CC
, CXX
, CFLAGS
, etc.
I mostly tried to remain backwards compatible with old invocations of the `configure` script; if you do not want to use `CC` et al., you should not have to; you can keep using `--enable-clang` and/or `--enable-ccache`. The overall intention is to capture the following precedences for guessing the C compiler: 1. Value of `CC` at make invocation time. 2. Value of `CC` at configure invocation time. 3. Compiler inferred at configure invocation time (`gcc` or `clang`). The strategy is to check (at `configure` time) if each of the environment variables is set, and if so, save its value in a corresponding `CFG_` variable (e.g. `CFG_CC`). Then, in the makefiles, if `CC` is not set but `CFG_CC` is, then we use the `CFG_CC` setting as `CC`. Also, I fold the potential user-provided `CFLAGS` and `CXXFLAGS` values into all of the per-platform `CFLAGS` and `CXXFLAGS` settings. (This was opposed to adding `$(CFLAGS)` in an ad-hoc manner to various parts of the mk files.) Fix #13805. ---- Note that if you try to set the compiler to clang via the `CC` and `CXX` environment variables, you will probably need to also set `CXXFLAGS` to `--enable-libcpp` so that LLVM will be configured properly. ---- Introduce CFG_USING_CLANG, which is distinguished from CFG_ENABLE_CLANG because the former represents "we think we're using clang, choose appropriate warning-control options" while the latter represents "we asked configure (or the host required) that we attempt to use clang, so check that we have an appropriate version of clang." The main reason I added this is that I wanted to allow the user to choose clang via setting the `CC` environment variable, but I did not want that method of selection to get confused with the user passing the `--enable-clang` option. ---- A digression: The `configure` script does not infer the compiler setting if `CC` is set; but if `--enable-clang` was passed, then it *does* still attempt to validate that the clang version is compatible. Supporting this required revising `CLANG_VERSION` check to be robust in face of user-provided `CC` value. In particular, on Travis, the `CC` is set to `gcc` and so the natural thing to do is to attempt to use `gcc` as the compiler, but Travis is also passing `--enable-clang` to configure. So, what is the right answer in the face of these contradictory requests? One approach would be to have `--enable-clang` supersede the setting for `CC` (and instead just call whatever we inferred for `CFG_CLANG`). That sounds maximally inflexible to me (pnkfelix): a developer requesting a `CC` value probably wants it respected, and should be able to set it to something else; it is harder for that developer to hack our configure script to change its inferred path to clang. A second approach would be to blindly use the `CC` value but keep going through the clang version check when `--enable-clang` is turned on. But on Travis (a Linux host), the `gcc` invocation won't print a clang version, so we would not get past the CLANG_VERSION check in that context. A third approach would be to never run the CLANG_VERSION check if `CC` is explicitly set. That is not a terrible idea; but if the user uses `CC` to pass in a path to some other version of clang that they want to test, probably should still send that through the `CLANG_VERSION` check. So in the end I (pnkfelix) took a fourth approach: do the CLANG_VERSION check if `CC` is unset *or* if `CC` is set to a string ending with `clang`. This way setting `CC` to things like `path/to/clang` or `ccache clang` will still go through the CLANG_VERSION check, while setting `CC` to `gcc` or some unknown compiler will skip the CLANG_VERSION check (regardless of whether the user passed --enable-clang to `configure`). ---- Drive-by fixes: * The call that sets `CFG_CLANG_VERSION` was quoting `"$CFG_CC"` in its invocation, but that does not play nicely with someone who sets `$CFG_CC` to e.g. `ccache clang`, since you do not want to intepret that whole string as a command. (On the other hand, a path with spaces might need the quoted invocation. Not sure which one of these corner use-cases is more important to support.) * Fix chk_cc error message to point user at `gcc` not `cc`.
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
- Download a binary installer for your platform.
- Read the tutorial.
- Enjoy!
Note: Windows users can read the detailed getting started notes on the wiki.
Building from Source
-
Make sure you have installed the dependencies:
g++
4.7 orclang++
3.xpython
2.6 or later (but not 3.x)perl
5.0 or later- GNU
make
3.81 or later curl
git
-
Download and build Rust:
You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz $ tar -xzf rust-nightly.tar.gz $ cd rust-nightly
Or to build from the repo do:
$ git clone https://github.com/mozilla/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. system. -
Read the tutorial.
-
Enjoy!
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, 8, Server 2008 R2), x86 only
- Linux (2.6.18 or later, various distributions), x86 and x86-64
- OSX 10.7 (Lion) or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is a lot more documentation in the wiki.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.