67 lines
1.5 KiB
Rust
67 lines
1.5 KiB
Rust
//@ignore-target-windows: Channels on Windows are not supported yet.
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//@compile-flags: -Zmiri-strict-provenance
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use std::sync::mpsc::{channel, sync_channel};
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use std::thread;
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// Check if channels are working.
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/// The test taken from the Rust documentation.
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fn simple_send() {
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let (tx, rx) = channel();
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let t = thread::spawn(move || {
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tx.send(10).unwrap();
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});
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assert_eq!(rx.recv().unwrap(), 10);
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t.join().unwrap();
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}
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/// The test taken from the Rust documentation.
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fn multiple_send() {
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let (tx, rx) = channel();
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let mut threads = vec![];
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for i in 0..10 {
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let tx = tx.clone();
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let t = thread::spawn(move || {
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tx.send(i).unwrap();
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});
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threads.push(t);
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}
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let mut sum = 0;
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for _ in 0..10 {
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let j = rx.recv().unwrap();
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assert!(0 <= j && j < 10);
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sum += j;
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}
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assert_eq!(sum, 45);
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for t in threads {
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t.join().unwrap();
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}
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}
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/// The test taken from the Rust documentation.
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fn send_on_sync() {
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let (sender, receiver) = sync_channel(1);
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// this returns immediately
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sender.send(1).unwrap();
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let t = thread::spawn(move || {
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// this will block until the previous message has been received
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sender.send(2).unwrap();
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});
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assert_eq!(receiver.recv().unwrap(), 1);
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assert_eq!(receiver.recv().unwrap(), 2);
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t.join().unwrap();
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}
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fn main() {
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simple_send();
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multiple_send();
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send_on_sync();
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}
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