204 lines
5.1 KiB
Rust
204 lines
5.1 KiB
Rust
import cast = unsafe::reinterpret_cast;
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import comm;
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import option::some;
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import option::none;
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import option = option::t;
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import ptr;
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export task;
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export joinable_task;
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export sleep;
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export yield;
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export task_notification;
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export join;
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export unsupervise;
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export pin;
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export unpin;
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export set_min_stack;
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export spawn;
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export spawn_notify;
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export spawn_joinable;
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export task_result;
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export tr_success;
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export tr_failure;
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export get_task_id;
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native "rust" mod rustrt {
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fn task_sleep(time_in_us: uint);
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fn task_yield();
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fn task_join(t: task_id) -> int;
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fn unsupervise();
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fn pin_task();
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fn unpin_task();
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fn get_task_id() -> task_id;
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type rust_chan;
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fn set_min_stack(stack_size: uint);
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fn new_task() -> task_id;
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fn drop_task(task: *rust_task);
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fn get_task_pointer(id: task_id) -> *rust_task;
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fn start_task(id: task_id);
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fn get_task_trampoline() -> u32;
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fn migrate_alloc(alloc: *u8, target: task_id);
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}
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type rust_task =
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{id: task,
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mutable notify_enabled: u32,
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mutable notify_chan: comm::chan<task_notification>,
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ctx: task_context,
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stack_ptr: *u8};
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type task_context = {regs: x86_registers, next: *u8};
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resource rust_task_ptr(task: *rust_task) { rustrt::drop_task(task); }
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type task = int;
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type task_id = task;
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type joinable_task = (task_id, comm::port<task_notification>);
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fn get_task_id() -> task_id { rustrt::get_task_id() }
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/**
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* Hints the scheduler to yield this task for a specified ammount of time.
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*
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* arg: time_in_us maximum number of microseconds to yield control for
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*/
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fn sleep(time_in_us: uint) { ret rustrt::task_sleep(time_in_us); }
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fn yield() { ret rustrt::task_yield(); }
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tag task_result { tr_success; tr_failure; }
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tag task_notification { exit(task, task_result); }
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fn join(task_port: (task_id, comm::port<task_notification>)) -> task_result {
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let (id, port) = task_port;
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alt comm::recv::<task_notification>(port) {
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exit(_id, res) {
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if _id == id {
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ret res
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} else { fail #fmt["join received id %d, expected %d", _id, id] }
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}
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}
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}
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fn join_id(t: task_id) -> task_result {
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alt rustrt::task_join(t) { 0 { tr_success } _ { tr_failure } }
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}
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fn unsupervise() { ret rustrt::unsupervise(); }
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fn pin() { rustrt::pin_task(); }
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fn unpin() { rustrt::unpin_task(); }
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fn set_min_stack(stack_size: uint) { rustrt::set_min_stack(stack_size); }
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fn spawn(thunk: -fn()) -> task { spawn_inner(thunk, none) }
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fn spawn_notify(thunk: -fn(), notify: comm::chan<task_notification>) -> task {
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spawn_inner(thunk, some(notify))
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}
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fn spawn_joinable(thunk: -fn()) -> joinable_task {
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let p = comm::port::<task_notification>();
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let id = spawn_notify(thunk, comm::chan::<task_notification>(p));
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ret (id, p);
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}
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// FIXME: make this a fn~ once those are supported.
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fn spawn_inner(thunk: -fn(), notify: option<comm::chan<task_notification>>) ->
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task_id {
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let id = rustrt::new_task();
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// the order of arguments are outptr, taskptr, envptr.
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// LLVM fastcall puts the first two in ecx, edx, and the rest on the
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// stack.
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// set up the task pointer
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let task_ptr = rust_task_ptr(rustrt::get_task_pointer(id));
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let regs = ptr::addr_of((**task_ptr).ctx.regs);
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(*regs).edx = cast(*task_ptr);
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(*regs).esp = cast((**task_ptr).stack_ptr);
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assert (ptr::null() != (**task_ptr).stack_ptr);
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let raw_thunk: {code: u32, env: u32} = cast(thunk);
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(*regs).eip = raw_thunk.code;
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// set up notifications if they are enabled.
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alt notify {
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some(c) {
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(**task_ptr).notify_enabled = 1u32;;
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(**task_ptr).notify_chan = c;
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}
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none { }
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};
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// okay, now we align the stack and add the environment pointer and a fake
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// return address.
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// -12 for the taskm output location, the env pointer
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// -4 for the return address.
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(*regs).esp = align_down((*regs).esp - 12u32) - 4u32;
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let ra: *mutable u32 = cast((*regs).esp);
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let env: *mutable u32 = cast((*regs).esp + 4u32);
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let tptr: *mutable u32 = cast((*regs).esp + 12u32);
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// put the return pointer in ecx.
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(*regs).ecx = (*regs).esp + 8u32;;
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*tptr = cast(*task_ptr);;
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*env = raw_thunk.env;;
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*ra = rustrt::get_task_trampoline();
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rustrt::migrate_alloc(cast(raw_thunk.env), id);
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rustrt::start_task(id);
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unsafe::leak(thunk);
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ret id;
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}
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// Who says we can't write an operating system in Rust?
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type x86_registers =
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// This needs to match the structure in context.h
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{mutable eax: u32,
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mutable ebx: u32,
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mutable ecx: u32,
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mutable edx: u32,
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mutable ebp: u32,
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mutable esi: u32,
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mutable edi: u32,
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mutable esp: u32,
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mutable cs: u16,
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mutable ds: u16,
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mutable ss: u16,
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mutable es: u16,
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mutable fs: u16,
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mutable gs: u16,
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mutable eflags: u32,
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mutable eip: u32};
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fn align_down(x: u32) -> u32 {
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// Aligns x down to 16 bytes
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x & !15u32
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}
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// Local Variables:
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// mode: rust;
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// fill-column: 78;
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// indent-tabs-mode: nil
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// c-basic-offset: 4
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// buffer-file-coding-system: utf-8-unix
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// compile-command: "make -k -C $RBUILD 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
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// End:
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