Alex Crichton d06043ba0b rustdoc: Generate hyperlinks between crates
The general idea of hyperlinking between crates is that it should require as
little configuration as possible, if any at all. In this vein, there are two
separate ways to generate hyperlinks between crates:

1. When you're generating documentation for a crate 'foo' into folder 'doc',
   then if foo's external crate dependencies already have documented in the
   folder 'doc', then hyperlinks will be generated. This will work because all
   documentation is in the same folder, allowing links to work seamlessly both
   on the web and on the local filesystem browser.

   The rationale for this use case is a package with multiple libraries/crates
   that all want to link to one another, and you don't want to have to deal with
   going to the web. In theory this could be extended to have a RUST_PATH-style
   searching situtation, but I'm not sure that it would work seamlessly on the
   web as it does on the local filesystem, so I'm not attempting to explore this
   case in this pull request. I believe to fully realize this potential rustdoc
   would have to be acting as a server instead of a static site generator.

2. One of foo's external dependencies has a #[doc(html_root_url = "...")]
   attribute. This means that all hyperlinks to the dependency will be rooted at
   this url.

   This use case encompasses all packages using libstd/libextra. These two
   crates now have this attribute encoded (currently at the /doc/master url) and
   will be read by anything which has a dependency on libstd/libextra. This
   should also work for arbitrary crates in the wild that have online
   documentation. I don't like how the version is hard-wired into the url, but I
   think that this may be a case-by-case thing which doesn't end up being too
   bad in the long run.

Closes #9539
2013-10-02 16:17:08 -07:00
2013-10-01 14:54:10 -04:00
2013-09-30 20:31:19 -07:00
2013-09-24 16:26:27 -07:00
2013-09-25 14:27:41 -07:00
2013-06-13 15:41:34 -06:00
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2013-09-25 11:38:44 -07:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

Windows

  1. Download and use the installer.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.

Linux / OS X

  1. Install the prerequisites (if not already installed)

    • g++ 4.4 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • gnu make 3.81 or later
    • curl
  2. Download and build Rust You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-0.8.tar.gz
     $ tar -xzf rust-0.8.tar.gz
     $ cd rust-0.8
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler; rustdoc, the API-documentation tool, and rustpkg, the Rust package manager and build system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, Server 2008 R2), x86 only
  • Linux (various distributions), x86 and x86-64
  • OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64

You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.

Rust currently needs about 1.8G of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is lots more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

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