261 lines
6.3 KiB
Rust
261 lines
6.3 KiB
Rust
// rustfmt-normalize_comments: true
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// rustfmt-wrap_comments: true
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/// A Doc comment
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#[AnAttribute]
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pub struct Foo {
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#[rustfmt_skip]
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f : SomeType, // Comment beside a field
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f: SomeType, // Comment beside a field
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// Comment on a field
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#[AnAttribute]
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g: SomeOtherType,
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/// A doc comment on a field
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h: AThirdType,
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pub i: TypeForPublicField
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}
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// #1095
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struct S<T: /* comment */> {
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t: T,
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}
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// #1029
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pub struct Foo {
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#[doc(hidden)]
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// This will NOT get deleted!
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bar: String, // hi
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}
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// #1029
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struct X {
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// `x` is an important number.
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#[allow(unused)] // TODO: use
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x: u32,
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}
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// #410
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#[allow(missing_docs)]
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pub struct Writebatch<K: Key> {
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#[allow(dead_code)] //only used for holding the internal pointer
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writebatch: RawWritebatch,
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marker: PhantomData<K>,
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}
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struct Bar;
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struct NewType(Type, OtherType);
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struct
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NewInt <T: Copy>(pub i32, SomeType /* inline comment */, T /* sup */
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);
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struct Qux<'a,
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N: Clone + 'a,
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E: Clone + 'a,
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G: Labeller<'a, N, E> + GraphWalk<'a, N, E>,
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W: Write + Copy>
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(
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA, // Comment
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BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB,
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#[AnAttr]
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// Comment
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/// Testdoc
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G,
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pub W,
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);
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struct Tuple(/*Comment 1*/ AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA,
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/* Comment 2 */ BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB,);
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// With a where clause and generics.
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pub struct Foo<'a, Y: Baz>
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where X: Whatever
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{
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f: SomeType, // Comment beside a field
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}
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struct Baz {
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a: A, // Comment A
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b: B, // Comment B
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c: C, // Comment C
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}
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struct Baz {
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a: A, // Comment A
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b: B, // Comment B
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c: C, // Comment C
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}
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struct Baz {
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a: A,
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b: B,
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c: C,
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d: D
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}
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struct Baz
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{
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// Comment A
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a: A,
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// Comment B
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b: B,
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// Comment C
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c: C,}
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// Will this be a one-liner?
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struct Tuple(
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A, //Comment
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B
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);
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pub struct State<F: FnMut() -> time::Timespec> { now: F }
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pub struct State<F: FnMut() -> ()> { now: F }
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pub struct State<F: FnMut()> { now: F }
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struct Palette { /// A map of indices in the palette to a count of pixels in approximately that color
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foo: i32}
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// Splitting a single line comment into a block previously had a misalignment
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// when the field had attributes
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struct FieldsWithAttributes {
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// Pre Comment
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#[rustfmt_skip] pub host:String, // Post comment BBBBBBBBBBBBBB BBBBBBBBBBBBBBBB BBBBBBBBBBBBBBBB BBBBBBBBBBBBBBBBB BBBBBBBBBBB
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//Another pre comment
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#[attr1]
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#[attr2] pub id: usize // CCCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCC CCCCCCCCCCCCCCCCCC CCCCCCCCCCCCCC CCCCCCCCCCCC
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}
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struct Deep {
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deeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeep: node::Handle<IdRef<'id, Node<K, V>>,
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Type,
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NodeType>,
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}
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struct Foo<T>(T);
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struct Foo<T>(T) where T: Copy, T: Eq;
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struct Foo<T>(TTTTTTTTTTTTTTTTT, UUUUUUUUUUUUUUUUUUUUUUUU, TTTTTTTTTTTTTTTTTTT, UUUUUUUUUUUUUUUUUUU);
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struct Foo<T>(TTTTTTTTTTTTTTTTTT, UUUUUUUUUUUUUUUUUUUUUUUU, TTTTTTTTTTTTTTTTTTT) where T: PartialEq;
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struct Foo<T>(TTTTTTTTTTTTTTTTT, UUUUUUUUUUUUUUUUUUUUUUUU, TTTTTTTTTTTTTTTTTTTTT) where T: PartialEq;
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struct Foo<T>(TTTTTTTTTTTTTTTTT, UUUUUUUUUUUUUUUUUUUUUUUU, TTTTTTTTTTTTTTTTTTT, UUUUUUUUUUUUUUUUUUU) where T: PartialEq;
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struct Foo<T>(TTTTTTTTTTTTTTTTT, // Foo
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UUUUUUUUUUUUUUUUUUUUUUUU /* Bar */,
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// Baz
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TTTTTTTTTTTTTTTTTTT,
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// Qux (FIXME #572 - doc comment)
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UUUUUUUUUUUUUUUUUUU);
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mod m {
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struct X<T> where T: Sized {
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a: T,
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}
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}
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struct Foo<T>(TTTTTTTTTTTTTTTTTTT,
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/// Qux
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UUUUUUUUUUUUUUUUUUU);
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struct Issue677 {
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pub ptr: *const libc::c_void,
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pub trace: fn( obj:
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*const libc::c_void, tracer : *mut JSTracer ),
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}
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struct Foo {}
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struct Foo {
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}
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struct Foo {
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// comment
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}
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struct Foo {
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// trailing space ->
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}
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struct Foo { /* comment */ }
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struct Foo( /* comment */ );
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struct LongStruct {
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a: A,
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the_quick_brown_fox_jumps_over_the_lazy_dog:AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA,
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}
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struct Deep {
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deeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeep: node::Handle<IdRef<'id, Node<Key, Value>>,
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Type,
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NodeType>,
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}
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struct Foo<C=()>(String);
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// #1364
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fn foo() {
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convex_shape.set_point(0, &Vector2f { x: 400.0, y: 100.0 });
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convex_shape.set_point(1, &Vector2f { x: 500.0, y: 70.0 });
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convex_shape.set_point(2, &Vector2f { x: 450.0, y: 100.0 });
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convex_shape.set_point(3, &Vector2f { x: 580.0, y: 150.0 });
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}
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// Vertical alignment
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struct Foo {
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aaaaa: u32, // a
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b: u32, // b
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cc: u32, // cc
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xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 1
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yy: u32, // comment2
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zzz: u32, // comment3
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aaaaaa: u32, // comment4
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bb: u32, // comment5
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// separate
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dd: u32, // comment7
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c: u32, // comment6
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aaaaaaa: u32, /* multi
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* line
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* comment
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*/
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b: u32, // hi
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do_not_push_this_comment1: u32, // comment1
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xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
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please_do_not_push_this_comment3: u32, // comment3
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do_not_push_this_comment1: u32, // comment1
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// separate
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xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
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please_do_not_push_this_comment3: u32, // comment3
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do_not_push_this_comment1: u32, // comment1
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xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx: u32, // 2
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// separate
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please_do_not_push_this_comment3: u32, // comment3
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}
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// structs with long identifier
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struct Loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong {}
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struct Looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong {}
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struct Loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong {}
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struct Loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong { x: i32 }
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