kernel->malloc(vec_size<rust_vec_box*>(strings.size()),
"list_files_vec");
size_t alloc_sz = sizeof(rust_vec*) * strings.size();
vec->body.fill = vec->body.alloc = alloc_sz;
memcpy(&vec->body.data[0], strings.data(), alloc_sz);
return vec;
}
extern "C" CDECL rust_vec_box*
rust_list_files2(rust_str **path) {
return rust_list_files(*path);
}
extern "C" CDECL int
rust_path_is_dir(char *path) {
struct stat buf;
if (stat(path, &buf)) {
return 0;
}
return S_ISDIR(buf.st_mode);
}
extern "C" CDECL int
rust_path_exists(char *path) {
struct stat buf;
if (stat(path, &buf)) {
return 0;
}
return 1;
}
extern "C" CDECL FILE* rust_get_stdin() {return stdin;}
extern "C" CDECL FILE* rust_get_stdout() {return stdout;}
extern "C" CDECL FILE* rust_get_stderr() {return stderr;}
extern "C" CDECL int
rust_ptr_eq(type_desc *t, rust_box *a, rust_box *b) {
return a == b;
}
#if defined(__WIN32__)
extern "C" CDECL void
get_time(int64_t *sec, int32_t *nsec) {
FILETIME fileTime;
GetSystemTimeAsFileTime(&fileTime);
// A FILETIME contains a 64-bit value representing the number of
// hectonanosecond (100-nanosecond) intervals since 1601-01-01T00:00:00Z.
// http://support.microsoft.com/kb/167296/en-us
ULARGE_INTEGER ul;
ul.LowPart = fileTime.dwLowDateTime;
ul.HighPart = fileTime.dwHighDateTime;
uint64_t ns_since_1601 = ul.QuadPart / 10;
const uint64_t NANOSECONDS_FROM_1601_TO_1970 = 11644473600000000u;
uint64_t ns_since_1970 = ns_since_1601 - NANOSECONDS_FROM_1601_TO_1970;
*sec = ns_since_1970 / 1000000;
*nsec = (ns_since_1970 % 1000000) * 1000;
}
#else
extern "C" CDECL void
get_time(int64_t *sec, int32_t *nsec) {
#ifdef __APPLE__
struct timeval tv;
gettimeofday(&tv, NULL);
*sec = tv.tv_sec;
*nsec = tv.tv_usec * 1000;
#else
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
*sec = ts.tv_sec;
*nsec = ts.tv_nsec;
#endif
}
#endif
extern "C" CDECL void
precise_time_ns(uint64_t *ns) {
timer t;
*ns = t.time_ns();
}
struct rust_tm {
int32_t tm_sec;
int32_t tm_min;
int32_t tm_hour;
int32_t tm_mday;
int32_t tm_mon;
int32_t tm_year;
int32_t tm_wday;
int32_t tm_yday;
int32_t tm_isdst;
int32_t tm_gmtoff;
rust_str *tm_zone;
int32_t tm_nsec;
};
void rust_tm_to_tm(rust_tm* in_tm, tm* out_tm) {
memset(out_tm, 0, sizeof(tm));
out_tm->tm_sec = in_tm->tm_sec;
out_tm->tm_min = in_tm->tm_min;
out_tm->tm_hour = in_tm->tm_hour;
out_tm->tm_mday = in_tm->tm_mday;
out_tm->tm_mon = in_tm->tm_mon;
out_tm->tm_year = in_tm->tm_year;
out_tm->tm_wday = in_tm->tm_wday;
out_tm->tm_yday = in_tm->tm_yday;
out_tm->tm_isdst = in_tm->tm_isdst;
}
void tm_to_rust_tm(tm* in_tm, rust_tm* out_tm, int32_t gmtoff,
const char *zone, int32_t nsec) {
out_tm->tm_sec = in_tm->tm_sec;
out_tm->tm_min = in_tm->tm_min;
out_tm->tm_hour = in_tm->tm_hour;
out_tm->tm_mday = in_tm->tm_mday;
out_tm->tm_mon = in_tm->tm_mon;
out_tm->tm_year = in_tm->tm_year;
out_tm->tm_wday = in_tm->tm_wday;
out_tm->tm_yday = in_tm->tm_yday;
out_tm->tm_isdst = in_tm->tm_isdst;
out_tm->tm_gmtoff = gmtoff;
out_tm->tm_nsec = nsec;
if (zone != NULL) {
rust_task *task = rust_get_current_task();
size_t size = strlen(zone);
reserve_vec_exact(task, &out_tm->tm_zone, size + 1);
memcpy(out_tm->tm_zone->body.data, zone, size);
out_tm->tm_zone->body.fill = size + 1;
out_tm->tm_zone->body.data[size] = '\0';
}
}
#if defined(__WIN32__)
#define TZSET() _tzset()
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
#define GMTIME(clock, result) gmtime_s((result), (clock))
#define LOCALTIME(clock, result) localtime_s((result), (clock))
#define TIMEGM(result) _mkgmtime64(result)
#else
struct tm* GMTIME(const time_t *clock, tm *result) {
struct tm* t = gmtime(clock);
if (t == NULL || result == NULL) { return NULL; }
*result = *t;
return result;
}
struct tm* LOCALTIME(const time_t *clock, tm *result) {
struct tm* t = localtime(clock);
if (t == NULL || result == NULL) { return NULL; }
*result = *t;
return result;
}
#define TIMEGM(result) mktime((result)) - _timezone
#endif
#else
#define TZSET() tzset()
#define GMTIME(clock, result) gmtime_r((clock), (result))
#define LOCALTIME(clock, result) localtime_r((clock), (result))
#define TIMEGM(result) timegm(result)
#endif
extern "C" CDECL void
rust_tzset() {
TZSET();
}
extern "C" CDECL void
rust_gmtime(int64_t *sec, int32_t *nsec, rust_tm *timeptr) {
tm tm;
time_t s = *sec;
GMTIME(&s, &tm);
tm_to_rust_tm(&tm, timeptr, 0, "UTC", *nsec);
}
extern "C" CDECL void
rust_localtime(int64_t *sec, int32_t *nsec, rust_tm *timeptr) {
tm tm;
time_t s = *sec;
LOCALTIME(&s, &tm);
#if defined(__WIN32__)
int32_t gmtoff = -timezone;
char zone[64];
strftime(zone, sizeof(zone), "%Z", &tm);
#else
int32_t gmtoff = tm.tm_gmtoff;
const char *zone = tm.tm_zone;
#endif
tm_to_rust_tm(&tm, timeptr, gmtoff, zone, *nsec);
}
extern "C" CDECL void
rust_timegm(rust_tm* timeptr, int64_t *out) {
tm t;
rust_tm_to_tm(timeptr, &t);
*out = TIMEGM(&t);
}
extern "C" CDECL void
rust_mktime(rust_tm* timeptr, int64_t *out) {
tm t;
rust_tm_to_tm(timeptr, &t);
*out = mktime(&t);
}
extern "C" CDECL rust_sched_id
rust_get_sched_id() {
rust_task *task = rust_get_current_task();
return task->sched->get_id();
}
extern "C" CDECL uintptr_t
rust_num_threads() {
rust_task *task = rust_get_current_task();
return task->kernel->env->num_sched_threads;
}
extern "C" CDECL int
rust_get_argc() {
rust_task *task = rust_get_current_task();
return task->kernel->env->argc;
}
extern "C" CDECL char**
rust_get_argv() {
rust_task *task = rust_get_current_task();
return task->kernel->env->argv;
}
extern "C" CDECL rust_sched_id
rust_new_sched(uintptr_t threads) {
rust_task *task = rust_get_current_task();
assert(threads > 0 && "Can't create a scheduler with no threads, silly!");
return task->kernel->create_scheduler(threads);
}
extern "C" CDECL rust_task_id
get_task_id() {
rust_task *task = rust_get_current_task();
return task->id;
}
static rust_task*
new_task_common(rust_scheduler *sched, rust_task *parent) {
return sched->create_task(parent, NULL);
}
extern "C" CDECL rust_task*
new_task() {
rust_task *task = rust_get_current_task();
rust_sched_id sched_id = task->kernel->main_sched_id();
rust_scheduler *sched = task->kernel->get_scheduler_by_id(sched_id);
assert(sched != NULL && "should always have a main scheduler");
return new_task_common(sched, task);
}
extern "C" CDECL rust_task*
rust_new_task_in_sched(rust_sched_id id) {
rust_task *task = rust_get_current_task();
rust_scheduler *sched = task->kernel->get_scheduler_by_id(id);
if (sched == NULL)
return NULL;
return new_task_common(sched, task);
}
extern "C" rust_task *
rust_get_task() {
return rust_get_current_task();
}
extern "C" CDECL stk_seg *
rust_get_stack_segment() {
return rust_get_current_task()->stk;
}
extern "C" CDECL void
start_task(rust_task *target, fn_env_pair *f) {
target->start(f->f, f->env, NULL);
}
extern "C" CDECL size_t
rust_sched_current_nonlazy_threads() {
rust_task *task = rust_get_current_task();
return task->sched->number_of_threads();
}
extern "C" CDECL size_t
rust_sched_threads() {
rust_task *task = rust_get_current_task();
return task->sched->max_number_of_threads();
}
// This is called by an intrinsic on the Rust stack and must run
// entirely in the red zone. Do not call on the C stack.
extern "C" CDECL MUST_CHECK bool
rust_task_yield(rust_task *task, bool *killed) {
return task->yield();
}
extern "C" CDECL void
rust_set_exit_status(intptr_t code) {
rust_task *task = rust_get_current_task();
task->kernel->set_exit_status((int)code);
}
extern void log_console_on();
extern "C" CDECL void
rust_log_console_on() {
log_console_on();
}
extern void log_console_off(rust_env *env);
extern "C" CDECL void
rust_log_console_off() {
rust_task *task = rust_get_current_task();
log_console_off(task->kernel->env);
}
extern "C" CDECL lock_and_signal *
rust_dbg_lock_create() {
return new lock_and_signal();
}
extern "C" CDECL void
rust_dbg_lock_destroy(lock_and_signal *lock) {
assert(lock);
delete lock;
}
extern "C" CDECL void
rust_dbg_lock_lock(lock_and_signal *lock) {
assert(lock);
lock->lock();
}
extern "C" CDECL void
rust_dbg_lock_unlock(lock_and_signal *lock) {
assert(lock);
lock->unlock();
}
extern "C" CDECL void
rust_dbg_lock_wait(lock_and_signal *lock) {
assert(lock);
lock->wait();
}
extern "C" CDECL void
rust_dbg_lock_signal(lock_and_signal *lock) {
assert(lock);
lock->signal();
}
typedef void *(*dbg_callback)(void*);
extern "C" CDECL void *
rust_dbg_call(dbg_callback cb, void *data) {
return cb(data);
}
extern "C" CDECL void rust_dbg_do_nothing() { }
extern "C" CDECL void
rust_dbg_breakpoint() {
BREAKPOINT_AWESOME;
}
extern "C" CDECL rust_sched_id
rust_osmain_sched_id() {
rust_task *task = rust_get_current_task();
return task->kernel->osmain_sched_id();
}
extern "C" void
rust_task_inhibit_kill(rust_task *task) {
task->inhibit_kill();
}
extern "C" void
rust_task_allow_kill(rust_task *task) {
task->allow_kill();
}
extern "C" void
rust_task_inhibit_yield(rust_task *task) {
task->inhibit_yield();
}
extern "C" void
rust_task_allow_yield(rust_task *task) {
task->allow_yield();
}
extern "C" void
rust_task_kill_other(rust_task *task) { /* Used for linked failure */
task->kill();
}
extern "C" void
rust_task_kill_all(rust_task *task) { /* Used for linked failure */
task->fail_sched_loop();
// This must not happen twice.
static bool main_taskgroup_failed = false;
assert(!main_taskgroup_failed);
main_taskgroup_failed = true;
}
extern "C" CDECL
bool rust_task_is_unwinding(rust_task *rt) {
return rt->unwinding;
}
extern "C" lock_and_signal*
rust_create_little_lock() {
return new lock_and_signal();
}
extern "C" void
rust_destroy_little_lock(lock_and_signal *lock) {
delete lock;
}
extern "C" void
rust_lock_little_lock(lock_and_signal *lock) {
lock->lock();
}
extern "C" void
rust_unlock_little_lock(lock_and_signal *lock) {
lock->unlock();
}
// set/get/atexit task_local_data can run on the rust stack for speed.
extern "C" void *
rust_get_task_local_data(rust_task *task) {
return task->task_local_data;
}
extern "C" void
rust_set_task_local_data(rust_task *task, void *data) {
task->task_local_data = data;
}
extern "C" void
rust_task_local_data_atexit(rust_task *task, void (*cleanup_fn)(void *data)) {
task->task_local_data_cleanup = cleanup_fn;
}
extern "C" void
task_clear_event_reject(rust_task *task) {
task->clear_event_reject();
}
// Waits on an event, returning the pointer to the event that unblocked this
// task.
extern "C" MUST_CHECK bool
task_wait_event(rust_task *task, void **result) {
// Maybe (if not too slow) assert that the passed in task is the currently
// running task. We wouldn't want to wait some other task.
return task->wait_event(result);
}
extern "C" void
task_signal_event(rust_task *target, void *event) {
target->signal_event(event);
}
// Can safely run on the rust stack.
extern "C" void
rust_task_ref(rust_task *task) {
task->ref();
}
// Don't run on the rust stack!
extern "C" void
rust_task_deref(rust_task *task) {
task->deref();
}
// Must call on rust stack.
extern "C" CDECL void
rust_call_tydesc_glue(void *root, size_t *tydesc, size_t glue_index) {
void (*glue_fn)(void *, void *, void *, void *) =
(void (*)(void *, void *, void *, void *))tydesc[glue_index];
if (glue_fn)
glue_fn(0, 0, 0, root);
}
// Don't run on the Rust stack!
extern "C" void
rust_log_str(uint32_t level, const char *str, size_t size) {
rust_task *task = rust_get_current_task();
task->sched_loop->get_log().log(task, level, "%.*s", (int)size, str);
}
extern "C" CDECL void record_sp_limit(void *limit);
class raw_thread: public rust_thread {
public:
fn_env_pair *fn;
raw_thread(fn_env_pair *fn) : fn(fn) { }
virtual void run() {
record_sp_limit(0);
fn->f(NULL, fn->env, NULL);
}
};
extern "C" raw_thread*
rust_raw_thread_start(fn_env_pair *fn) {
assert(fn);
raw_thread *thread = new raw_thread(fn);
thread->start();
return thread;
}
extern "C" void
rust_raw_thread_join_delete(raw_thread *thread) {
assert(thread);
thread->join();
delete thread;
}
extern "C" void
rust_register_exit_function(spawn_fn runner, fn_env_pair *f) {
rust_task *task = rust_get_current_task();
task->kernel->register_exit_function(runner, f);
}
extern "C" void *
rust_get_global_data_ptr() {
rust_task *task = rust_get_current_task();
return &task->kernel->global_data;
}
extern "C" void
rust_inc_kernel_live_count() {
rust_task *task = rust_get_current_task();
task->kernel->inc_live_count();
}
extern "C" void
rust_dec_kernel_live_count() {
rust_task *task = rust_get_current_task();
task->kernel->dec_live_count();
}
//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// End:
//