1005 lines
27 KiB
Rust
1005 lines
27 KiB
Rust
// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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/*! Runtime support for message passing with protocol enforcement.
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Pipes consist of two endpoints. One endpoint can send messages and
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the other can receive messages. The set of legal messages and which
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directions they can flow at any given point are determined by a
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protocol. Below is an example protocol.
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~~~
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proto! pingpong (
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ping: send {
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ping -> pong
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}
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pong: recv {
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pong -> ping
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}
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)
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~~~
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The `proto!` syntax extension will convert this into a module called
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`pingpong`, which includes a set of types and functions that can be
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used to write programs that follow the pingpong protocol.
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*/
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/* IMPLEMENTATION NOTES
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The initial design for this feature is available at:
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https://github.com/eholk/rust/wiki/Proposal-for-channel-contracts
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Much of the design in that document is still accurate. There are
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several components for the pipe implementation. First of all is the
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syntax extension. To see how that works, it is best see comments in
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libsyntax/ext/pipes.rs.
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This module includes two related pieces of the runtime
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implementation: support for unbounded and bounded
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protocols. The main difference between the two is the type of the
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buffer that is carried along in the endpoint data structures.
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The heart of the implementation is the packet type. It contains a
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header and a payload field. Much of the code in this module deals with
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the header field. This is where the synchronization information is
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stored. In the case of a bounded protocol, the header also includes a
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pointer to the buffer the packet is contained in.
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Packets represent a single message in a protocol. The payload field
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gets instatiated at the type of the message, which is usually an enum
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generated by the pipe compiler. Packets are conceptually single use,
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although in bounded protocols they are reused each time around the
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loop.
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Packets are usually handled through a send_packet_buffered or
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recv_packet_buffered object. Each packet is referenced by one
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send_packet and one recv_packet, and these wrappers enforce that only
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one end can send and only one end can receive. The structs also
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include a destructor that marks packets are terminated if the sender
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or receiver destroys the object before sending or receiving a value.
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The *_packet_buffered structs take two type parameters. The first is
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the message type for the current packet (or state). The second
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represents the type of the whole buffer. For bounded protocols, the
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protocol compiler generates a struct with a field for each protocol
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state. This generated struct is used as the buffer type parameter. For
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unbounded protocols, the buffer is simply one packet, so there is a
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shorthand struct called send_packet and recv_packet, where the buffer
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type is just `packet<T>`. Using the same underlying structure for both
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bounded and unbounded protocols allows for less code duplication.
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*/
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#[allow(structural_records)]; // Macros -- needs another snapshot
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use cmp::Eq;
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use cast::{forget, reinterpret_cast, transmute};
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use either::{Either, Left, Right};
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use kinds::Owned;
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use libc;
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use option;
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use option::{None, Option, Some, unwrap};
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use pipes;
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use private::intrinsics;
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use ptr;
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use private;
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use task;
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use vec;
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#[doc(hidden)]
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const SPIN_COUNT: uint = 0;
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macro_rules! move_it (
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{ $x:expr } => ( unsafe { let y = *ptr::addr_of(&($x)); y } )
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)
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#[doc(hidden)]
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enum State {
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Empty,
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Full,
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Blocked,
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Terminated
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}
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impl Eq for State {
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pure fn eq(&self, other: &State) -> bool {
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((*self) as uint) == ((*other) as uint)
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}
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pure fn ne(&self, other: &State) -> bool { !(*self).eq(other) }
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}
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pub struct BufferHeader {
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// Tracks whether this buffer needs to be freed. We can probably
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// get away with restricting it to 0 or 1, if we're careful.
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mut ref_count: int,
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// We may want a drop, and to be careful about stringing this
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// thing along.
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}
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pub fn BufferHeader() -> BufferHeader {
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BufferHeader {
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ref_count: 0
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}
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}
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// This is for protocols to associate extra data to thread around.
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#[doc(hidden)]
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pub struct Buffer<T> {
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header: BufferHeader,
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data: T,
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}
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pub struct PacketHeader {
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mut state: State,
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mut blocked_task: *rust_task,
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// This is a reinterpret_cast of a ~buffer, that can also be cast
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// to a buffer_header if need be.
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mut buffer: *libc::c_void,
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}
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pub fn PacketHeader() -> PacketHeader {
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PacketHeader {
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state: Empty,
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blocked_task: ptr::null(),
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buffer: ptr::null()
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}
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}
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pub impl PacketHeader {
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// Returns the old state.
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unsafe fn mark_blocked(this: *rust_task) -> State {
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rustrt::rust_task_ref(this);
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let old_task = swap_task(&mut self.blocked_task, this);
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assert old_task.is_null();
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swap_state_acq(&mut self.state, Blocked)
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}
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unsafe fn unblock() {
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let old_task = swap_task(&mut self.blocked_task, ptr::null());
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if !old_task.is_null() {
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unsafe {
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rustrt::rust_task_deref(old_task)
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}
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}
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match swap_state_acq(&mut self.state, Empty) {
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Empty | Blocked => (),
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Terminated => self.state = Terminated,
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Full => self.state = Full
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}
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}
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// unsafe because this can do weird things to the space/time
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// continuum. It ends making multiple unique pointers to the same
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// thing. You'll proobably want to forget them when you're done.
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unsafe fn buf_header() -> ~BufferHeader {
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assert self.buffer.is_not_null();
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reinterpret_cast(&self.buffer)
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}
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fn set_buffer<T:Owned>(b: ~Buffer<T>) {
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unsafe {
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self.buffer = reinterpret_cast(&b);
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}
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}
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}
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#[doc(hidden)]
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pub struct Packet<T> {
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header: PacketHeader,
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mut payload: Option<T>,
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}
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#[doc(hidden)]
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pub trait HasBuffer {
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fn set_buffer(b: *libc::c_void);
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}
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impl<T:Owned> HasBuffer for Packet<T> {
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fn set_buffer(b: *libc::c_void) {
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self.header.buffer = b;
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}
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}
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#[doc(hidden)]
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pub fn mk_packet<T:Owned>() -> Packet<T> {
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Packet {
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header: PacketHeader(),
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payload: None,
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}
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}
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#[doc(hidden)]
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fn unibuffer<T>() -> ~Buffer<Packet<T>> {
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let b = ~Buffer {
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header: BufferHeader(),
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data: Packet {
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header: PacketHeader(),
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payload: None,
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}
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};
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unsafe {
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b.data.header.buffer = reinterpret_cast(&b);
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}
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b
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}
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#[doc(hidden)]
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pub fn packet<T>() -> *Packet<T> {
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let b = unibuffer();
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let p = ptr::addr_of(&(b.data));
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// We'll take over memory management from here.
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unsafe { forget(b) }
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p
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}
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#[doc(hidden)]
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pub fn entangle_buffer<T:Owned,Tstart:Owned>(
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buffer: ~Buffer<T>,
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init: fn(*libc::c_void, x: &T) -> *Packet<Tstart>)
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-> (SendPacketBuffered<Tstart, T>, RecvPacketBuffered<Tstart, T>)
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{
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let p = init(unsafe { reinterpret_cast(&buffer) }, &buffer.data);
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unsafe { forget(buffer) }
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(SendPacketBuffered(p), RecvPacketBuffered(p))
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}
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// If I call the rusti versions directly from a polymorphic function,
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// I get link errors. This is a bug that needs investigated more.
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#[doc(hidden)]
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pub fn atomic_xchng_rel(dst: &mut int, src: int) -> int {
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unsafe {
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intrinsics::atomic_xchg_rel(dst, src)
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}
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}
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#[doc(hidden)]
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pub fn atomic_add_acq(dst: &mut int, src: int) -> int {
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unsafe {
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intrinsics::atomic_xadd_acq(dst, src)
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}
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}
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#[doc(hidden)]
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pub fn atomic_sub_rel(dst: &mut int, src: int) -> int {
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unsafe {
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intrinsics::atomic_xsub_rel(dst, src)
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}
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}
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#[doc(hidden)]
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pub fn swap_task(dst: &mut *rust_task, src: *rust_task) -> *rust_task {
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// It might be worth making both acquire and release versions of
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// this.
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unsafe {
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transmute(intrinsics::atomic_xchg(transmute(dst), src as int))
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}
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}
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#[doc(hidden)]
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#[allow(non_camel_case_types)]
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type rust_task = libc::c_void;
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#[doc(hidden)]
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extern mod rustrt {
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#[rust_stack]
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unsafe fn rust_get_task() -> *rust_task;
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#[rust_stack]
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unsafe fn rust_task_ref(task: *rust_task);
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unsafe fn rust_task_deref(task: *rust_task);
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#[rust_stack]
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unsafe fn task_clear_event_reject(task: *rust_task);
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unsafe fn task_wait_event(this: *rust_task, killed: &mut *libc::c_void)
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-> bool;
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unsafe fn task_signal_event(target: *rust_task, event: *libc::c_void);
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}
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#[doc(hidden)]
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fn wait_event(this: *rust_task) -> *libc::c_void {
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unsafe {
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let mut event = ptr::null();
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let killed = rustrt::task_wait_event(this, &mut event);
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if killed && !task::failing() {
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fail!(~"killed")
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}
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event
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}
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}
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#[doc(hidden)]
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fn swap_state_acq(dst: &mut State, src: State) -> State {
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unsafe {
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transmute(intrinsics::atomic_xchg_acq(transmute(dst), src as int))
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}
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}
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#[doc(hidden)]
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fn swap_state_rel(dst: &mut State, src: State) -> State {
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unsafe {
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transmute(intrinsics::atomic_xchg_rel(transmute(dst), src as int))
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}
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}
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#[doc(hidden)]
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pub unsafe fn get_buffer<T>(p: *PacketHeader) -> ~Buffer<T> {
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transmute((*p).buf_header())
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}
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// This could probably be done with SharedMutableState to avoid move_it!().
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struct BufferResource<T> {
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buffer: ~Buffer<T>,
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drop {
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unsafe {
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let b = move_it!(self.buffer);
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//let p = ptr::addr_of(*b);
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//error!("drop %?", p);
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let old_count = atomic_sub_rel(&mut b.header.ref_count, 1);
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//let old_count = atomic_xchng_rel(b.header.ref_count, 0);
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if old_count == 1 {
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// The new count is 0.
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// go go gadget drop glue
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}
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else {
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forget(b)
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}
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}
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}
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}
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fn BufferResource<T>(b: ~Buffer<T>) -> BufferResource<T> {
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//let p = ptr::addr_of(*b);
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//error!("take %?", p);
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atomic_add_acq(&mut b.header.ref_count, 1);
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BufferResource {
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// tjc: ????
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buffer: b
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}
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}
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#[doc(hidden)]
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pub fn send<T,Tbuffer>(p: SendPacketBuffered<T,Tbuffer>, payload: T) -> bool {
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let header = p.header();
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let p_ = p.unwrap();
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let p = unsafe { &*p_ };
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assert ptr::addr_of(&(p.header)) == header;
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assert p.payload.is_none();
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p.payload = Some(payload);
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let old_state = swap_state_rel(&mut p.header.state, Full);
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match old_state {
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Empty => {
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// Yay, fastpath.
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// The receiver will eventually clean this up.
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//unsafe { forget(p); }
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return true;
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}
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Full => fail!(~"duplicate send"),
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Blocked => {
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debug!("waking up task for %?", p_);
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let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
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if !old_task.is_null() {
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unsafe {
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rustrt::task_signal_event(
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old_task,
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ptr::addr_of(&(p.header)) as *libc::c_void);
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rustrt::rust_task_deref(old_task);
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}
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}
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// The receiver will eventually clean this up.
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//unsafe { forget(p); }
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return true;
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}
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Terminated => {
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// The receiver will never receive this. Rely on drop_glue
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// to clean everything up.
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return false;
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}
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}
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}
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/** Receives a message from a pipe.
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Fails if the sender closes the connection.
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*/
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pub fn recv<T:Owned,Tbuffer:Owned>(
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p: RecvPacketBuffered<T, Tbuffer>) -> T {
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try_recv(p).expect("connection closed")
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}
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/** Attempts to receive a message from a pipe.
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Returns `None` if the sender has closed the connection without sending
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a message, or `Some(T)` if a message was received.
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*/
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pub fn try_recv<T:Owned,Tbuffer:Owned>(p: RecvPacketBuffered<T, Tbuffer>)
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-> Option<T>
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{
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let p_ = p.unwrap();
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let p = unsafe { &*p_ };
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struct DropState {
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p: &PacketHeader,
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drop {
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if task::failing() {
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self.p.state = Terminated;
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let old_task = swap_task(&mut self.p.blocked_task,
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ptr::null());
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if !old_task.is_null() {
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unsafe {
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rustrt::rust_task_deref(old_task);
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}
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}
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}
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}
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};
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let _drop_state = DropState { p: &p.header };
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// optimistic path
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match p.header.state {
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Full => {
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let mut payload = None;
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payload <-> p.payload;
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p.header.state = Empty;
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return Some(option::unwrap(payload))
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},
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Terminated => return None,
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_ => {}
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}
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// regular path
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let this = unsafe { rustrt::rust_get_task() };
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unsafe {
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rustrt::task_clear_event_reject(this);
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rustrt::rust_task_ref(this);
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};
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debug!("blocked = %x this = %x", p.header.blocked_task as uint,
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this as uint);
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let old_task = swap_task(&mut p.header.blocked_task, this);
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debug!("blocked = %x this = %x old_task = %x",
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p.header.blocked_task as uint,
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this as uint, old_task as uint);
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assert old_task.is_null();
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let mut first = true;
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let mut count = SPIN_COUNT;
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loop {
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unsafe {
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rustrt::task_clear_event_reject(this);
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}
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let old_state = swap_state_acq(&mut p.header.state,
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Blocked);
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match old_state {
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Empty => {
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debug!("no data available on %?, going to sleep.", p_);
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if count == 0 {
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wait_event(this);
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}
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else {
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count -= 1;
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// FIXME (#524): Putting the yield here destroys a lot
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// of the benefit of spinning, since we still go into
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// the scheduler at every iteration. However, without
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// this everything spins too much because we end up
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// sometimes blocking the thing we are waiting on.
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task::yield();
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}
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debug!("woke up, p.state = %?", copy p.header.state);
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}
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Blocked => if first {
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fail!(~"blocking on already blocked packet")
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},
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Full => {
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let mut payload = None;
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payload <-> p.payload;
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let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
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if !old_task.is_null() {
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unsafe {
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rustrt::rust_task_deref(old_task);
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}
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}
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p.header.state = Empty;
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return Some(option::unwrap(payload))
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}
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Terminated => {
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// This assert detects when we've accidentally unsafely
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// casted too big of a number to a state.
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assert old_state == Terminated;
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let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
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if !old_task.is_null() {
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unsafe {
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rustrt::rust_task_deref(old_task);
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}
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}
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return None;
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}
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}
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first = false;
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}
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}
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/// Returns true if messages are available.
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pub pure fn peek<T:Owned,Tb:Owned>(p: &RecvPacketBuffered<T, Tb>) -> bool {
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match unsafe {(*p.header()).state} {
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Empty | Terminated => false,
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Blocked => fail!(~"peeking on blocked packet"),
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Full => true
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}
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}
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|
|
|
#[doc(hidden)]
|
|
fn sender_terminate<T:Owned>(p: *Packet<T>) {
|
|
let p = unsafe { &*p };
|
|
match swap_state_rel(&mut p.header.state, Terminated) {
|
|
Empty => {
|
|
// The receiver will eventually clean up.
|
|
}
|
|
Blocked => {
|
|
// wake up the target
|
|
let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
|
|
if !old_task.is_null() {
|
|
unsafe {
|
|
rustrt::task_signal_event(
|
|
old_task,
|
|
ptr::addr_of(&(p.header)) as *libc::c_void);
|
|
rustrt::rust_task_deref(old_task);
|
|
}
|
|
}
|
|
// The receiver will eventually clean up.
|
|
}
|
|
Full => {
|
|
// This is impossible
|
|
fail!(~"you dun goofed")
|
|
}
|
|
Terminated => {
|
|
assert p.header.blocked_task.is_null();
|
|
// I have to clean up, use drop_glue
|
|
}
|
|
}
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
fn receiver_terminate<T:Owned>(p: *Packet<T>) {
|
|
let p = unsafe { &*p };
|
|
match swap_state_rel(&mut p.header.state, Terminated) {
|
|
Empty => {
|
|
assert p.header.blocked_task.is_null();
|
|
// the sender will clean up
|
|
}
|
|
Blocked => {
|
|
let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
|
|
if !old_task.is_null() {
|
|
unsafe {
|
|
rustrt::rust_task_deref(old_task);
|
|
assert old_task == rustrt::rust_get_task();
|
|
}
|
|
}
|
|
}
|
|
Terminated | Full => {
|
|
assert p.header.blocked_task.is_null();
|
|
// I have to clean up, use drop_glue
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Returns when one of the packet headers reports data is available.
|
|
|
|
This function is primarily intended for building higher level waiting
|
|
functions, such as `select`, `select2`, etc.
|
|
|
|
It takes a vector slice of packet_headers and returns an index into
|
|
that vector. The index points to an endpoint that has either been
|
|
closed by the sender or has a message waiting to be received.
|
|
|
|
*/
|
|
pub fn wait_many<T: Selectable>(pkts: &[T]) -> uint {
|
|
let this = unsafe { rustrt::rust_get_task() };
|
|
|
|
unsafe {
|
|
rustrt::task_clear_event_reject(this);
|
|
}
|
|
|
|
let mut data_avail = false;
|
|
let mut ready_packet = pkts.len();
|
|
for pkts.eachi |i, p| {
|
|
unsafe {
|
|
let p = &*p.header();
|
|
let old = p.mark_blocked(this);
|
|
match old {
|
|
Full | Terminated => {
|
|
data_avail = true;
|
|
ready_packet = i;
|
|
(*p).state = old;
|
|
break;
|
|
}
|
|
Blocked => fail!(~"blocking on blocked packet"),
|
|
Empty => ()
|
|
}
|
|
}
|
|
}
|
|
|
|
while !data_avail {
|
|
debug!("sleeping on %? packets", pkts.len());
|
|
let event = wait_event(this) as *PacketHeader;
|
|
let pos = vec::position(pkts, |p| p.header() == event);
|
|
|
|
match pos {
|
|
Some(i) => {
|
|
ready_packet = i;
|
|
data_avail = true;
|
|
}
|
|
None => debug!("ignoring spurious event, %?", event)
|
|
}
|
|
}
|
|
|
|
debug!("%?", pkts[ready_packet]);
|
|
|
|
for pkts.each |p| { unsafe{ (*p.header()).unblock()} }
|
|
|
|
debug!("%?, %?", ready_packet, pkts[ready_packet]);
|
|
|
|
unsafe {
|
|
assert (*pkts[ready_packet].header()).state == Full
|
|
|| (*pkts[ready_packet].header()).state == Terminated;
|
|
}
|
|
|
|
ready_packet
|
|
}
|
|
|
|
/** Receives a message from one of two endpoints.
|
|
|
|
The return value is `left` if the first endpoint received something,
|
|
or `right` if the second endpoint receives something. In each case,
|
|
the result includes the other endpoint as well so it can be used
|
|
again. Below is an example of using `select2`.
|
|
|
|
~~~
|
|
match select2(a, b) {
|
|
left((none, b)) {
|
|
// endpoint a was closed.
|
|
}
|
|
right((a, none)) {
|
|
// endpoint b was closed.
|
|
}
|
|
left((Some(_), b)) {
|
|
// endpoint a received a message
|
|
}
|
|
right(a, Some(_)) {
|
|
// endpoint b received a message.
|
|
}
|
|
}
|
|
~~~
|
|
|
|
Sometimes messages will be available on both endpoints at once. In
|
|
this case, `select2` may return either `left` or `right`.
|
|
|
|
*/
|
|
pub fn select2<A:Owned,Ab:Owned,B:Owned,Bb:Owned>(
|
|
a: RecvPacketBuffered<A, Ab>,
|
|
b: RecvPacketBuffered<B, Bb>)
|
|
-> Either<(Option<A>, RecvPacketBuffered<B, Bb>),
|
|
(RecvPacketBuffered<A, Ab>, Option<B>)>
|
|
{
|
|
let i = wait_many([a.header(), b.header()]);
|
|
|
|
match i {
|
|
0 => Left((try_recv(a), b)),
|
|
1 => Right((a, try_recv(b))),
|
|
_ => fail!(~"select2 return an invalid packet")
|
|
}
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
pub trait Selectable {
|
|
pure fn header() -> *PacketHeader;
|
|
}
|
|
|
|
impl Selectable for *PacketHeader {
|
|
pure fn header() -> *PacketHeader { self }
|
|
}
|
|
|
|
/// Returns the index of an endpoint that is ready to receive.
|
|
pub fn selecti<T:Selectable>(endpoints: &[T]) -> uint {
|
|
wait_many(endpoints)
|
|
}
|
|
|
|
/// Returns 0 or 1 depending on which endpoint is ready to receive
|
|
pub fn select2i<A:Selectable,B:Selectable>(a: &A, b: &B) ->
|
|
Either<(), ()> {
|
|
match wait_many([a.header(), b.header()]) {
|
|
0 => Left(()),
|
|
1 => Right(()),
|
|
_ => fail!(~"wait returned unexpected index")
|
|
}
|
|
}
|
|
|
|
/** Waits on a set of endpoints. Returns a message, its index, and a
|
|
list of the remaining endpoints.
|
|
|
|
*/
|
|
pub fn select<T:Owned,Tb:Owned>(endpoints: ~[RecvPacketBuffered<T, Tb>])
|
|
-> (uint, Option<T>, ~[RecvPacketBuffered<T, Tb>])
|
|
{
|
|
let ready = wait_many(endpoints.map(|p| p.header()));
|
|
let mut remaining = endpoints;
|
|
let port = remaining.swap_remove(ready);
|
|
let result = try_recv(port);
|
|
(ready, result, remaining)
|
|
}
|
|
|
|
/** The sending end of a pipe. It can be used to send exactly one
|
|
message.
|
|
|
|
*/
|
|
pub type SendPacket<T> = SendPacketBuffered<T, Packet<T>>;
|
|
|
|
#[doc(hidden)]
|
|
pub fn SendPacket<T>(p: *Packet<T>) -> SendPacket<T> {
|
|
SendPacketBuffered(p)
|
|
}
|
|
|
|
pub struct SendPacketBuffered<T, Tbuffer> {
|
|
mut p: Option<*Packet<T>>,
|
|
mut buffer: Option<BufferResource<Tbuffer>>,
|
|
}
|
|
|
|
impl<T:Owned,Tbuffer:Owned> ::ops::Drop for SendPacketBuffered<T,Tbuffer> {
|
|
fn finalize(&self) {
|
|
//if self.p != none {
|
|
// debug!("drop send %?", option::get(self.p));
|
|
//}
|
|
if self.p != None {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
sender_terminate(option::unwrap(p))
|
|
}
|
|
//unsafe { error!("send_drop: %?",
|
|
// if self.buffer == none {
|
|
// "none"
|
|
// } else { "some" }); }
|
|
}
|
|
}
|
|
|
|
pub fn SendPacketBuffered<T,Tbuffer>(p: *Packet<T>)
|
|
-> SendPacketBuffered<T, Tbuffer> {
|
|
//debug!("take send %?", p);
|
|
SendPacketBuffered {
|
|
p: Some(p),
|
|
buffer: unsafe {
|
|
Some(BufferResource(
|
|
get_buffer(ptr::addr_of(&((*p).header)))))
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T,Tbuffer> SendPacketBuffered<T,Tbuffer> {
|
|
fn unwrap() -> *Packet<T> {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
option::unwrap(p)
|
|
}
|
|
|
|
pure fn header() -> *PacketHeader {
|
|
match self.p {
|
|
Some(packet) => unsafe {
|
|
let packet = &*packet;
|
|
let header = ptr::addr_of(&(packet.header));
|
|
//forget(packet);
|
|
header
|
|
},
|
|
None => fail!(~"packet already consumed")
|
|
}
|
|
}
|
|
|
|
fn reuse_buffer() -> BufferResource<Tbuffer> {
|
|
//error!("send reuse_buffer");
|
|
let mut tmp = None;
|
|
tmp <-> self.buffer;
|
|
option::unwrap(tmp)
|
|
}
|
|
}
|
|
|
|
/// Represents the receive end of a pipe. It can receive exactly one
|
|
/// message.
|
|
pub type RecvPacket<T> = RecvPacketBuffered<T, Packet<T>>;
|
|
|
|
#[doc(hidden)]
|
|
pub fn RecvPacket<T>(p: *Packet<T>) -> RecvPacket<T> {
|
|
RecvPacketBuffered(p)
|
|
}
|
|
pub struct RecvPacketBuffered<T, Tbuffer> {
|
|
mut p: Option<*Packet<T>>,
|
|
mut buffer: Option<BufferResource<Tbuffer>>,
|
|
}
|
|
|
|
impl<T:Owned,Tbuffer:Owned> ::ops::Drop for RecvPacketBuffered<T,Tbuffer> {
|
|
fn finalize(&self) {
|
|
//if self.p != none {
|
|
// debug!("drop recv %?", option::get(self.p));
|
|
//}
|
|
if self.p != None {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
receiver_terminate(option::unwrap(p))
|
|
}
|
|
//unsafe { error!("recv_drop: %?",
|
|
// if self.buffer == none {
|
|
// "none"
|
|
// } else { "some" }); }
|
|
}
|
|
}
|
|
|
|
impl<T:Owned,Tbuffer:Owned> RecvPacketBuffered<T, Tbuffer> {
|
|
fn unwrap() -> *Packet<T> {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
option::unwrap(p)
|
|
}
|
|
|
|
fn reuse_buffer() -> BufferResource<Tbuffer> {
|
|
//error!("recv reuse_buffer");
|
|
let mut tmp = None;
|
|
tmp <-> self.buffer;
|
|
option::unwrap(tmp)
|
|
}
|
|
}
|
|
|
|
impl<T:Owned,Tbuffer:Owned> Selectable for RecvPacketBuffered<T, Tbuffer> {
|
|
pure fn header() -> *PacketHeader {
|
|
match self.p {
|
|
Some(packet) => unsafe {
|
|
let packet = &*packet;
|
|
let header = ptr::addr_of(&(packet.header));
|
|
//forget(packet);
|
|
header
|
|
},
|
|
None => fail!(~"packet already consumed")
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn RecvPacketBuffered<T,Tbuffer>(p: *Packet<T>)
|
|
-> RecvPacketBuffered<T,Tbuffer> {
|
|
//debug!("take recv %?", p);
|
|
RecvPacketBuffered {
|
|
p: Some(p),
|
|
buffer: unsafe {
|
|
Some(BufferResource(
|
|
get_buffer(ptr::addr_of(&((*p).header)))))
|
|
}
|
|
}
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
pub fn entangle<T>() -> (SendPacket<T>, RecvPacket<T>) {
|
|
let p = packet();
|
|
(SendPacket(p), RecvPacket(p))
|
|
}
|
|
|
|
/** Spawn a task to provide a service.
|
|
|
|
It takes an initialization function that produces a send and receive
|
|
endpoint. The send endpoint is returned to the caller and the receive
|
|
endpoint is passed to the new task.
|
|
|
|
*/
|
|
pub fn spawn_service<T:Owned,Tb:Owned>(
|
|
init: extern fn() -> (SendPacketBuffered<T, Tb>,
|
|
RecvPacketBuffered<T, Tb>),
|
|
service: fn~(v: RecvPacketBuffered<T, Tb>))
|
|
-> SendPacketBuffered<T, Tb>
|
|
{
|
|
let (client, server) = init();
|
|
|
|
// This is some nasty gymnastics required to safely move the pipe
|
|
// into a new task.
|
|
let server = ~mut Some(server);
|
|
do task::spawn || {
|
|
let mut server_ = None;
|
|
server_ <-> *server;
|
|
service(option::unwrap(server_))
|
|
}
|
|
|
|
client
|
|
}
|
|
|
|
/** Like `spawn_service_recv`, but for protocols that start in the
|
|
receive state.
|
|
|
|
*/
|
|
pub fn spawn_service_recv<T:Owned,Tb:Owned>(
|
|
init: extern fn() -> (RecvPacketBuffered<T, Tb>,
|
|
SendPacketBuffered<T, Tb>),
|
|
service: fn~(v: SendPacketBuffered<T, Tb>))
|
|
-> RecvPacketBuffered<T, Tb>
|
|
{
|
|
let (client, server) = init();
|
|
|
|
// This is some nasty gymnastics required to safely move the pipe
|
|
// into a new task.
|
|
let server = ~mut Some(server);
|
|
do task::spawn || {
|
|
let mut server_ = None;
|
|
server_ <-> *server;
|
|
service(option::unwrap(server_))
|
|
}
|
|
|
|
client
|
|
}
|
|
|
|
pub mod rt {
|
|
use option::{None, Option, Some};
|
|
|
|
// These are used to hide the option constructors from the
|
|
// compiler because their names are changing
|
|
pub fn make_some<T>(val: T) -> Option<T> { Some(val) }
|
|
pub fn make_none<T>() -> Option<T> { None }
|
|
}
|
|
|
|
#[cfg(test)]
|
|
pub mod test {
|
|
use either::{Either, Left, Right};
|
|
use comm::{Chan, Port, oneshot, recv_one, stream, Select2,
|
|
GenericPort, GenericChan, Peekable};
|
|
|
|
#[test]
|
|
pub fn test_select2() {
|
|
let (p1, c1) = stream();
|
|
let (p2, c2) = stream();
|
|
|
|
c1.send(~"abc");
|
|
|
|
match (p1, p2).select() {
|
|
Right(_) => fail!(),
|
|
_ => ()
|
|
}
|
|
|
|
c2.send(123);
|
|
}
|
|
|
|
#[test]
|
|
pub fn test_oneshot() {
|
|
let (c, p) = oneshot::init();
|
|
|
|
oneshot::client::send(c, ());
|
|
|
|
recv_one(p)
|
|
}
|
|
|
|
#[test]
|
|
fn test_peek_terminated() {
|
|
let (port, chan): (Port<int>, Chan<int>) = stream();
|
|
|
|
{
|
|
// Destroy the channel
|
|
let _chan = chan;
|
|
}
|
|
|
|
assert !port.peek();
|
|
}
|
|
}
|