rust/src
2012-02-06 17:56:41 -08:00
..
cargo Rename str::char_slice -> str::slice 2012-02-01 21:56:53 -08:00
comp use cc instead of gcc 2012-02-06 17:56:41 -08:00
compiletest log to stderr instead of stdout 2012-02-03 20:55:53 -08:00
etc vim: block is no longer a keyword. 2012-02-05 19:42:56 -08:00
fuzzer Rename (again) str::unsafe::slice -> str::unsafe::slice_bytes and 2012-02-01 21:56:53 -08:00
libcore core: Implement str::escape with str::chars_iter. 2012-02-05 19:42:56 -08:00
libstd std: Use ctypes::c_int in path_is_dir 2012-02-05 16:21:52 -08:00
libuv@1170ffba3a Update libuv. 2012-02-02 17:39:47 -08:00
llvm@d578b905de Revert accidental change to LLVM submodule. 2012-01-19 21:39:49 -08:00
rt Adding str::reserve 2012-02-05 14:56:16 -08:00
rustdoc Self types for ifaces 2012-02-06 09:56:41 +01:00
rustllvm
test Make sure iface_methods are set before they are accessed 2012-02-06 09:56:42 +01:00
README.txt
snapshots.txt register new snapshot, revert USE_SNAPSHOT_RUNTIME setting 2012-02-01 21:02:19 -08:00

This is preliminary version of the Rust compiler.

Source layout:

comp/              The self-hosted compiler

cargo/             The package manager

libcore/           The core library (imported and linked by default)
libstd/            The standard library (slightly more peripheral code)

rustllvm/          LLVM support code

rt/                The runtime system
rt/rust_*.cpp      - The majority of the runtime services
rt/isaac           - The PRNG used for pseudo-random choices in the runtime
rt/bigint          - The bigint library used for the 'big' type
rt/uthash          - Small hashtable-and-list library for C, used in runtime
rt/libuv           - The library used for async IO in the runtime
rt/{sync,util}     - Small utility classes for the runtime.

test/              Testsuite
test/compile-fail  - Tests that should fail to compile
test/run-fail      - Tests that should compile, run and fail
test/run-pass      - Tests that should compile, run and succeed
test/bench         - Benchmarks and miscellanea

Please be gentle, it's a work in progress.