100 lines
4.6 KiB
Rust
100 lines
4.6 KiB
Rust
// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! The Rust prelude
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//!
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//! Because `std` is required by most serious Rust software, it is
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//! imported at the topmost level of every crate by default, as if the
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//! first line of each crate was
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//!
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//! ```ignore
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//! extern crate std;
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//! ```
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//!
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//! This means that the contents of std can be accessed from any context
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//! with the `std::` path prefix, as in `use std::vec`, `use std::task::spawn`,
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//! etc.
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//!
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//! Additionally, `std` contains a `prelude` module that reexports many of the
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//! most common traits, types and functions. The contents of the prelude are
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//! imported into every *module* by default. Implicitly, all modules behave as if
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//! they contained the following prologue:
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//!
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//! ```ignore
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//! use std::prelude::*;
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//! ```
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//!
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//! The prelude is primarily concerned with exporting *traits* that are so
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//! pervasive that it would be obnoxious to import for every use, particularly
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//! those that define methods on primitive types. It does include a few
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//! particularly useful standalone functions, like `from_str`, `range`, and
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//! `drop`, `spawn`, and `channel`.
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#![experimental]
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// Reexported core operators
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#[doc(no_inline)] pub use kinds::{Copy, Send, Sized, Sync};
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#[doc(no_inline)] pub use ops::{Add, Sub, Mul, Div, Rem, Neg, Not};
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#[doc(no_inline)] pub use ops::{BitAnd, BitOr, BitXor};
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#[doc(no_inline)] pub use ops::{Drop, Deref, DerefMut};
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#[doc(no_inline)] pub use ops::{Shl, Shr};
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#[doc(no_inline)] pub use ops::{Index, IndexMut};
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#[doc(no_inline)] pub use ops::{Slice, SliceMut};
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#[doc(no_inline)] pub use ops::{Fn, FnMut, FnOnce};
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#[doc(no_inline)] pub use option::{Option, Some, None};
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#[doc(no_inline)] pub use result::{Result, Ok, Err};
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// Reexported functions
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#[doc(no_inline)] pub use from_str::from_str;
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#[doc(no_inline)] pub use iter::range;
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#[doc(no_inline)] pub use mem::drop;
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// Reexported types and traits
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#[doc(no_inline)] pub use ascii::{Ascii, AsciiCast, OwnedAsciiCast, AsciiStr};
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#[doc(no_inline)] pub use ascii::IntoBytes;
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#[doc(no_inline)] pub use c_str::ToCStr;
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#[doc(no_inline)] pub use char::{Char, UnicodeChar};
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#[doc(no_inline)] pub use clone::Clone;
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#[doc(no_inline)] pub use cmp::{PartialEq, PartialOrd, Eq, Ord};
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#[doc(no_inline)] pub use cmp::{Ordering, Less, Equal, Greater, Equiv};
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#[doc(no_inline)] pub use collections::{Collection, Mutable, Map, MutableMap, MutableSeq};
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#[doc(no_inline)] pub use collections::{Set, MutableSet};
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#[doc(no_inline)] pub use iter::{FromIterator, Extendable, ExactSize};
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#[doc(no_inline)] pub use iter::{Iterator, DoubleEndedIterator};
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#[doc(no_inline)] pub use iter::{RandomAccessIterator, CloneableIterator};
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#[doc(no_inline)] pub use iter::{OrdIterator, MutableDoubleEndedIterator};
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#[doc(no_inline)] pub use num::{Num, NumCast, CheckedAdd, CheckedSub, CheckedMul, CheckedDiv};
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#[doc(no_inline)] pub use num::{Signed, Unsigned, Primitive, Int, Float};
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#[doc(no_inline)] pub use num::{FloatMath, ToPrimitive, FromPrimitive};
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#[doc(no_inline)] pub use boxed::Box;
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#[doc(no_inline)] pub use path::{GenericPath, Path, PosixPath, WindowsPath};
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#[doc(no_inline)] pub use ptr::RawPtr;
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#[doc(no_inline)] pub use io::{Buffer, Writer, Reader, Seek};
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#[doc(no_inline)] pub use str::{Str, StrVector, StrSlice};
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#[doc(no_inline)] pub use str::{IntoMaybeOwned, StrAllocating, UnicodeStrSlice};
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#[doc(no_inline)] pub use to_string::{ToString, IntoStr};
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#[doc(no_inline)] pub use tuple::{Tuple1, Tuple2, Tuple3, Tuple4};
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#[doc(no_inline)] pub use tuple::{Tuple5, Tuple6, Tuple7, Tuple8};
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#[doc(no_inline)] pub use tuple::{Tuple9, Tuple10, Tuple11, Tuple12};
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#[doc(no_inline)] pub use slice::{CloneableVector, ImmutableCloneableVector};
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#[doc(no_inline)] pub use slice::{MutableCloneableSlice, MutableOrdSlice};
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#[doc(no_inline)] pub use slice::{ImmutableSlice, MutableSlice};
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#[doc(no_inline)] pub use slice::{ImmutablePartialEqSlice, ImmutableOrdSlice};
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#[doc(no_inline)] pub use slice::{AsSlice, VectorVector, BoxedSlice};
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#[doc(no_inline)] pub use slice::MutableSliceAllocating;
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#[doc(no_inline)] pub use string::String;
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#[doc(no_inline)] pub use vec::Vec;
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// Reexported runtime types
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#[doc(no_inline)] pub use comm::{sync_channel, channel};
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#[doc(no_inline)] pub use comm::{SyncSender, Sender, Receiver};
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#[doc(no_inline)] pub use task::spawn;
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