142 lines
3.8 KiB
Rust
142 lines
3.8 KiB
Rust
// Caveats - gdb prints any 8-bit value (meaning rust i8 and u8 values)
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// as its numerical value along with its associated ASCII char, there
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// doesn't seem to be any way around this. Also, gdb doesn't know
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// about UTF-32 character encoding and will print a rust char as only
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// its numerical value.
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//@ compile-flags:-g
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// === GDB TESTS ===================================================================================
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// gdb-command:run
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// gdb-command:print b
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// gdb-check:$1 = false
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// gdb-command:print i
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// gdb-check:$2 = -1
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// gdb-command:print c
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// gdb-check:$3 = 97 'a'
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// gdb-command:print/d i8
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// gdb-check:$4 = 68
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// gdb-command:print i16
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// gdb-check:$5 = -16
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// gdb-command:print i32
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// gdb-check:$6 = -32
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// gdb-command:print i64
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// gdb-check:$7 = -64
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// gdb-command:print u
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// gdb-check:$8 = 1
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// gdb-command:print/d u8
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// gdb-check:$9 = 100
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// gdb-command:print u16
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// gdb-check:$10 = 16
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// gdb-command:print u32
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// gdb-check:$11 = 32
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// gdb-command:print u64
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// gdb-check:$12 = 64
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// gdb-command:print f16
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// gdb-check:$13 = 1.5
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// gdb-command:print f32
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// gdb-check:$14 = 2.5
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// gdb-command:print f64
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// gdb-check:$15 = 3.5
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// gdb-command:print s
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// gdb-check:$16 = "Hello, World!"
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// === LLDB TESTS ==================================================================================
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// lldb-command:run
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// lldb-command:v b
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// lldb-check:[...] false
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// lldb-command:v i
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// lldb-check:[...] -1
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// lldb-command:v i8
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// lldb-check:[...] 'D'
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// lldb-command:v i16
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// lldb-check:[...] -16
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// lldb-command:v i32
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// lldb-check:[...] -32
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// lldb-command:v i64
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// lldb-check:[...] -64
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// lldb-command:v u
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// lldb-check:[...] 1
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// lldb-command:v u8
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// lldb-check:[...] 'd'
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// lldb-command:v u16
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// lldb-check:[...] 16
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// lldb-command:v u32
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// lldb-check:[...] 32
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// lldb-command:v u64
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// lldb-check:[...] 64
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// lldb-command:v f32
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// lldb-check:[...] 2.5
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// lldb-command:v f64
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// lldb-check:[...] 3.5
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// === CDB TESTS ===================================================================================
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// cdb-command:g
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// cdb-command:dx b
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// cdb-check:b : false [Type: bool]
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// cdb-command:dx i
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// cdb-check:i : -1 [Type: [...]]
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// cdb-command:dx c
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// cdb-check:c : 0x61 'a' [Type: char32_t]
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// cdb-command:dx i8
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// cdb-check:i8 : 68 [Type: char]
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// cdb-command:dx i16
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// cdb-check:i16 : -16 [Type: short]
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// cdb-command:dx i32
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// cdb-check:i32 : -32 [Type: int]
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// cdb-command:dx i64
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// cdb-check:i64 : -64 [Type: __int64]
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// cdb-command:dx u
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// cdb-check:u : 0x1 [Type: [...]]
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// cdb-command:dx u8
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// cdb-check:u8 : 0x64 [Type: unsigned char]
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// cdb-command:dx u16
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// cdb-check:u16 : 0x10 [Type: unsigned short]
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// cdb-command:dx u32
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// cdb-check:u32 : 0x20 [Type: unsigned int]
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// cdb-command:dx u64
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// cdb-check:u64 : 0x40 [Type: unsigned __int64]
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// cdb-command:dx f16
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// cdb-check:f16 : 1.500000 [Type: f16]
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// cdb-command:dx f32
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// cdb-check:f32 : 2.500000 [Type: float]
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// cdb-command:dx f64
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// cdb-check:f64 : 3.500000 [Type: double]
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// cdb-command:.enable_unicode 1
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// FIXME(#88840): The latest version of the Windows SDK broke the visualizer for str.
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// cdb-command:dx s
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// cdb-check:s : [...] [Type: ref$<str$>]
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#![allow(unused_variables)]
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#![feature(omit_gdb_pretty_printer_section)]
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#![omit_gdb_pretty_printer_section]
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#![feature(f16)]
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fn main() {
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let b: bool = false;
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let i: isize = -1;
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let c: char = 'a';
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let i8: i8 = 68;
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let i16: i16 = -16;
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let i32: i32 = -32;
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let i64: i64 = -64;
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let u: usize = 1;
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let u8: u8 = 100;
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let u16: u16 = 16;
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let u32: u32 = 32;
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let u64: u64 = 64;
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let f16: f16 = 1.5;
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let f32: f32 = 2.5;
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let f64: f64 = 3.5;
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let s: &str = "Hello, World!";
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_zzz(); // #break
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}
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fn _zzz() {
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()
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}
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