37 lines
2.5 KiB
Rust
37 lines
2.5 KiB
Rust
// MIR for `bar` after Inline
|
|
|
|
fn bar() -> bool {
|
|
let mut _0: bool; // return place in scope 0 at $DIR/inline_any_operand.rs:+0:13: +0:17
|
|
let _1: fn(i32, i32) -> bool {foo}; // in scope 0 at $DIR/inline_any_operand.rs:+1:9: +1:10
|
|
let mut _2: fn(i32, i32) -> bool {foo}; // in scope 0 at $DIR/inline_any_operand.rs:+2:5: +2:6
|
|
let mut _3: i32; // in scope 0 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
let mut _4: i32; // in scope 0 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
scope 1 {
|
|
debug f => _1; // in scope 1 at $DIR/inline_any_operand.rs:+1:9: +1:10
|
|
scope 2 (inlined foo) { // at $DIR/inline_any_operand.rs:12:5: 12:13
|
|
debug x => _3; // in scope 2 at $DIR/inline_any_operand.rs:16:8: 16:9
|
|
debug y => _4; // in scope 2 at $DIR/inline_any_operand.rs:16:16: 16:17
|
|
}
|
|
}
|
|
|
|
bb0: {
|
|
StorageLive(_1); // scope 0 at $DIR/inline_any_operand.rs:+1:9: +1:10
|
|
_1 = foo; // scope 0 at $DIR/inline_any_operand.rs:+1:13: +1:16
|
|
// mir::Constant
|
|
// + span: $DIR/inline_any_operand.rs:11:13: 11:16
|
|
// + literal: Const { ty: fn(i32, i32) -> bool {foo}, val: Value(<ZST>) }
|
|
StorageLive(_2); // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:6
|
|
_2 = _1; // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:6
|
|
StorageLive(_3); // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
_3 = const 1_i32; // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
StorageLive(_4); // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
_4 = const -1_i32; // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
_0 = Eq(move _3, move _4); // scope 2 at $DIR/inline_any_operand.rs:17:5: 17:11
|
|
StorageDead(_4); // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
StorageDead(_3); // scope 1 at $DIR/inline_any_operand.rs:+2:5: +2:13
|
|
StorageDead(_2); // scope 1 at $DIR/inline_any_operand.rs:+2:12: +2:13
|
|
StorageDead(_1); // scope 0 at $DIR/inline_any_operand.rs:+3:1: +3:2
|
|
return; // scope 0 at $DIR/inline_any_operand.rs:+3:2: +3:2
|
|
}
|
|
}
|