rust/src/lib/task.rs

144 lines
3.5 KiB
Rust

import cast = unsafe::reinterpret_cast;
native "rust" mod rustrt {
fn task_sleep(time_in_us: uint);
fn task_yield();
fn task_join(t: task) -> int;
fn unsupervise();
fn pin_task();
fn unpin_task();
fn get_task_id() -> task_id;
fn clone_chan(c: *rust_chan) -> *rust_chan;
type rust_chan;
type rust_task;
fn set_min_stack(stack_size: uint);
fn new_task() -> task_id;
fn get_task_pointer(id : task_id) -> *rust_task;
fn get_task_context(id : task_id) -> *x86_registers;
fn start_task(id : task_id);
fn get_task_trampoline() -> u32;
}
type task_id = int;
fn get_task_id() -> task_id {
rustrt::get_task_id()
}
/**
* Hints the scheduler to yield this task for a specified ammount of time.
*
* arg: time_in_us maximum number of microseconds to yield control for
*/
fn sleep(time_in_us: uint) { ret rustrt::task_sleep(time_in_us); }
fn yield() { ret rustrt::task_yield(); }
tag task_result { tr_success; tr_failure; }
fn join(t: task) -> task_result {
alt rustrt::task_join(t) { 0 { tr_success } _ { tr_failure } }
}
fn unsupervise() { ret rustrt::unsupervise(); }
fn pin() { rustrt::pin_task(); }
fn unpin() { rustrt::unpin_task(); }
// FIXME: remove this
fn clone_chan[T](c: chan[T]) -> chan[T] {
let cloned = rustrt::clone_chan(unsafe::reinterpret_cast(c));
ret unsafe::reinterpret_cast(cloned);
}
fn send[T](c: chan[T], v: &T) { c <| v; }
fn recv[T](p: port[T]) -> T { let v; p |> v; v }
fn set_min_stack(stack_size : uint) {
rustrt::set_min_stack(stack_size);
}
// FIXME: make this a fn~ once those are supported.
fn _spawn(thunk : -fn() -> ()) -> task_id {
let id = rustrt::new_task();
// the order of arguments are outptr, taskptr, envptr.
// In LLVM fastcall puts the first two in ecx, edx, and the rest on the
// stack.
let regs = rustrt::get_task_context(id);
// set up the task pointer
let task_ptr : u32 = cast(rustrt::get_task_pointer(id));
(*regs).edx = task_ptr;
let raw_thunk : { code: u32, env: u32 } = cast(thunk);
(*regs).eip = raw_thunk.code;
log_err #fmt("{ %u, %u }", raw_thunk.code as uint, raw_thunk.env as uint);
// okay, now we align the stack and add the environment pointer and a fake
// return address.
// -12 for the taskm output location, the env pointer
// -4 for the return address.
(*regs).esp = align_down((*regs).esp - 12u32) - 4u32;
let ra : *mutable u32 = cast((*regs).esp);
let env : *mutable u32 = cast((*regs).esp+4u32);
let tptr : *mutable u32 = cast((*regs).esp+12u32);
// put the return pointer in ecx.
(*regs).ecx = (*regs).esp + 8u32;
*tptr = task_ptr;
*env = raw_thunk.env;
*ra = rustrt::get_task_trampoline();
rustrt::start_task(id);
ret id;
}
// Who says we can't write an operating system in Rust?
type x86_registers = {
// This needs to match the structure in context.h
mutable eax : u32,
mutable ebx : u32,
mutable ecx : u32,
mutable edx : u32,
mutable ebp : u32,
mutable esi : u32,
mutable edi : u32,
mutable esp : u32,
mutable cs : u16,
mutable ds : u16,
mutable ss : u16,
mutable es : u16,
mutable fs : u16,
mutable gs : u16,
mutable eflags : u32,
mutable eip : u32
};
fn align_down(x : u32) -> u32 {
// Aligns x down to 16 bytes
x & !(15u32)
}
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End: