cb9aa8c9c1
Restructure and rename std thread_local internals to make it less of a maze Every time I try to work on std's thread local internals, it feels like I'm trying to navigate a confusing maze made of macros, deeply nested modules, and types with multiple names/aliases. Time to clean it up a bit. This PR: - Exports `Key` with its own name (`Key`), instead of `__LocalKeyInner` - Uses `pub macro` to put `__thread_local_inner` into a (unstable, hidden) module, removing `#[macro_export]`, removing it from the crate root. - Removes the `__` from `__thread_local_inner`. - Removes a few unnecessary `allow_internal_unstable` features from the macros - Removes the `libstd_thread_internals` feature. (Merged with `thread_local_internals`.) - And removes it from the unstable book - Gets rid of the deeply nested modules for the `Key` definitions (`mod fast` / `mod os` / `mod statik`). - Turns a `#[cfg]` mess into a single `cfg_if`, now that there's no `#[macro_export]` anymore that breaks with `cfg_if`. - Simplifies the `cfg_if` conditions to not repeat the conditions. - Removes useless `normalize-stderr-test`, which were left over from when the `Key` types had different names on different platforms. - Removes a seemingly unnecessary `realstd` re-export on `cfg(test)`. This PR changes nothing about the thread local implementation. That's for a later PR. (Which should hopefully be easier once all this stuff is a bit cleaned up.) |
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assembly | ||
auxiliary | ||
codegen | ||
codegen-units | ||
debuginfo | ||
incremental | ||
mir-opt | ||
pretty | ||
run-make | ||
run-make-fulldeps | ||
run-pass-valgrind | ||
rustdoc | ||
rustdoc-gui | ||
rustdoc-js | ||
rustdoc-js-std | ||
rustdoc-json | ||
rustdoc-ui | ||
ui | ||
ui-fulldeps | ||
COMPILER_TESTS.md |