1f70acbf4c
This gets rid of the 'experimental' level, removes the non-staged_api case (i.e. stability levels for out-of-tree crates), and lets the staged_api attributes use 'unstable' and 'deprecated' lints. This makes the transition period to the full feature staging design a bit nicer.
156 lines
5.5 KiB
Rust
156 lines
5.5 KiB
Rust
// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Traits for dynamic typing of any `'static` type (through runtime reflection)
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//!
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//! This module implements the `Any` trait, which enables dynamic typing
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//! of any `'static` type through runtime reflection.
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//!
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//! `Any` itself can be used to get a `TypeId`, and has more features when used
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//! as a trait object. As `&Any` (a borrowed trait object), it has the `is` and
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//! `as_ref` methods, to test if the contained value is of a given type, and to
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//! get a reference to the inner value as a type. As`&mut Any`, there is also
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//! the `as_mut` method, for getting a mutable reference to the inner value.
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//! `Box<Any>` adds the `move` method, which will unwrap a `Box<T>` from the
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//! object. See the extension traits (`*Ext`) for the full details.
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//!
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//! Note that &Any is limited to testing whether a value is of a specified
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//! concrete type, and cannot be used to test whether a type implements a trait.
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//!
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//! # Examples
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//!
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//! Consider a situation where we want to log out a value passed to a function.
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//! We know the value we're working on implements Show, but we don't know its
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//! concrete type. We want to give special treatment to certain types: in this
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//! case printing out the length of String values prior to their value.
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//! We don't know the concrete type of our value at compile time, so we need to
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//! use runtime reflection instead.
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//!
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//! ```rust
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//! use std::fmt::Show;
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//! use std::any::Any;
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//!
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//! // Logger function for any type that implements Show.
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//! fn log<T: Any+Show>(value: &T) {
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//! let value_any = value as &Any;
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//!
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//! // try to convert our value to a String. If successful, we want to
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//! // output the String's length as well as its value. If not, it's a
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//! // different type: just print it out unadorned.
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//! match value_any.downcast_ref::<String>() {
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//! Some(as_string) => {
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//! println!("String ({}): {}", as_string.len(), as_string);
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//! }
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//! None => {
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//! println!("{:?}", value);
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//! }
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//! }
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//! }
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//!
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//! // This function wants to log its parameter out prior to doing work with it.
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//! fn do_work<T: Show+'static>(value: &T) {
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//! log(value);
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//! // ...do some other work
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//! }
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//!
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//! fn main() {
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//! let my_string = "Hello World".to_string();
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//! do_work(&my_string);
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//!
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//! let my_i8: i8 = 100;
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//! do_work(&my_i8);
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//! }
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//! ```
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#![stable]
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use mem::{transmute};
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use option::Option;
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use option::Option::{Some, None};
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use raw::TraitObject;
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use intrinsics::TypeId;
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///////////////////////////////////////////////////////////////////////////////
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// Any trait
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///////////////////////////////////////////////////////////////////////////////
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/// The `Any` trait is implemented by all `'static` types, and can be used for
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/// dynamic typing
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///
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/// Every type with no non-`'static` references implements `Any`, so `Any` can
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/// be used as a trait object to emulate the effects dynamic typing.
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#[stable]
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pub trait Any: 'static {
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/// Get the `TypeId` of `self`
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#[unstable = "this method will likely be replaced by an associated static"]
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fn get_type_id(&self) -> TypeId;
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}
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impl<T: 'static> Any for T {
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fn get_type_id(&self) -> TypeId { TypeId::of::<T>() }
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}
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///////////////////////////////////////////////////////////////////////////////
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// Extension methods for Any trait objects.
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// Implemented as three extension traits so that the methods can be generic.
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///////////////////////////////////////////////////////////////////////////////
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impl Any {
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/// Returns true if the boxed type is the same as `T`
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#[stable]
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#[inline]
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pub fn is<T: 'static>(&self) -> bool {
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// Get TypeId of the type this function is instantiated with
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let t = TypeId::of::<T>();
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// Get TypeId of the type in the trait object
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let boxed = self.get_type_id();
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// Compare both TypeIds on equality
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t == boxed
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}
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/// Returns some reference to the boxed value if it is of type `T`, or
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/// `None` if it isn't.
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#[unstable = "naming conventions around acquiring references may change"]
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#[inline]
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pub fn downcast_ref<'a, T: 'static>(&'a self) -> Option<&'a T> {
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if self.is::<T>() {
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unsafe {
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// Get the raw representation of the trait object
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let to: TraitObject = transmute(self);
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// Extract the data pointer
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Some(transmute(to.data))
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}
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} else {
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None
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}
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}
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/// Returns some mutable reference to the boxed value if it is of type `T`, or
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/// `None` if it isn't.
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#[unstable = "naming conventions around acquiring references may change"]
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#[inline]
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pub fn downcast_mut<'a, T: 'static>(&'a mut self) -> Option<&'a mut T> {
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if self.is::<T>() {
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unsafe {
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// Get the raw representation of the trait object
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let to: TraitObject = transmute(self);
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// Extract the data pointer
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Some(transmute(to.data))
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}
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} else {
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None
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}
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}
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}
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