33 lines
949 B
Rust
33 lines
949 B
Rust
#![warn(clippy::suboptimal_flops)]
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#![allow(clippy::unnecessary_cast)]
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fn main() {
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let one = 1;
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let x = 3f32;
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let y = 4f32;
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let _ = x.mul_add(x, y);
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let _ = x.mul_add(x, -y);
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let _ = y.mul_add(y, x);
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let _ = y.mul_add(-y, x);
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let _ = (y as f32).mul_add(y as f32, x);
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let _ = x.mul_add(x, y).sqrt();
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let _ = y.mul_add(y, x).sqrt();
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let _ = (x - 1.0).mul_add(x - 1.0, -y);
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let _ = (x - 1.0).mul_add(x - 1.0, -y) + 3.0;
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let _ = (x - 1.0).mul_add(x - 1.0, -(y + 3.0));
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let _ = (y + 1.0).mul_add(-(y + 1.0), x);
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let _ = (3.0 * y).mul_add(-(3.0 * y), x);
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let _ = (y + 1.0 + x).mul_add(-(y + 1.0 + x), x);
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let _ = (y + 1.0 + 2.0).mul_add(-(y + 1.0 + 2.0), x);
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// Cases where the lint shouldn't be applied
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let _ = x.powi(2);
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let _ = x.powi(1 + 1);
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let _ = x.powi(3);
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let _ = x.powi(4) + y;
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let _ = x.powi(one + 1);
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let _ = (x.powi(2) + y.powi(2)).sqrt();
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}
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