b513a5a500
I was still having issues with the build system somehow getting confused as to which set of valgrind headers to use when compiling rt. This commit moves all the valgrind headers into their own directory under rt and makes the usage more consistent. The compiler is now passed the -DNVALGRIND flag when valgrind is not installed, as opposed to passing -DHAVE_VALGRIND. We also pass -I src/rt to the compiler when building rt so you can more easily import what you want. I also cleaned up some erroneous #includes along the way. It should be safe to always just import the local valgrind headers and use them without question. NVALGRIND turns the operations to no-ops when it is active, and the build and tests run cleanly with or without.
This is preliminary version of the Rust compiler. Source layout: comp/ The self-hosted compiler lib/ The standard library rustllvm/ LLVM support code rt/ The runtime system rt/rust_*.cpp - The majority of the runtime services rt/isaac - The PRNG used for pseudo-random choices in the runtime rt/bigint - The bigint library used for the 'big' type rt/uthash - Small hashtable-and-list library for C, used in runtime rt/libuv - The library used for async IO in the runtime rt/{sync,util} - Small utility classes for the runtime. test/ Testsuite test/compile-fail - Tests that should fail to compile test/run-fail - Tests that should compile, run and fail test/run-pass - Tests that should compile, run and succeed test/bench - Benchmarks and miscellanea Please be gentle, it's a work in progress.