1238 lines
33 KiB
Rust
1238 lines
33 KiB
Rust
/*! Runtime support for message passing with protocol enforcement.
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Pipes consist of two endpoints. One endpoint can send messages and
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the other can receive messages. The set of legal messages and which
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directions they can flow at any given point are determined by a
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protocol. Below is an example protocol.
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~~~
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proto! pingpong (
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ping: send {
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ping -> pong
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}
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pong: recv {
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pong -> ping
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}
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)
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~~~
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The `proto!` syntax extension will convert this into a module called
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`pingpong`, which includes a set of types and functions that can be
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used to write programs that follow the pingpong protocol.
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*/
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/* IMPLEMENTATION NOTES
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The initial design for this feature is available at:
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https://github.com/eholk/rust/wiki/Proposal-for-channel-contracts
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Much of the design in that document is still accurate. There are
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several components for the pipe implementation. First of all is the
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syntax extension. To see how that works, it is best see comments in
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libsyntax/ext/pipes.rs.
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This module includes two related pieces of the runtime
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implementation: support for unbounded and bounded
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protocols. The main difference between the two is the type of the
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buffer that is carried along in the endpoint data structures.
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The heart of the implementation is the packet type. It contains a
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header and a payload field. Much of the code in this module deals with
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the header field. This is where the synchronization information is
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stored. In the case of a bounded protocol, the header also includes a
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pointer to the buffer the packet is contained in.
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Packets represent a single message in a protocol. The payload field
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gets instatiated at the type of the message, which is usually an enum
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generated by the pipe compiler. Packets are conceptually single use,
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although in bounded protocols they are reused each time around the
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loop.
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Packets are usually handled through a send_packet_buffered or
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recv_packet_buffered object. Each packet is referenced by one
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send_packet and one recv_packet, and these wrappers enforce that only
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one end can send and only one end can receive. The structs also
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include a destructor that marks packets are terminated if the sender
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or receiver destroys the object before sending or receiving a value.
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The *_packet_buffered structs take two type parameters. The first is
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the message type for the current packet (or state). The second
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represents the type of the whole buffer. For bounded protocols, the
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protocol compiler generates a struct with a field for each protocol
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state. This generated struct is used as the buffer type parameter. For
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unbounded protocols, the buffer is simply one packet, so there is a
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shorthand struct called send_packet and recv_packet, where the buffer
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type is just `packet<T>`. Using the same underlying structure for both
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bounded and unbounded protocols allows for less code duplication.
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*/
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// NB: transitionary, de-mode-ing.
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// tjc: allowing deprecated modes due to function issue,
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// re-forbid after snapshot
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#[forbid(deprecated_pattern)];
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use cmp::Eq;
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use cast::{forget, reinterpret_cast, transmute};
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use either::{Either, Left, Right};
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use option::unwrap;
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#[doc(hidden)]
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const SPIN_COUNT: uint = 0;
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macro_rules! move_it (
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{ $x:expr } => { unsafe { let y = move *ptr::addr_of(&($x)); move y } }
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)
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#[doc(hidden)]
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enum State {
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Empty,
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Full,
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Blocked,
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Terminated
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}
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impl State : Eq {
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pure fn eq(other: &State) -> bool {
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(self as uint) == ((*other) as uint)
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}
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pure fn ne(other: &State) -> bool { !self.eq(other) }
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}
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pub struct BufferHeader {
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// Tracks whether this buffer needs to be freed. We can probably
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// get away with restricting it to 0 or 1, if we're careful.
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mut ref_count: int,
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// We may want a drop, and to be careful about stringing this
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// thing along.
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}
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pub fn BufferHeader() -> BufferHeader{
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BufferHeader {
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ref_count: 0
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}
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}
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// This is for protocols to associate extra data to thread around.
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#[doc(hidden)]
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type Buffer<T: Send> = {
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header: BufferHeader,
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data: T,
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};
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struct PacketHeader {
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mut state: State,
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mut blocked_task: *rust_task,
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// This is a reinterpret_cast of a ~buffer, that can also be cast
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// to a buffer_header if need be.
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mut buffer: *libc::c_void,
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}
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fn PacketHeader() -> PacketHeader {
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PacketHeader {
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state: Empty,
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blocked_task: ptr::null(),
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buffer: ptr::null()
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}
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}
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impl PacketHeader {
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// Returns the old state.
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unsafe fn mark_blocked(this: *rust_task) -> State {
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rustrt::rust_task_ref(this);
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let old_task = swap_task(&mut self.blocked_task, this);
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assert old_task.is_null();
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swap_state_acq(&mut self.state, Blocked)
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}
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unsafe fn unblock() {
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let old_task = swap_task(&mut self.blocked_task, ptr::null());
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if !old_task.is_null() { rustrt::rust_task_deref(old_task) }
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match swap_state_acq(&mut self.state, Empty) {
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Empty | Blocked => (),
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Terminated => self.state = Terminated,
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Full => self.state = Full
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}
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}
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// unsafe because this can do weird things to the space/time
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// continuum. It ends making multiple unique pointers to the same
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// thing. You'll proobably want to forget them when you're done.
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unsafe fn buf_header() -> ~BufferHeader {
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assert self.buffer.is_not_null();
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reinterpret_cast(&self.buffer)
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}
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fn set_buffer<T: Send>(b: ~Buffer<T>) unsafe {
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self.buffer = reinterpret_cast(&b);
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}
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}
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#[doc(hidden)]
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pub type Packet<T: Send> = {
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header: PacketHeader,
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mut payload: Option<T>,
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};
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#[doc(hidden)]
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pub trait HasBuffer {
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// XXX This should not have a trailing underscore
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fn set_buffer_(b: *libc::c_void);
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}
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impl<T: Send> Packet<T>: HasBuffer {
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fn set_buffer_(b: *libc::c_void) {
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self.header.buffer = b;
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}
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}
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#[doc(hidden)]
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pub fn mk_packet<T: Send>() -> Packet<T> {
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{
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header: PacketHeader(),
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mut payload: None
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}
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}
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#[doc(hidden)]
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fn unibuffer<T: Send>() -> ~Buffer<Packet<T>> {
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let b = ~{
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header: BufferHeader(),
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data: {
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header: PacketHeader(),
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mut payload: None,
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}
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};
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unsafe {
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b.data.header.buffer = reinterpret_cast(&b);
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}
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move b
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}
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#[doc(hidden)]
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pub fn packet<T: Send>() -> *Packet<T> {
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let b = unibuffer();
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let p = ptr::addr_of(&(b.data));
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// We'll take over memory management from here.
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unsafe { forget(move b) }
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p
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}
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#[doc(hidden)]
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pub fn entangle_buffer<T: Send, Tstart: Send>(
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buffer: ~Buffer<T>,
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init: fn(*libc::c_void, x: &T) -> *Packet<Tstart>)
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-> (SendPacketBuffered<Tstart, T>, RecvPacketBuffered<Tstart, T>)
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{
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let p = init(unsafe { reinterpret_cast(&buffer) }, &buffer.data);
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unsafe { forget(move buffer) }
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(SendPacketBuffered(p), RecvPacketBuffered(p))
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}
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#[abi = "rust-intrinsic"]
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#[doc(hidden)]
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extern mod rusti {
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fn atomic_xchg(dst: &mut int, src: int) -> int;
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fn atomic_xchg_acq(dst: &mut int, src: int) -> int;
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fn atomic_xchg_rel(dst: &mut int, src: int) -> int;
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fn atomic_xadd_acq(dst: &mut int, src: int) -> int;
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fn atomic_xsub_rel(dst: &mut int, src: int) -> int;
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}
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// If I call the rusti versions directly from a polymorphic function,
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// I get link errors. This is a bug that needs investigated more.
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#[doc(hidden)]
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pub fn atomic_xchng_rel(dst: &mut int, src: int) -> int {
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rusti::atomic_xchg_rel(dst, src)
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}
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#[doc(hidden)]
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pub fn atomic_add_acq(dst: &mut int, src: int) -> int {
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rusti::atomic_xadd_acq(dst, src)
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}
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#[doc(hidden)]
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pub fn atomic_sub_rel(dst: &mut int, src: int) -> int {
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rusti::atomic_xsub_rel(dst, src)
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}
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#[doc(hidden)]
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pub fn swap_task(dst: &mut *rust_task, src: *rust_task) -> *rust_task {
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// It might be worth making both acquire and release versions of
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// this.
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unsafe {
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transmute(rusti::atomic_xchg(transmute(move dst), src as int))
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}
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}
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#[doc(hidden)]
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#[allow(non_camel_case_types)]
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type rust_task = libc::c_void;
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#[doc(hidden)]
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extern mod rustrt {
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#[rust_stack]
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fn rust_get_task() -> *rust_task;
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#[rust_stack]
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fn rust_task_ref(task: *rust_task);
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fn rust_task_deref(task: *rust_task);
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#[rust_stack]
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fn task_clear_event_reject(task: *rust_task);
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fn task_wait_event(this: *rust_task, killed: &mut *libc::c_void) -> bool;
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pure fn task_signal_event(target: *rust_task, event: *libc::c_void);
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}
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#[doc(hidden)]
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fn wait_event(this: *rust_task) -> *libc::c_void {
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let mut event = ptr::null();
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let killed = rustrt::task_wait_event(this, &mut event);
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if killed && !task::failing() {
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fail ~"killed"
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}
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event
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}
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#[doc(hidden)]
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fn swap_state_acq(dst: &mut State, src: State) -> State {
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unsafe {
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transmute(rusti::atomic_xchg_acq(transmute(move dst), src as int))
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}
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}
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#[doc(hidden)]
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fn swap_state_rel(dst: &mut State, src: State) -> State {
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unsafe {
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transmute(rusti::atomic_xchg_rel(transmute(move dst), src as int))
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}
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}
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#[doc(hidden)]
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pub unsafe fn get_buffer<T: Send>(p: *PacketHeader) -> ~Buffer<T> {
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transmute((*p).buf_header())
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}
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// This could probably be done with SharedMutableState to avoid move_it!().
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struct BufferResource<T: Send> {
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buffer: ~Buffer<T>,
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drop unsafe {
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let b = move_it!(self.buffer);
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//let p = ptr::addr_of(*b);
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//error!("drop %?", p);
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let old_count = atomic_sub_rel(&mut b.header.ref_count, 1);
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//let old_count = atomic_xchng_rel(b.header.ref_count, 0);
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if old_count == 1 {
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// The new count is 0.
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// go go gadget drop glue
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}
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else {
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forget(move b)
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}
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}
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}
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fn BufferResource<T: Send>(b: ~Buffer<T>) -> BufferResource<T> {
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//let p = ptr::addr_of(*b);
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//error!("take %?", p);
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atomic_add_acq(&mut b.header.ref_count, 1);
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BufferResource {
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// tjc: ????
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buffer: move b
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}
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}
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#[doc(hidden)]
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pub fn send<T: Send, Tbuffer: Send>(p: SendPacketBuffered<T, Tbuffer>,
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payload: T) -> bool {
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let header = p.header();
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let p_ = p.unwrap();
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let p = unsafe { &*p_ };
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assert ptr::addr_of(&(p.header)) == header;
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assert p.payload.is_none();
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p.payload = move Some(move payload);
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let old_state = swap_state_rel(&mut p.header.state, Full);
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match old_state {
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Empty => {
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// Yay, fastpath.
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// The receiver will eventually clean this up.
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//unsafe { forget(p); }
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return true;
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}
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Full => fail ~"duplicate send",
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Blocked => {
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debug!("waking up task for %?", p_);
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let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
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if !old_task.is_null() {
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rustrt::task_signal_event(
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old_task, ptr::addr_of(&(p.header)) as *libc::c_void);
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rustrt::rust_task_deref(old_task);
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}
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// The receiver will eventually clean this up.
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//unsafe { forget(p); }
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return true;
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}
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Terminated => {
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// The receiver will never receive this. Rely on drop_glue
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// to clean everything up.
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return false;
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}
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}
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}
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/** Receives a message from a pipe.
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Fails if the sender closes the connection.
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*/
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pub fn recv<T: Send, Tbuffer: Send>(p: RecvPacketBuffered<T, Tbuffer>) -> T {
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option::unwrap_expect(try_recv(move p), "connection closed")
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}
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/** Attempts to receive a message from a pipe.
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Returns `none` if the sender has closed the connection without sending
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a message, or `Some(T)` if a message was received.
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*/
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pub fn try_recv<T: Send, Tbuffer: Send>(p: RecvPacketBuffered<T, Tbuffer>)
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-> Option<T>
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{
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let p_ = p.unwrap();
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let p = unsafe { &*p_ };
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struct DropState {
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p: &PacketHeader,
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drop {
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if task::failing() {
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self.p.state = Terminated;
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let old_task = swap_task(&mut self.p.blocked_task,
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ptr::null());
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if !old_task.is_null() {
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rustrt::rust_task_deref(old_task);
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}
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}
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}
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};
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let _drop_state = DropState { p: &p.header };
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// optimistic path
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match p.header.state {
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Full => {
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let mut payload = None;
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payload <-> p.payload;
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p.header.state = Empty;
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return Some(option::unwrap(move payload))
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},
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Terminated => return None,
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_ => {}
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}
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// regular path
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let this = rustrt::rust_get_task();
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rustrt::task_clear_event_reject(this);
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rustrt::rust_task_ref(this);
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debug!("blocked = %x this = %x", p.header.blocked_task as uint,
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this as uint);
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let old_task = swap_task(&mut p.header.blocked_task, this);
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debug!("blocked = %x this = %x old_task = %x",
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p.header.blocked_task as uint,
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this as uint, old_task as uint);
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assert old_task.is_null();
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let mut first = true;
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let mut count = SPIN_COUNT;
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loop {
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rustrt::task_clear_event_reject(this);
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let old_state = swap_state_acq(&mut p.header.state,
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Blocked);
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match old_state {
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Empty => {
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debug!("no data available on %?, going to sleep.", p_);
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if count == 0 {
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wait_event(this);
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}
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else {
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count -= 1;
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// FIXME (#524): Putting the yield here destroys a lot
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// of the benefit of spinning, since we still go into
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// the scheduler at every iteration. However, without
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// this everything spins too much because we end up
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// sometimes blocking the thing we are waiting on.
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task::yield();
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}
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debug!("woke up, p.state = %?", copy p.header.state);
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}
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Blocked => if first {
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fail ~"blocking on already blocked packet"
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},
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Full => {
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let mut payload = None;
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payload <-> p.payload;
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let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
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if !old_task.is_null() {
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rustrt::rust_task_deref(old_task);
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}
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p.header.state = Empty;
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return Some(option::unwrap(move payload))
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}
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Terminated => {
|
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// This assert detects when we've accidentally unsafely
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// casted too big of a number to a state.
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assert old_state == Terminated;
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let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
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if !old_task.is_null() {
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rustrt::rust_task_deref(old_task);
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}
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return None;
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}
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}
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first = false;
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}
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}
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|
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/// Returns true if messages are available.
|
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pub pure fn peek<T: Send, Tb: Send>(p: &RecvPacketBuffered<T, Tb>) -> bool {
|
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match unsafe {(*p.header()).state} {
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Empty => false,
|
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Blocked => fail ~"peeking on blocked packet",
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Full | Terminated => true
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}
|
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}
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|
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impl<T: Send, Tb: Send> RecvPacketBuffered<T, Tb> {
|
|
pure fn peek() -> bool {
|
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peek(&self)
|
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}
|
|
}
|
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|
|
#[doc(hidden)]
|
|
fn sender_terminate<T: Send>(p: *Packet<T>) {
|
|
let p = unsafe { &*p };
|
|
match swap_state_rel(&mut p.header.state, Terminated) {
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Empty => {
|
|
// The receiver will eventually clean up.
|
|
}
|
|
Blocked => {
|
|
// wake up the target
|
|
let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
|
|
if !old_task.is_null() {
|
|
rustrt::task_signal_event(
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|
old_task,
|
|
ptr::addr_of(&(p.header)) as *libc::c_void);
|
|
rustrt::rust_task_deref(old_task);
|
|
}
|
|
// The receiver will eventually clean up.
|
|
}
|
|
Full => {
|
|
// This is impossible
|
|
fail ~"you dun goofed"
|
|
}
|
|
Terminated => {
|
|
assert p.header.blocked_task.is_null();
|
|
// I have to clean up, use drop_glue
|
|
}
|
|
}
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
fn receiver_terminate<T: Send>(p: *Packet<T>) {
|
|
let p = unsafe { &*p };
|
|
match swap_state_rel(&mut p.header.state, Terminated) {
|
|
Empty => {
|
|
assert p.header.blocked_task.is_null();
|
|
// the sender will clean up
|
|
}
|
|
Blocked => {
|
|
let old_task = swap_task(&mut p.header.blocked_task, ptr::null());
|
|
if !old_task.is_null() {
|
|
rustrt::rust_task_deref(old_task);
|
|
assert old_task == rustrt::rust_get_task();
|
|
}
|
|
}
|
|
Terminated | Full => {
|
|
assert p.header.blocked_task.is_null();
|
|
// I have to clean up, use drop_glue
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Returns when one of the packet headers reports data is available.
|
|
|
|
This function is primarily intended for building higher level waiting
|
|
functions, such as `select`, `select2`, etc.
|
|
|
|
It takes a vector slice of packet_headers and returns an index into
|
|
that vector. The index points to an endpoint that has either been
|
|
closed by the sender or has a message waiting to be received.
|
|
|
|
*/
|
|
fn wait_many<T: Selectable>(pkts: &[T]) -> uint {
|
|
let this = rustrt::rust_get_task();
|
|
|
|
rustrt::task_clear_event_reject(this);
|
|
let mut data_avail = false;
|
|
let mut ready_packet = pkts.len();
|
|
for pkts.eachi |i, p| unsafe {
|
|
let p = unsafe { &*p.header() };
|
|
let old = p.mark_blocked(this);
|
|
match old {
|
|
Full | Terminated => {
|
|
data_avail = true;
|
|
ready_packet = i;
|
|
(*p).state = old;
|
|
break;
|
|
}
|
|
Blocked => fail ~"blocking on blocked packet",
|
|
Empty => ()
|
|
}
|
|
}
|
|
|
|
while !data_avail {
|
|
debug!("sleeping on %? packets", pkts.len());
|
|
let event = wait_event(this) as *PacketHeader;
|
|
let pos = vec::position(pkts, |p| p.header() == event);
|
|
|
|
match pos {
|
|
Some(i) => {
|
|
ready_packet = i;
|
|
data_avail = true;
|
|
}
|
|
None => debug!("ignoring spurious event, %?", event)
|
|
}
|
|
}
|
|
|
|
debug!("%?", pkts[ready_packet]);
|
|
|
|
for pkts.each |p| { unsafe{ (*p.header()).unblock()} }
|
|
|
|
debug!("%?, %?", ready_packet, pkts[ready_packet]);
|
|
|
|
unsafe {
|
|
assert (*pkts[ready_packet].header()).state == Full
|
|
|| (*pkts[ready_packet].header()).state == Terminated;
|
|
}
|
|
|
|
ready_packet
|
|
}
|
|
|
|
/** Receives a message from one of two endpoints.
|
|
|
|
The return value is `left` if the first endpoint received something,
|
|
or `right` if the second endpoint receives something. In each case,
|
|
the result includes the other endpoint as well so it can be used
|
|
again. Below is an example of using `select2`.
|
|
|
|
~~~
|
|
match select2(a, b) {
|
|
left((none, b)) {
|
|
// endpoint a was closed.
|
|
}
|
|
right((a, none)) {
|
|
// endpoint b was closed.
|
|
}
|
|
left((Some(_), b)) {
|
|
// endpoint a received a message
|
|
}
|
|
right(a, Some(_)) {
|
|
// endpoint b received a message.
|
|
}
|
|
}
|
|
~~~
|
|
|
|
Sometimes messages will be available on both endpoints at once. In
|
|
this case, `select2` may return either `left` or `right`.
|
|
|
|
*/
|
|
pub fn select2<A: Send, Ab: Send, B: Send, Bb: Send>(
|
|
a: RecvPacketBuffered<A, Ab>,
|
|
b: RecvPacketBuffered<B, Bb>)
|
|
-> Either<(Option<A>, RecvPacketBuffered<B, Bb>),
|
|
(RecvPacketBuffered<A, Ab>, Option<B>)>
|
|
{
|
|
let i = wait_many([a.header(), b.header()]);
|
|
|
|
match i {
|
|
0 => Left((try_recv(move a), move b)),
|
|
1 => Right((move a, try_recv(move b))),
|
|
_ => fail ~"select2 return an invalid packet"
|
|
}
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
trait Selectable {
|
|
pure fn header() -> *PacketHeader;
|
|
}
|
|
|
|
impl *PacketHeader: Selectable {
|
|
pure fn header() -> *PacketHeader { self }
|
|
}
|
|
|
|
/// Returns the index of an endpoint that is ready to receive.
|
|
pub fn selecti<T: Selectable>(endpoints: &[T]) -> uint {
|
|
wait_many(endpoints)
|
|
}
|
|
|
|
/// Returns 0 or 1 depending on which endpoint is ready to receive
|
|
pub fn select2i<A: Selectable, B: Selectable>(a: &A, b: &B) ->
|
|
Either<(), ()> {
|
|
match wait_many([a.header(), b.header()]) {
|
|
0 => Left(()),
|
|
1 => Right(()),
|
|
_ => fail ~"wait returned unexpected index"
|
|
}
|
|
}
|
|
|
|
/** Waits on a set of endpoints. Returns a message, its index, and a
|
|
list of the remaining endpoints.
|
|
|
|
*/
|
|
pub fn select<T: Send, Tb: Send>(endpoints: ~[RecvPacketBuffered<T, Tb>])
|
|
-> (uint, Option<T>, ~[RecvPacketBuffered<T, Tb>])
|
|
{
|
|
let ready = wait_many(endpoints.map(|p| p.header()));
|
|
let mut remaining = move endpoints;
|
|
let port = remaining.swap_remove(ready);
|
|
let result = try_recv(move port);
|
|
(ready, move result, move remaining)
|
|
}
|
|
|
|
/** The sending end of a pipe. It can be used to send exactly one
|
|
message.
|
|
|
|
*/
|
|
pub type SendPacket<T: Send> = SendPacketBuffered<T, Packet<T>>;
|
|
|
|
#[doc(hidden)]
|
|
pub fn SendPacket<T: Send>(p: *Packet<T>) -> SendPacket<T> {
|
|
SendPacketBuffered(p)
|
|
}
|
|
|
|
pub struct SendPacketBuffered<T: Send, Tbuffer: Send> {
|
|
mut p: Option<*Packet<T>>,
|
|
mut buffer: Option<BufferResource<Tbuffer>>,
|
|
drop {
|
|
//if self.p != none {
|
|
// debug!("drop send %?", option::get(self.p));
|
|
//}
|
|
if self.p != None {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
sender_terminate(option::unwrap(move p))
|
|
}
|
|
//unsafe { error!("send_drop: %?",
|
|
// if self.buffer == none {
|
|
// "none"
|
|
// } else { "some" }); }
|
|
}
|
|
}
|
|
|
|
pub fn SendPacketBuffered<T: Send, Tbuffer: Send>(p: *Packet<T>)
|
|
-> SendPacketBuffered<T, Tbuffer> {
|
|
//debug!("take send %?", p);
|
|
SendPacketBuffered {
|
|
p: Some(p),
|
|
buffer: unsafe {
|
|
Some(BufferResource(
|
|
get_buffer(ptr::addr_of(&((*p).header)))))
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Send, Tbuffer: Send> SendPacketBuffered<T, Tbuffer> {
|
|
fn unwrap() -> *Packet<T> {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
option::unwrap(move p)
|
|
}
|
|
|
|
pure fn header() -> *PacketHeader {
|
|
match self.p {
|
|
Some(packet) => unsafe {
|
|
let packet = &*packet;
|
|
let header = ptr::addr_of(&(packet.header));
|
|
//forget(packet);
|
|
header
|
|
},
|
|
None => fail ~"packet already consumed"
|
|
}
|
|
}
|
|
|
|
fn reuse_buffer() -> BufferResource<Tbuffer> {
|
|
//error!("send reuse_buffer");
|
|
let mut tmp = None;
|
|
tmp <-> self.buffer;
|
|
option::unwrap(move tmp)
|
|
}
|
|
}
|
|
|
|
/// Represents the receive end of a pipe. It can receive exactly one
|
|
/// message.
|
|
pub type RecvPacket<T: Send> = RecvPacketBuffered<T, Packet<T>>;
|
|
|
|
#[doc(hidden)]
|
|
pub fn RecvPacket<T: Send>(p: *Packet<T>) -> RecvPacket<T> {
|
|
RecvPacketBuffered(p)
|
|
}
|
|
|
|
pub struct RecvPacketBuffered<T: Send, Tbuffer: Send> {
|
|
mut p: Option<*Packet<T>>,
|
|
mut buffer: Option<BufferResource<Tbuffer>>,
|
|
drop {
|
|
//if self.p != none {
|
|
// debug!("drop recv %?", option::get(self.p));
|
|
//}
|
|
if self.p != None {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
receiver_terminate(option::unwrap(move p))
|
|
}
|
|
//unsafe { error!("recv_drop: %?",
|
|
// if self.buffer == none {
|
|
// "none"
|
|
// } else { "some" }); }
|
|
}
|
|
}
|
|
|
|
impl<T: Send, Tbuffer: Send> RecvPacketBuffered<T, Tbuffer> : Selectable {
|
|
fn unwrap() -> *Packet<T> {
|
|
let mut p = None;
|
|
p <-> self.p;
|
|
option::unwrap(move p)
|
|
}
|
|
|
|
pure fn header() -> *PacketHeader {
|
|
match self.p {
|
|
Some(packet) => unsafe {
|
|
let packet = &*packet;
|
|
let header = ptr::addr_of(&(packet.header));
|
|
//forget(packet);
|
|
header
|
|
},
|
|
None => fail ~"packet already consumed"
|
|
}
|
|
}
|
|
|
|
fn reuse_buffer() -> BufferResource<Tbuffer> {
|
|
//error!("recv reuse_buffer");
|
|
let mut tmp = None;
|
|
tmp <-> self.buffer;
|
|
option::unwrap(move tmp)
|
|
}
|
|
}
|
|
|
|
pub fn RecvPacketBuffered<T: Send, Tbuffer: Send>(p: *Packet<T>)
|
|
-> RecvPacketBuffered<T, Tbuffer> {
|
|
//debug!("take recv %?", p);
|
|
RecvPacketBuffered {
|
|
p: Some(p),
|
|
buffer: unsafe {
|
|
Some(BufferResource(
|
|
get_buffer(ptr::addr_of(&((*p).header)))))
|
|
}
|
|
}
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
pub fn entangle<T: Send>() -> (SendPacket<T>, RecvPacket<T>) {
|
|
let p = packet();
|
|
(SendPacket(p), RecvPacket(p))
|
|
}
|
|
|
|
/** Spawn a task to provide a service.
|
|
|
|
It takes an initialization function that produces a send and receive
|
|
endpoint. The send endpoint is returned to the caller and the receive
|
|
endpoint is passed to the new task.
|
|
|
|
*/
|
|
pub fn spawn_service<T: Send, Tb: Send>(
|
|
init: extern fn() -> (SendPacketBuffered<T, Tb>,
|
|
RecvPacketBuffered<T, Tb>),
|
|
service: fn~(v: RecvPacketBuffered<T, Tb>))
|
|
-> SendPacketBuffered<T, Tb>
|
|
{
|
|
let (client, server) = init();
|
|
|
|
// This is some nasty gymnastics required to safely move the pipe
|
|
// into a new task.
|
|
let server = ~mut Some(move server);
|
|
do task::spawn |move service, move server| {
|
|
let mut server_ = None;
|
|
server_ <-> *server;
|
|
service(option::unwrap(move server_))
|
|
}
|
|
|
|
move client
|
|
}
|
|
|
|
/** Like `spawn_service_recv`, but for protocols that start in the
|
|
receive state.
|
|
|
|
*/
|
|
pub fn spawn_service_recv<T: Send, Tb: Send>(
|
|
init: extern fn() -> (RecvPacketBuffered<T, Tb>,
|
|
SendPacketBuffered<T, Tb>),
|
|
service: fn~(v: SendPacketBuffered<T, Tb>))
|
|
-> RecvPacketBuffered<T, Tb>
|
|
{
|
|
let (client, server) = init();
|
|
|
|
// This is some nasty gymnastics required to safely move the pipe
|
|
// into a new task.
|
|
let server = ~mut Some(move server);
|
|
do task::spawn |move service, move server| {
|
|
let mut server_ = None;
|
|
server_ <-> *server;
|
|
service(option::unwrap(move server_))
|
|
}
|
|
|
|
move client
|
|
}
|
|
|
|
// Streams - Make pipes a little easier in general.
|
|
|
|
proto! streamp (
|
|
Open:send<T: Send> {
|
|
data(T) -> Open<T>
|
|
}
|
|
)
|
|
|
|
/// A trait for things that can send multiple messages.
|
|
pub trait Channel<T: Send> {
|
|
// It'd be nice to call this send, but it'd conflict with the
|
|
// built in send kind.
|
|
|
|
/// Sends a message.
|
|
fn send(x: T);
|
|
|
|
/// Sends a message, or report if the receiver has closed the connection.
|
|
fn try_send(x: T) -> bool;
|
|
}
|
|
|
|
/// A trait for things that can receive multiple messages.
|
|
pub trait Recv<T: Send> {
|
|
/// Receives a message, or fails if the connection closes.
|
|
fn recv() -> T;
|
|
|
|
/** Receives a message if one is available, or returns `none` if
|
|
the connection is closed.
|
|
|
|
*/
|
|
fn try_recv() -> Option<T>;
|
|
|
|
/** Returns true if a message is available or the connection is
|
|
closed.
|
|
|
|
*/
|
|
pure fn peek() -> bool;
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
type Chan_<T:Send> = { mut endp: Option<streamp::client::Open<T>> };
|
|
|
|
/// An endpoint that can send many messages.
|
|
pub enum Chan<T:Send> {
|
|
Chan_(Chan_<T>)
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
type Port_<T:Send> = { mut endp: Option<streamp::server::Open<T>> };
|
|
|
|
/// An endpoint that can receive many messages.
|
|
pub enum Port<T:Send> {
|
|
Port_(Port_<T>)
|
|
}
|
|
|
|
/** Creates a `(chan, port)` pair.
|
|
|
|
These allow sending or receiving an unlimited number of messages.
|
|
|
|
*/
|
|
pub fn stream<T:Send>() -> (Chan<T>, Port<T>) {
|
|
let (c, s) = streamp::init();
|
|
|
|
(Chan_({ mut endp: Some(move c) }), Port_({ mut endp: Some(move s) }))
|
|
}
|
|
|
|
impl<T: Send> Chan<T>: Channel<T> {
|
|
fn send(x: T) {
|
|
let mut endp = None;
|
|
endp <-> self.endp;
|
|
self.endp = Some(
|
|
streamp::client::data(unwrap(move endp), move x))
|
|
}
|
|
|
|
fn try_send(x: T) -> bool {
|
|
let mut endp = None;
|
|
endp <-> self.endp;
|
|
match move streamp::client::try_data(unwrap(move endp), move x) {
|
|
Some(move next) => {
|
|
self.endp = Some(move next);
|
|
true
|
|
}
|
|
None => false
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Send> Port<T>: Recv<T> {
|
|
fn recv() -> T {
|
|
let mut endp = None;
|
|
endp <-> self.endp;
|
|
let streamp::data(x, endp) = pipes::recv(unwrap(move endp));
|
|
self.endp = Some(move endp);
|
|
move x
|
|
}
|
|
|
|
fn try_recv() -> Option<T> {
|
|
let mut endp = None;
|
|
endp <-> self.endp;
|
|
match move pipes::try_recv(unwrap(move endp)) {
|
|
Some(streamp::data(move x, move endp)) => {
|
|
self.endp = Some(move endp);
|
|
Some(move x)
|
|
}
|
|
None => None
|
|
}
|
|
}
|
|
|
|
pure fn peek() -> bool unsafe {
|
|
let mut endp = None;
|
|
endp <-> self.endp;
|
|
let peek = match endp {
|
|
Some(ref endp) => pipes::peek(endp),
|
|
None => fail ~"peeking empty stream"
|
|
};
|
|
self.endp <-> endp;
|
|
peek
|
|
}
|
|
}
|
|
|
|
impl<T: Send> Port<T>: Selectable {
|
|
pure fn header() -> *PacketHeader unsafe {
|
|
match self.endp {
|
|
Some(ref endp) => endp.header(),
|
|
None => fail ~"peeking empty stream"
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Treat many ports as one.
|
|
pub struct PortSet<T: Send> {
|
|
mut ports: ~[pipes::Port<T>],
|
|
}
|
|
|
|
pub fn PortSet<T: Send>() -> PortSet<T>{
|
|
PortSet {
|
|
ports: ~[]
|
|
}
|
|
}
|
|
|
|
impl<T: Send> PortSet<T> : Recv<T> {
|
|
|
|
fn add(port: pipes::Port<T>) {
|
|
self.ports.push(move port)
|
|
}
|
|
|
|
fn chan() -> Chan<T> {
|
|
let (ch, po) = stream();
|
|
self.add(move po);
|
|
move ch
|
|
}
|
|
|
|
fn try_recv() -> Option<T> {
|
|
let mut result = None;
|
|
// we have to swap the ports array so we aren't borrowing
|
|
// aliasable mutable memory.
|
|
let mut ports = ~[];
|
|
ports <-> self.ports;
|
|
while result.is_none() && ports.len() > 0 {
|
|
let i = wait_many(ports);
|
|
match move ports[i].try_recv() {
|
|
Some(move m) => {
|
|
result = Some(move m);
|
|
}
|
|
None => {
|
|
// Remove this port.
|
|
let _ = ports.swap_remove(i);
|
|
}
|
|
}
|
|
}
|
|
ports <-> self.ports;
|
|
move result
|
|
}
|
|
|
|
fn recv() -> T {
|
|
option::unwrap_expect(self.try_recv(), "port_set: endpoints closed")
|
|
}
|
|
|
|
pure fn peek() -> bool {
|
|
// It'd be nice to use self.port.each, but that version isn't
|
|
// pure.
|
|
for vec::each(self.ports) |p| {
|
|
if p.peek() { return true }
|
|
}
|
|
false
|
|
}
|
|
}
|
|
|
|
/// A channel that can be shared between many senders.
|
|
pub type SharedChan<T: Send> = private::Exclusive<Chan<T>>;
|
|
|
|
impl<T: Send> SharedChan<T>: Channel<T> {
|
|
fn send(x: T) {
|
|
let mut xx = Some(move x);
|
|
do self.with_imm |chan| {
|
|
let mut x = None;
|
|
x <-> xx;
|
|
chan.send(option::unwrap(move x))
|
|
}
|
|
}
|
|
|
|
fn try_send(x: T) -> bool {
|
|
let mut xx = Some(move x);
|
|
do self.with_imm |chan| {
|
|
let mut x = None;
|
|
x <-> xx;
|
|
chan.try_send(option::unwrap(move x))
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Converts a `chan` into a `shared_chan`.
|
|
pub fn SharedChan<T:Send>(c: Chan<T>) -> SharedChan<T> {
|
|
private::exclusive(move c)
|
|
}
|
|
|
|
/// Receive a message from one of two endpoints.
|
|
pub trait Select2<T: Send, U: Send> {
|
|
/// Receive a message or return `none` if a connection closes.
|
|
fn try_select() -> Either<Option<T>, Option<U>>;
|
|
/// Receive a message or fail if a connection closes.
|
|
fn select() -> Either<T, U>;
|
|
}
|
|
|
|
impl<T: Send, U: Send, Left: Selectable Recv<T>, Right: Selectable Recv<U>>
|
|
(Left, Right): Select2<T, U> {
|
|
|
|
fn select() -> Either<T, U> {
|
|
match self {
|
|
(ref lp, ref rp) => match select2i(lp, rp) {
|
|
Left(()) => Left (lp.recv()),
|
|
Right(()) => Right(rp.recv())
|
|
}
|
|
}
|
|
}
|
|
|
|
fn try_select() -> Either<Option<T>, Option<U>> {
|
|
match self {
|
|
(ref lp, ref rp) => match select2i(lp, rp) {
|
|
Left(()) => Left (lp.try_recv()),
|
|
Right(()) => Right(rp.try_recv())
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
proto! oneshot (
|
|
Oneshot:send<T:Send> {
|
|
send(T) -> !
|
|
}
|
|
)
|
|
|
|
/// The send end of a oneshot pipe.
|
|
pub type ChanOne<T: Send> = oneshot::client::Oneshot<T>;
|
|
/// The receive end of a oneshot pipe.
|
|
pub type PortOne<T: Send> = oneshot::server::Oneshot<T>;
|
|
|
|
/// Initialiase a (send-endpoint, recv-endpoint) oneshot pipe pair.
|
|
pub fn oneshot<T: Send>() -> (ChanOne<T>, PortOne<T>) {
|
|
oneshot::init()
|
|
}
|
|
|
|
/**
|
|
* Receive a message from a oneshot pipe, failing if the connection was
|
|
* closed.
|
|
*/
|
|
pub fn recv_one<T: Send>(port: PortOne<T>) -> T {
|
|
let oneshot::send(message) = recv(move port);
|
|
move message
|
|
}
|
|
|
|
/// Receive a message from a oneshot pipe unless the connection was closed.
|
|
pub fn try_recv_one<T: Send> (port: PortOne<T>) -> Option<T> {
|
|
let message = try_recv(move port);
|
|
|
|
if message.is_none() { None }
|
|
else {
|
|
let oneshot::send(message) = option::unwrap(move message);
|
|
Some(move message)
|
|
}
|
|
}
|
|
|
|
/// Send a message on a oneshot pipe, failing if the connection was closed.
|
|
pub fn send_one<T: Send>(chan: ChanOne<T>, data: T) {
|
|
oneshot::client::send(move chan, move data);
|
|
}
|
|
|
|
/**
|
|
* Send a message on a oneshot pipe, or return false if the connection was
|
|
* closed.
|
|
*/
|
|
pub fn try_send_one<T: Send>(chan: ChanOne<T>, data: T)
|
|
-> bool {
|
|
oneshot::client::try_send(move chan, move data).is_some()
|
|
}
|
|
|
|
pub mod rt {
|
|
// These are used to hide the option constructors from the
|
|
// compiler because their names are changing
|
|
pub fn make_some<T>(val: T) -> Option<T> { Some(move val) }
|
|
pub fn make_none<T>() -> Option<T> { None }
|
|
}
|
|
|
|
#[cfg(test)]
|
|
pub mod test {
|
|
#[test]
|
|
pub fn test_select2() {
|
|
let (c1, p1) = pipes::stream();
|
|
let (c2, p2) = pipes::stream();
|
|
|
|
c1.send(~"abc");
|
|
|
|
match (move p1, move p2).select() {
|
|
Right(_) => fail,
|
|
_ => ()
|
|
}
|
|
|
|
c2.send(123);
|
|
}
|
|
|
|
#[test]
|
|
pub fn test_oneshot() {
|
|
let (c, p) = oneshot::init();
|
|
|
|
oneshot::client::send(move c, ());
|
|
|
|
recv_one(move p)
|
|
}
|
|
}
|