d20b1a8f6b
Other callsites already do this, but these two were missed. This avoids some allocations.
49 lines
1.4 KiB
Rust
49 lines
1.4 KiB
Rust
// Namespace Handling.
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use super::utils::{debug_context, DIB};
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use rustc_codegen_ssa::debuginfo::type_names;
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use rustc_middle::ty::{self, Instance};
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use crate::common::CodegenCx;
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use crate::llvm;
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use crate::llvm::debuginfo::DIScope;
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use rustc_hir::def_id::DefId;
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pub fn mangled_name_of_instance<'a, 'tcx>(
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cx: &CodegenCx<'a, 'tcx>,
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instance: Instance<'tcx>,
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) -> ty::SymbolName<'tcx> {
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let tcx = cx.tcx;
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tcx.symbol_name(instance)
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}
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pub fn item_namespace<'ll>(cx: &CodegenCx<'ll, '_>, def_id: DefId) -> &'ll DIScope {
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if let Some(&scope) = debug_context(cx).namespace_map.borrow().get(&def_id) {
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return scope;
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}
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let def_key = cx.tcx.def_key(def_id);
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let parent_scope = def_key
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.parent
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.map(|parent| item_namespace(cx, DefId { krate: def_id.krate, index: parent }));
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let namespace_name_string = {
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let mut output = String::with_capacity(64);
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type_names::push_item_name(cx.tcx, def_id, false, &mut output);
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output
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};
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let scope = unsafe {
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llvm::LLVMRustDIBuilderCreateNameSpace(
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DIB(cx),
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parent_scope,
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namespace_name_string.as_ptr().cast(),
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namespace_name_string.len(),
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false, // ExportSymbols (only relevant for C++ anonymous namespaces)
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)
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};
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debug_context(cx).namespace_map.borrow_mut().insert(def_id, scope);
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scope
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}
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