381 lines
12 KiB
Rust
381 lines
12 KiB
Rust
use std::{
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marker::PhantomData,
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hash::{Hash, Hasher},
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};
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use ra_db::{LocationIntener, FileId};
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use ra_syntax::{TreeArc, SyntaxNode, SourceFile, AstNode, SyntaxNodePtr, ast};
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use ra_arena::{Arena, RawId, ArenaId, impl_arena_id};
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use crate::{
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HirDatabase,
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Module,
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};
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#[derive(Debug, Default)]
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pub struct HirInterner {
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macros: LocationIntener<MacroCallLoc, MacroCallId>,
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fns: LocationIntener<ItemLoc<ast::FnDef>, FunctionId>,
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structs: LocationIntener<ItemLoc<ast::StructDef>, StructId>,
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enums: LocationIntener<ItemLoc<ast::EnumDef>, EnumId>,
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consts: LocationIntener<ItemLoc<ast::ConstDef>, ConstId>,
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statics: LocationIntener<ItemLoc<ast::StaticDef>, StaticId>,
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traits: LocationIntener<ItemLoc<ast::TraitDef>, TraitId>,
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types: LocationIntener<ItemLoc<ast::TypeDef>, TypeId>,
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}
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impl HirInterner {
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pub fn len(&self) -> usize {
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self.macros.len()
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+ self.fns.len()
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+ self.structs.len()
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+ self.enums.len()
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+ self.consts.len()
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+ self.statics.len()
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+ self.traits.len()
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+ self.types.len()
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}
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}
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/// hir makes heavy use of ids: integer (u32) handlers to various things. You
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/// can think of id as a pointer (but without a lifetime) or a file descriptor
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/// (but for hir objects).
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///
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/// This module defines a bunch of ids we are using. The most important ones are
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/// probably `HirFileId` and `DefId`.
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/// Input to the analyzer is a set of files, where each file is indentified by
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/// `FileId` and contains source code. However, another source of source code in
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/// Rust are macros: each macro can be thought of as producing a "temporary
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/// file". To assign an id to such a file, we use the id of the macro call that
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/// produced the file. So, a `HirFileId` is either a `FileId` (source code
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/// written by user), or a `MacroCallId` (source code produced by macro).
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///
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/// What is a `MacroCallId`? Simplifying, it's a `HirFileId` of a file containin
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/// the call plus the offset of the macro call in the file. Note that this is a
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/// recursive definition! However, the size_of of `HirFileId` is finite
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/// (because everything bottoms out at the real `FileId`) and small
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/// (`MacroCallId` uses the location interner).
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct HirFileId(HirFileIdRepr);
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impl HirFileId {
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/// For macro-expansion files, returns the file original source file the
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/// expansionoriginated from.
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pub fn original_file(self, db: &impl HirDatabase) -> FileId {
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match self.0 {
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HirFileIdRepr::File(file_id) => file_id,
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HirFileIdRepr::Macro(macro_call_id) => {
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let loc = macro_call_id.loc(db);
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loc.source_item_id.file_id.original_file(db)
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}
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}
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}
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pub(crate) fn as_original_file(self) -> FileId {
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match self.0 {
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HirFileIdRepr::File(file_id) => file_id,
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HirFileIdRepr::Macro(_r) => panic!("macro generated file: {:?}", self),
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}
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}
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pub(crate) fn as_macro_call_id(self) -> Option<MacroCallId> {
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match self.0 {
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HirFileIdRepr::Macro(it) => Some(it),
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_ => None,
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}
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}
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pub(crate) fn hir_parse(db: &impl HirDatabase, file_id: HirFileId) -> TreeArc<SourceFile> {
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match file_id.0 {
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HirFileIdRepr::File(file_id) => db.parse(file_id),
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HirFileIdRepr::Macro(m) => {
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if let Some(exp) = db.expand_macro_invocation(m) {
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return exp.file();
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}
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// returning an empty string looks fishy...
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SourceFile::parse("")
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}
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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enum HirFileIdRepr {
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File(FileId),
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Macro(MacroCallId),
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}
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impl From<FileId> for HirFileId {
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fn from(file_id: FileId) -> HirFileId {
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HirFileId(HirFileIdRepr::File(file_id))
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}
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}
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impl From<MacroCallId> for HirFileId {
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fn from(macro_call_id: MacroCallId) -> HirFileId {
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HirFileId(HirFileIdRepr::Macro(macro_call_id))
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}
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}
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/// `MacroCallId` identifies a particular macro invocation, like
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/// `println!("Hello, {}", world)`.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct MacroCallId(RawId);
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impl_arena_id!(MacroCallId);
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct MacroCallLoc {
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pub(crate) module: Module,
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pub(crate) source_item_id: SourceItemId,
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}
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impl MacroCallId {
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pub(crate) fn loc(self, db: &impl AsRef<HirInterner>) -> MacroCallLoc {
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db.as_ref().macros.id2loc(self)
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}
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}
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impl MacroCallLoc {
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#[allow(unused)]
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pub(crate) fn id(&self, db: &impl AsRef<HirInterner>) -> MacroCallId {
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db.as_ref().macros.loc2id(&self)
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}
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}
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#[derive(Debug)]
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pub struct ItemLoc<N: AstNode> {
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pub(crate) module: Module,
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raw: SourceItemId,
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_ty: PhantomData<N>,
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}
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impl<N: AstNode> PartialEq for ItemLoc<N> {
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fn eq(&self, other: &Self) -> bool {
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self.module == other.module && self.raw == other.raw
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}
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}
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impl<N: AstNode> Eq for ItemLoc<N> {}
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impl<N: AstNode> Hash for ItemLoc<N> {
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fn hash<H: Hasher>(&self, hasher: &mut H) {
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self.module.hash(hasher);
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self.raw.hash(hasher);
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}
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}
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impl<N: AstNode> Clone for ItemLoc<N> {
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fn clone(&self) -> ItemLoc<N> {
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ItemLoc {
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module: self.module,
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raw: self.raw,
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_ty: PhantomData,
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}
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}
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}
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#[derive(Clone, Copy)]
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pub(crate) struct LocationCtx<DB> {
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db: DB,
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module: Module,
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file_id: HirFileId,
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}
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impl<'a, DB: HirDatabase> LocationCtx<&'a DB> {
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pub(crate) fn new(db: &'a DB, module: Module, file_id: HirFileId) -> LocationCtx<&'a DB> {
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LocationCtx {
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db,
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module,
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file_id,
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}
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}
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pub(crate) fn to_def<N, DEF>(self, ast: &N) -> DEF
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where
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N: AstNode,
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DEF: AstItemDef<N>,
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{
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DEF::from_ast(self, ast)
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}
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}
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pub(crate) trait AstItemDef<N: AstNode>: ArenaId + Clone {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<N>, Self>;
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fn from_ast(ctx: LocationCtx<&impl HirDatabase>, ast: &N) -> Self {
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let items = ctx.db.file_items(ctx.file_id);
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let raw = SourceItemId {
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file_id: ctx.file_id,
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item_id: items.id_of(ctx.file_id, ast.syntax()),
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};
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let loc = ItemLoc {
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module: ctx.module,
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raw,
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_ty: PhantomData,
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};
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Self::interner(ctx.db.as_ref()).loc2id(&loc)
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}
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fn source(self, db: &impl HirDatabase) -> (HirFileId, TreeArc<N>) {
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let int = Self::interner(db.as_ref());
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let loc = int.id2loc(self);
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let syntax = db.file_item(loc.raw);
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let ast = N::cast(&syntax)
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.unwrap_or_else(|| panic!("invalid ItemLoc: {:?}", loc.raw))
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.to_owned();
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(loc.raw.file_id, ast)
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}
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fn module(self, db: &impl HirDatabase) -> Module {
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let int = Self::interner(db.as_ref());
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let loc = int.id2loc(self);
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loc.module
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct FunctionId(RawId);
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impl_arena_id!(FunctionId);
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impl AstItemDef<ast::FnDef> for FunctionId {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<ast::FnDef>, Self> {
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&interner.fns
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct StructId(RawId);
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impl_arena_id!(StructId);
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impl AstItemDef<ast::StructDef> for StructId {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<ast::StructDef>, Self> {
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&interner.structs
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct EnumId(RawId);
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impl_arena_id!(EnumId);
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impl AstItemDef<ast::EnumDef> for EnumId {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<ast::EnumDef>, Self> {
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&interner.enums
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct ConstId(RawId);
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impl_arena_id!(ConstId);
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impl AstItemDef<ast::ConstDef> for ConstId {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<ast::ConstDef>, Self> {
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&interner.consts
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct StaticId(RawId);
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impl_arena_id!(StaticId);
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impl AstItemDef<ast::StaticDef> for StaticId {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<ast::StaticDef>, Self> {
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&interner.statics
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct TraitId(RawId);
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impl_arena_id!(TraitId);
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impl AstItemDef<ast::TraitDef> for TraitId {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<ast::TraitDef>, Self> {
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&interner.traits
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct TypeId(RawId);
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impl_arena_id!(TypeId);
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impl AstItemDef<ast::TypeDef> for TypeId {
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fn interner(interner: &HirInterner) -> &LocationIntener<ItemLoc<ast::TypeDef>, Self> {
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&interner.types
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}
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}
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/// Identifier of item within a specific file. This is stable over reparses, so
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/// it's OK to use it as a salsa key/value.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct SourceFileItemId(RawId);
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impl_arena_id!(SourceFileItemId);
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct SourceItemId {
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pub(crate) file_id: HirFileId,
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pub(crate) item_id: SourceFileItemId,
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}
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/// Maps items' `SyntaxNode`s to `SourceFileItemId`s and back.
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#[derive(Debug, PartialEq, Eq)]
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pub struct SourceFileItems {
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file_id: HirFileId,
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arena: Arena<SourceFileItemId, SyntaxNodePtr>,
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}
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impl SourceFileItems {
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pub(crate) fn new(file_id: HirFileId, source_file: &SourceFile) -> SourceFileItems {
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let mut res = SourceFileItems {
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file_id,
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arena: Arena::default(),
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};
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res.init(source_file);
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res
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}
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fn init(&mut self, source_file: &SourceFile) {
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// By walking the tree in bread-first order we make sure that parents
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// get lower ids then children. That is, addding a new child does not
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// change parent's id. This means that, say, adding a new function to a
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// trait does not chage ids of top-level items, which helps caching.
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bfs(source_file.syntax(), |it| {
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if let Some(module_item) = ast::ModuleItem::cast(it) {
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self.alloc(module_item.syntax());
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} else if let Some(macro_call) = ast::MacroCall::cast(it) {
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self.alloc(macro_call.syntax());
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}
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})
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}
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fn alloc(&mut self, item: &SyntaxNode) -> SourceFileItemId {
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self.arena.alloc(SyntaxNodePtr::new(item))
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}
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pub(crate) fn id_of(&self, file_id: HirFileId, item: &SyntaxNode) -> SourceFileItemId {
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assert_eq!(
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self.file_id, file_id,
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"SourceFileItems: wrong file, expected {:?}, got {:?}",
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self.file_id, file_id
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);
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self.id_of_unchecked(item)
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}
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pub(crate) fn id_of_unchecked(&self, item: &SyntaxNode) -> SourceFileItemId {
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let ptr = SyntaxNodePtr::new(item);
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if let Some((id, _)) = self.arena.iter().find(|(_id, i)| **i == ptr) {
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return id;
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}
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panic!(
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"Can't find {:?} in SourceFileItems:\n{:?}",
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item,
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self.arena.iter().map(|(_id, i)| i).collect::<Vec<_>>(),
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);
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}
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}
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impl std::ops::Index<SourceFileItemId> for SourceFileItems {
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type Output = SyntaxNodePtr;
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fn index(&self, idx: SourceFileItemId) -> &SyntaxNodePtr {
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&self.arena[idx]
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}
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}
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/// Walks the subtree in bfs order, calling `f` for each node.
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fn bfs(node: &SyntaxNode, mut f: impl FnMut(&SyntaxNode)) {
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let mut curr_layer = vec![node];
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let mut next_layer = vec![];
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while !curr_layer.is_empty() {
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curr_layer.drain(..).for_each(|node| {
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next_layer.extend(node.children());
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f(node);
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});
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std::mem::swap(&mut curr_layer, &mut next_layer);
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}
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}
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