249 lines
5.2 KiB
Rust
249 lines
5.2 KiB
Rust
#![warn(clippy::needless_match)]
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#![allow(clippy::manual_map)]
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#![allow(dead_code)]
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#[derive(Clone, Copy)]
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enum Simple {
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A,
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B,
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C,
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D,
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}
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fn useless_match() {
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let i = 10;
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let _: i32 = i;
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let s = "test";
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let _: &str = s;
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}
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fn custom_type_match() {
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let se = Simple::A;
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let _: Simple = se;
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// Don't trigger
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let _: Simple = match se {
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Simple::A => Simple::A,
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Simple::B => Simple::B,
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_ => Simple::C,
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};
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// Mingled, don't trigger
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let _: Simple = match se {
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Simple::A => Simple::B,
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Simple::B => Simple::C,
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Simple::C => Simple::D,
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Simple::D => Simple::A,
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};
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}
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fn option_match(x: Option<i32>) {
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let _: Option<i32> = x;
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// Don't trigger, this is the case for manual_map_option
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let _: Option<i32> = match x {
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Some(a) => Some(-a),
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None => None,
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};
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}
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fn func_ret_err<T>(err: T) -> Result<i32, T> {
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Err(err)
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}
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fn result_match() {
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let _: Result<i32, i32> = Ok(1);
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let _: Result<i32, i32> = func_ret_err(0_i32);
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// as ref, don't trigger
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let res = &func_ret_err(0_i32);
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let _: Result<&i32, &i32> = match *res {
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Ok(ref x) => Ok(x),
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Err(ref x) => Err(x),
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};
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}
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fn if_let_option() {
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let _ = Some(1);
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fn do_something() {}
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// Don't trigger
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let _ = if let Some(a) = Some(1) {
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Some(a)
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} else {
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do_something();
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None
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};
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// Don't trigger
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let _ = if let Some(a) = Some(1) {
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do_something();
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Some(a)
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} else {
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None
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};
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// Don't trigger
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let _ = if let Some(a) = Some(1) { Some(a) } else { Some(2) };
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}
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fn if_let_option_result() -> Result<(), ()> {
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fn f(x: i32) -> Result<Option<i32>, ()> {
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Ok(Some(x))
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}
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// Don't trigger
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let _ = if let Some(v) = f(1)? { Some(v) } else { f(2)? };
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Ok(())
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}
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fn if_let_result() {
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let x: Result<i32, i32> = Ok(1);
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let _: Result<i32, i32> = x;
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let _: Result<i32, i32> = x;
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// Input type mismatch, don't trigger
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#[allow(clippy::question_mark)]
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let _: Result<i32, i32> = if let Err(e) = Ok(1) { Err(e) } else { x };
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}
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fn if_let_custom_enum(x: Simple) {
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let _: Simple = x;
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// Don't trigger
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let _: Simple = if let Simple::A = x {
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Simple::A
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} else if true {
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Simple::B
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} else {
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x
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};
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}
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mod issue8542 {
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#[derive(Clone, Copy)]
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enum E {
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VariantA(u8, u8),
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VariantB(u8, bool),
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}
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enum Complex {
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A(u8),
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B(u8, bool),
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C(u8, i32, f64),
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D(E, bool),
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}
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fn match_test() {
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let ce = Complex::B(8, false);
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let aa = 0_u8;
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let bb = false;
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let _: Complex = ce;
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// Don't trigger
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let _: Complex = match ce {
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Complex::A(_) => Complex::A(aa),
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Complex::B(_, b) => Complex::B(aa, b),
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Complex::C(_, b, _) => Complex::C(aa, b, 64_f64),
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Complex::D(e, b) => Complex::D(e, b),
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};
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// Don't trigger
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let _: Complex = match ce {
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Complex::A(a) => Complex::A(a),
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Complex::B(a, _) => Complex::B(a, bb),
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Complex::C(a, _, _) => Complex::C(a, 32_i32, 64_f64),
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_ => ce,
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};
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}
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}
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/// Lint triggered when type coercions happen.
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/// Do NOT trigger on any of these.
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mod issue8551 {
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trait Trait {}
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struct Struct;
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impl Trait for Struct {}
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fn optmap(s: Option<&Struct>) -> Option<&dyn Trait> {
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match s {
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Some(s) => Some(s),
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None => None,
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}
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}
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fn lint_tests() {
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let option: Option<&Struct> = None;
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let _: Option<&dyn Trait> = match option {
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Some(s) => Some(s),
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None => None,
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};
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let _: Option<&dyn Trait> = if true {
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match option {
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Some(s) => Some(s),
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None => None,
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}
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} else {
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None
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};
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let result: Result<&Struct, i32> = Err(0);
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let _: Result<&dyn Trait, i32> = match result {
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Ok(s) => Ok(s),
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Err(e) => Err(e),
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};
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let _: Option<&dyn Trait> = if let Some(s) = option { Some(s) } else { None };
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}
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}
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trait Tr {
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fn as_mut(&mut self) -> Result<&mut i32, &mut i32>;
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}
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impl Tr for Result<i32, i32> {
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fn as_mut(&mut self) -> Result<&mut i32, &mut i32> {
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match self {
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Ok(x) => Ok(x),
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Err(e) => Err(e),
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}
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}
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}
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mod issue9084 {
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fn wildcard_if() {
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let mut some_bool = true;
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let e = Some(1);
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// should lint
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let _ = e;
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// should lint
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let _ = e;
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// should not lint
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let _ = match e {
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_ if some_bool => e,
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_ => Some(2),
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};
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// should not lint
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let _ = match e {
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Some(i) => Some(i + 1),
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_ if some_bool => e,
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_ => e,
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};
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// should not lint (guard has side effects)
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let _ = match e {
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Some(i) => Some(i),
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_ if {
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some_bool = false;
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some_bool
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} =>
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{
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e
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},
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_ => e,
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};
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}
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}
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fn main() {}
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