333 lines
19 KiB
Rust
333 lines
19 KiB
Rust
//! Defines language items.
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//!
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//! Language items are items that represent concepts intrinsic to the language
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//! itself. Examples are:
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//!
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//! * Traits that specify "kinds"; e.g., `Sync`, `Send`.
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//! * Traits that represent operators; e.g., `Add`, `Sub`, `Index`.
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//! * Functions called by the compiler itself.
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use crate::def_id::DefId;
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use crate::{MethodKind, Target};
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use rustc_ast as ast;
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use rustc_data_structures::fx::FxHashMap;
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use rustc_data_structures::stable_hasher::{HashStable, StableHasher};
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use rustc_macros::HashStable_Generic;
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use rustc_span::symbol::{kw, sym, Symbol};
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use rustc_span::Span;
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use std::lazy::SyncLazy;
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pub enum LangItemGroup {
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Op,
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}
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const NUM_GROUPS: usize = 1;
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macro_rules! expand_group {
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() => {
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None
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};
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($group:expr) => {
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Some($group)
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};
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}
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// The actual lang items defined come at the end of this file in one handy table.
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// So you probably just want to nip down to the end.
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macro_rules! language_item_table {
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(
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$( $variant:ident $($group:expr)?, $name:expr, $method:ident, $target:expr; )*
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) => {
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enum_from_u32! {
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/// A representation of all the valid language items in Rust.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Encodable, Decodable)]
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pub enum LangItem {
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$($variant,)*
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}
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}
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impl LangItem {
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/// Returns the `name` symbol in `#[lang = "$name"]`.
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/// For example, `LangItem::EqTraitLangItem`,
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/// that is `#[lang = "eq"]` would result in `sym::eq`.
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pub fn name(self) -> Symbol {
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match self {
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$( LangItem::$variant => $name, )*
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}
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}
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pub fn group(self) -> Option<LangItemGroup> {
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use LangItemGroup::*;
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match self {
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$( LangItem::$variant => expand_group!($($group)*), )*
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}
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}
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}
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#[derive(HashStable_Generic)]
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pub struct LanguageItems {
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/// Mappings from lang items to their possibly found `DefId`s.
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/// The index corresponds to the order in `LangItem`.
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pub items: Vec<Option<DefId>>,
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/// Lang items that were not found during collection.
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pub missing: Vec<LangItem>,
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/// Mapping from `LangItemGroup` discriminants to all
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/// `DefId`s of lang items in that group.
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pub groups: [Vec<DefId>; NUM_GROUPS],
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}
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impl LanguageItems {
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/// Construct an empty collection of lang items and no missing ones.
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pub fn new() -> Self {
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fn init_none(_: LangItem) -> Option<DefId> { None }
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Self {
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items: vec![$(init_none(LangItem::$variant)),*],
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missing: Vec::new(),
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groups: [vec![]; NUM_GROUPS],
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}
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}
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/// Returns the mappings to the possibly found `DefId`s for each lang item.
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pub fn items(&self) -> &[Option<DefId>] {
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&*self.items
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}
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/// Requires that a given `LangItem` was bound and returns the corresponding `DefId`.
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/// If it wasn't bound, e.g. due to a missing `#[lang = "<it.name()>"]`,
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/// returns an error message as a string.
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pub fn require(&self, it: LangItem) -> Result<DefId, String> {
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self.items[it as usize].ok_or_else(|| format!("requires `{}` lang_item", it.name()))
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}
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pub fn group(&self, group: LangItemGroup) -> &[DefId] {
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self.groups[group as usize].as_ref()
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}
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$(
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/// Returns the corresponding `DefId` for the lang item if it
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/// exists.
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#[allow(dead_code)]
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pub fn $method(&self) -> Option<DefId> {
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self.items[LangItem::$variant as usize]
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}
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)*
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}
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/// A mapping from the name of the lang item to its order and the form it must be of.
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pub static ITEM_REFS: SyncLazy<FxHashMap<Symbol, (usize, Target)>> = SyncLazy::new(|| {
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let mut item_refs = FxHashMap::default();
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$( item_refs.insert($name, (LangItem::$variant as usize, $target)); )*
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item_refs
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});
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// End of the macro
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}
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}
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impl<CTX> HashStable<CTX> for LangItem {
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fn hash_stable(&self, _: &mut CTX, hasher: &mut StableHasher) {
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::std::hash::Hash::hash(self, hasher);
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}
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}
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/// Extracts the first `lang = "$name"` out of a list of attributes.
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/// The attributes `#[panic_handler]` and `#[alloc_error_handler]`
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/// are also extracted out when found.
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///
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/// About the `check_name` argument: passing in a `Session` would be simpler,
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/// because then we could call `Session::check_name` directly. But we want to
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/// avoid the need for `librustc_hir` to depend on `librustc_session`, so we
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/// use a closure instead.
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pub fn extract<'a, F>(check_name: F, attrs: &'a [ast::Attribute]) -> Option<(Symbol, Span)>
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where
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F: Fn(&'a ast::Attribute, Symbol) -> bool,
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{
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attrs.iter().find_map(|attr| {
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Some(match attr {
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_ if check_name(attr, sym::lang) => (attr.value_str()?, attr.span),
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_ if check_name(attr, sym::panic_handler) => (sym::panic_impl, attr.span),
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_ if check_name(attr, sym::alloc_error_handler) => (sym::oom, attr.span),
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_ => return None,
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})
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})
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}
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language_item_table! {
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// Variant name, Name, Method name, Target;
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Bool, sym::bool, bool_impl, Target::Impl;
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Char, sym::char, char_impl, Target::Impl;
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Str, sym::str, str_impl, Target::Impl;
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Array, sym::array, array_impl, Target::Impl;
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Slice, sym::slice, slice_impl, Target::Impl;
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SliceU8, sym::slice_u8, slice_u8_impl, Target::Impl;
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StrAlloc, sym::str_alloc, str_alloc_impl, Target::Impl;
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SliceAlloc, sym::slice_alloc, slice_alloc_impl, Target::Impl;
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SliceU8Alloc, sym::slice_u8_alloc, slice_u8_alloc_impl, Target::Impl;
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ConstPtr, sym::const_ptr, const_ptr_impl, Target::Impl;
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MutPtr, sym::mut_ptr, mut_ptr_impl, Target::Impl;
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ConstSlicePtr, sym::const_slice_ptr, const_slice_ptr_impl, Target::Impl;
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MutSlicePtr, sym::mut_slice_ptr, mut_slice_ptr_impl, Target::Impl;
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I8, sym::i8, i8_impl, Target::Impl;
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I16, sym::i16, i16_impl, Target::Impl;
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I32, sym::i32, i32_impl, Target::Impl;
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I64, sym::i64, i64_impl, Target::Impl;
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I128, sym::i128, i128_impl, Target::Impl;
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Isize, sym::isize, isize_impl, Target::Impl;
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U8, sym::u8, u8_impl, Target::Impl;
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U16, sym::u16, u16_impl, Target::Impl;
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U32, sym::u32, u32_impl, Target::Impl;
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U64, sym::u64, u64_impl, Target::Impl;
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U128, sym::u128, u128_impl, Target::Impl;
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Usize, sym::usize, usize_impl, Target::Impl;
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F32, sym::f32, f32_impl, Target::Impl;
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F64, sym::f64, f64_impl, Target::Impl;
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F32Runtime, sym::f32_runtime, f32_runtime_impl, Target::Impl;
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F64Runtime, sym::f64_runtime, f64_runtime_impl, Target::Impl;
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Sized, sym::sized, sized_trait, Target::Trait;
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Unsize, sym::unsize, unsize_trait, Target::Trait;
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// Trait injected by #[derive(PartialEq)], (i.e. "Partial EQ").
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StructuralPeq, sym::structural_peq, structural_peq_trait, Target::Trait;
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// Trait injected by #[derive(Eq)], (i.e. "Total EQ"; no, I will not apologize).
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StructuralTeq, sym::structural_teq, structural_teq_trait, Target::Trait;
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Copy, sym::copy, copy_trait, Target::Trait;
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Clone, sym::clone, clone_trait, Target::Trait;
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Sync, sym::sync, sync_trait, Target::Trait;
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DiscriminantKind, sym::discriminant_kind, discriminant_kind_trait, Target::Trait;
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// The associated item of `trait DiscriminantKind`.
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Discriminant, sym::discriminant_type, discriminant_type, Target::AssocTy;
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Freeze, sym::freeze, freeze_trait, Target::Trait;
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Drop, sym::drop, drop_trait, Target::Trait;
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CoerceUnsized, sym::coerce_unsized, coerce_unsized_trait, Target::Trait;
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DispatchFromDyn, sym::dispatch_from_dyn, dispatch_from_dyn_trait, Target::Trait;
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Add(Op), sym::add, add_trait, Target::Trait;
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Sub(Op), sym::sub, sub_trait, Target::Trait;
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Mul(Op), sym::mul, mul_trait, Target::Trait;
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Div(Op), sym::div, div_trait, Target::Trait;
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Rem(Op), sym::rem, rem_trait, Target::Trait;
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Neg(Op), sym::neg, neg_trait, Target::Trait;
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Not(Op), sym::not, not_trait, Target::Trait;
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BitXor(Op), sym::bitxor, bitxor_trait, Target::Trait;
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BitAnd(Op), sym::bitand, bitand_trait, Target::Trait;
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BitOr(Op), sym::bitor, bitor_trait, Target::Trait;
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Shl(Op), sym::shl, shl_trait, Target::Trait;
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Shr(Op), sym::shr, shr_trait, Target::Trait;
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AddAssign(Op), sym::add_assign, add_assign_trait, Target::Trait;
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SubAssign(Op), sym::sub_assign, sub_assign_trait, Target::Trait;
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MulAssign(Op), sym::mul_assign, mul_assign_trait, Target::Trait;
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DivAssign(Op), sym::div_assign, div_assign_trait, Target::Trait;
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RemAssign(Op), sym::rem_assign, rem_assign_trait, Target::Trait;
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BitXorAssign(Op), sym::bitxor_assign, bitxor_assign_trait, Target::Trait;
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BitAndAssign(Op), sym::bitand_assign, bitand_assign_trait, Target::Trait;
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BitOrAssign(Op), sym::bitor_assign, bitor_assign_trait, Target::Trait;
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ShlAssign(Op), sym::shl_assign, shl_assign_trait, Target::Trait;
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ShrAssign(Op), sym::shr_assign, shr_assign_trait, Target::Trait;
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Index(Op), sym::index, index_trait, Target::Trait;
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IndexMut(Op), sym::index_mut, index_mut_trait, Target::Trait;
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UnsafeCell, sym::unsafe_cell, unsafe_cell_type, Target::Struct;
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VaList, sym::va_list, va_list, Target::Struct;
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Deref, sym::deref, deref_trait, Target::Trait;
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DerefMut, sym::deref_mut, deref_mut_trait, Target::Trait;
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Receiver, sym::receiver, receiver_trait, Target::Trait;
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Fn, kw::Fn, fn_trait, Target::Trait;
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FnMut, sym::fn_mut, fn_mut_trait, Target::Trait;
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FnOnce, sym::fn_once, fn_once_trait, Target::Trait;
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FnOnceOutput, sym::fn_once_output, fn_once_output, Target::AssocTy;
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Future, sym::future_trait, future_trait, Target::Trait;
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GeneratorState, sym::generator_state, gen_state, Target::Enum;
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Generator, sym::generator, gen_trait, Target::Trait;
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Unpin, sym::unpin, unpin_trait, Target::Trait;
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Pin, sym::pin, pin_type, Target::Struct;
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PartialEq, sym::eq, eq_trait, Target::Trait;
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PartialOrd, sym::partial_ord, partial_ord_trait, Target::Trait;
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// A number of panic-related lang items. The `panic` item corresponds to divide-by-zero and
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// various panic cases with `match`. The `panic_bounds_check` item is for indexing arrays.
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//
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// The `begin_unwind` lang item has a predefined symbol name and is sort of a "weak lang item"
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// in the sense that a crate is not required to have it defined to use it, but a final product
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// is required to define it somewhere. Additionally, there are restrictions on crates that use
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// a weak lang item, but do not have it defined.
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Panic, sym::panic, panic_fn, Target::Fn;
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PanicBoundsCheck, sym::panic_bounds_check, panic_bounds_check_fn, Target::Fn;
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PanicInfo, sym::panic_info, panic_info, Target::Struct;
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PanicLocation, sym::panic_location, panic_location, Target::Struct;
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PanicImpl, sym::panic_impl, panic_impl, Target::Fn;
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// libstd panic entry point. Necessary for const eval to be able to catch it
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BeginPanic, sym::begin_panic, begin_panic_fn, Target::Fn;
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ExchangeMalloc, sym::exchange_malloc, exchange_malloc_fn, Target::Fn;
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BoxFree, sym::box_free, box_free_fn, Target::Fn;
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DropInPlace, sym::drop_in_place, drop_in_place_fn, Target::Fn;
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Oom, sym::oom, oom, Target::Fn;
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AllocLayout, sym::alloc_layout, alloc_layout, Target::Struct;
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Start, sym::start, start_fn, Target::Fn;
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EhPersonality, sym::eh_personality, eh_personality, Target::Fn;
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EhCatchTypeinfo, sym::eh_catch_typeinfo, eh_catch_typeinfo, Target::Static;
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OwnedBox, sym::owned_box, owned_box, Target::Struct;
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PhantomData, sym::phantom_data, phantom_data, Target::Struct;
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ManuallyDrop, sym::manually_drop, manually_drop, Target::Struct;
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MaybeUninit, sym::maybe_uninit, maybe_uninit, Target::Union;
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// Align offset for stride != 1; must not panic.
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AlignOffset, sym::align_offset, align_offset_fn, Target::Fn;
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Termination, sym::termination, termination, Target::Trait;
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Try, kw::Try, try_trait, Target::Trait;
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// Language items from AST lowering
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TryFromError, sym::from_error, from_error_fn, Target::Method(MethodKind::Trait { body: false });
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TryFromOk, sym::from_ok, from_ok_fn, Target::Method(MethodKind::Trait { body: false });
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TryIntoResult, sym::into_result, into_result_fn, Target::Method(MethodKind::Trait { body: false });
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PollReady, sym::Ready, poll_ready_variant, Target::Variant;
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PollPending, sym::Pending, poll_pending_variant, Target::Variant;
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FromGenerator, sym::from_generator, from_generator_fn, Target::Fn;
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GetContext, sym::get_context, get_context_fn, Target::Fn;
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FuturePoll, sym::poll, future_poll_fn, Target::Method(MethodKind::Trait { body: false });
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FromFrom, sym::from, from_fn, Target::Method(MethodKind::Trait { body: false });
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OptionSome, sym::Some, option_some_variant, Target::Variant;
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OptionNone, sym::None, option_none_variant, Target::Variant;
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ResultOk, sym::Ok, result_ok_variant, Target::Variant;
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ResultErr, sym::Err, result_err_variant, Target::Variant;
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IntoIterIntoIter, sym::into_iter, into_iter_fn, Target::Method(MethodKind::Trait { body: false });
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IteratorNext, sym::next, next_fn, Target::Method(MethodKind::Trait { body: false});
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PinNewUnchecked, sym::new_unchecked, new_unchecked_fn, Target::Method(MethodKind::Inherent);
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RangeFrom, sym::RangeFrom, range_from_struct, Target::Struct;
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RangeFull, sym::RangeFull, range_full_struct, Target::Struct;
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RangeInclusiveStruct, sym::RangeInclusive, range_inclusive_struct, Target::Struct;
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RangeInclusiveNew, sym::range_inclusive_new, range_inclusive_new_method, Target::Method(MethodKind::Inherent);
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Range, sym::Range, range_struct, Target::Struct;
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RangeToInclusive, sym::RangeToInclusive, range_to_inclusive_struct, Target::Struct;
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RangeTo, sym::RangeTo, range_to_struct, Target::Struct;
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}
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