224 lines
5.7 KiB
Rust
224 lines
5.7 KiB
Rust
//! The `Default` trait for types with a default value.
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#![stable(feature = "rust1", since = "1.0.0")]
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/// A trait for giving a type a useful default value.
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///
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/// Sometimes, you want to fall back to some kind of default value, and
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/// don't particularly care what it is. This comes up often with `struct`s
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/// that define a set of options:
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///
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/// ```
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/// # #[allow(dead_code)]
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/// struct SomeOptions {
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/// foo: i32,
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/// bar: f32,
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/// }
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/// ```
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///
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/// How can we define some default values? You can use `Default`:
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///
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/// ```
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/// # #[allow(dead_code)]
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/// #[derive(Default)]
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/// struct SomeOptions {
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/// foo: i32,
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/// bar: f32,
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/// }
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///
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/// fn main() {
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/// let options: SomeOptions = Default::default();
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/// }
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/// ```
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///
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/// Now, you get all of the default values. Rust implements `Default` for various primitives types.
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///
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/// If you want to override a particular option, but still retain the other defaults:
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///
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/// ```
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/// # #[allow(dead_code)]
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/// # #[derive(Default)]
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/// # struct SomeOptions {
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/// # foo: i32,
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/// # bar: f32,
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/// # }
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/// fn main() {
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/// let options = SomeOptions { foo: 42, ..Default::default() };
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/// }
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/// ```
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///
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/// ## Derivable
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///
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/// This trait can be used with `#[derive]` if all of the type's fields implement
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/// `Default`. When `derive`d, it will use the default value for each field's type.
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///
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/// ### `enum`s
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///
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/// When using `#[derive(Default)]` on an `enum`, you need to choose which unit variant will be
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/// default. You do this by placing the `#[default]` attribute on the variant.
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///
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/// ```
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/// #[derive(Default)]
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/// enum Kind {
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/// #[default]
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/// A,
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/// B,
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/// C,
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/// }
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/// ```
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///
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/// You cannot use the `#[default]` attribute on non-unit or non-exhaustive variants.
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///
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/// ## How can I implement `Default`?
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///
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/// Provide an implementation for the `default()` method that returns the value of
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/// your type that should be the default:
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///
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/// ```
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/// # #![allow(dead_code)]
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/// enum Kind {
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/// A,
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/// B,
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/// C,
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/// }
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///
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/// impl Default for Kind {
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/// fn default() -> Self { Kind::A }
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/// }
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/// ```
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///
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/// # Examples
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///
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/// ```
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/// # #[allow(dead_code)]
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/// #[derive(Default)]
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/// struct SomeOptions {
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/// foo: i32,
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/// bar: f32,
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/// }
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/// ```
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#[cfg_attr(not(test), rustc_diagnostic_item = "Default")]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[const_trait]
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pub trait Default: Sized {
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/// Returns the "default value" for a type.
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///
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/// Default values are often some kind of initial value, identity value, or anything else that
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/// may make sense as a default.
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///
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/// # Examples
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///
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/// Using built-in default values:
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///
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/// ```
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/// let i: i8 = Default::default();
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/// let (x, y): (Option<String>, f64) = Default::default();
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/// let (a, b, (c, d)): (i32, u32, (bool, bool)) = Default::default();
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/// ```
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///
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/// Making your own:
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///
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/// ```
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/// # #[allow(dead_code)]
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/// enum Kind {
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/// A,
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/// B,
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/// C,
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/// }
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///
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/// impl Default for Kind {
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/// fn default() -> Self { Kind::A }
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/// }
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")]
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fn default() -> Self;
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}
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/// Return the default value of a type according to the `Default` trait.
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///
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/// The type to return is inferred from context; this is equivalent to
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/// `Default::default()` but shorter to type.
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///
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/// For example:
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/// ```
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/// #![feature(default_free_fn)]
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///
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/// use std::default::default;
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///
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/// #[derive(Default)]
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/// struct AppConfig {
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/// foo: FooConfig,
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/// bar: BarConfig,
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/// }
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///
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/// #[derive(Default)]
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/// struct FooConfig {
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/// foo: i32,
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/// }
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///
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/// #[derive(Default)]
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/// struct BarConfig {
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/// bar: f32,
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/// baz: u8,
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/// }
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///
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/// fn main() {
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/// let options = AppConfig {
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/// foo: default(),
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/// bar: BarConfig {
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/// bar: 10.1,
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/// ..default()
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/// },
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/// };
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/// }
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/// ```
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#[unstable(feature = "default_free_fn", issue = "73014")]
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#[must_use]
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#[inline]
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pub fn default<T: Default>() -> T {
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Default::default()
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}
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/// Derive macro generating an impl of the trait `Default`.
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#[rustc_builtin_macro(Default, attributes(default))]
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#[stable(feature = "builtin_macro_prelude", since = "1.38.0")]
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#[allow_internal_unstable(core_intrinsics)]
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pub macro Default($item:item) {
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/* compiler built-in */
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}
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macro_rules! default_impl {
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($t:ty, $v:expr, $doc:tt) => {
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#[stable(feature = "rust1", since = "1.0.0")]
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#[rustc_const_unstable(feature = "const_default_impls", issue = "87864")]
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impl const Default for $t {
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#[inline]
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#[doc = $doc]
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fn default() -> $t {
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$v
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}
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}
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};
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}
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default_impl! { (), (), "Returns the default value of `()`" }
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default_impl! { bool, false, "Returns the default value of `false`" }
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default_impl! { char, '\x00', "Returns the default value of `\\x00`" }
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default_impl! { usize, 0, "Returns the default value of `0`" }
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default_impl! { u8, 0, "Returns the default value of `0`" }
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default_impl! { u16, 0, "Returns the default value of `0`" }
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default_impl! { u32, 0, "Returns the default value of `0`" }
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default_impl! { u64, 0, "Returns the default value of `0`" }
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default_impl! { u128, 0, "Returns the default value of `0`" }
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default_impl! { isize, 0, "Returns the default value of `0`" }
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default_impl! { i8, 0, "Returns the default value of `0`" }
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default_impl! { i16, 0, "Returns the default value of `0`" }
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default_impl! { i32, 0, "Returns the default value of `0`" }
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default_impl! { i64, 0, "Returns the default value of `0`" }
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default_impl! { i128, 0, "Returns the default value of `0`" }
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default_impl! { f32, 0.0f32, "Returns the default value of `0.0`" }
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default_impl! { f64, 0.0f64, "Returns the default value of `0.0`" }
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